First episode of the Unity UI Toolkit Inventory & Equipment beginners series is up. This one covers building draggable windows that you can toggle, click to bring forward, and that remember their position between game sessions.
www.youtube.com/watch?v=BDiy...
#gamedev #indiedev #unity #uitoolkit
Here's the Horizontal Compass in action. Has a simple API to add/remove waypoints at runtime. #unity #opensource #uitoolkit #gamedev
Few weeks ago we updated a very old (8 years) Horizontal Compass component. It now uses UI Toolkit. github.com/CommanderFoo... #unity #opensource #gamedev #uitoolkit
#Piemenu #Menu #Uitoolkit #Uimenu #Ui #Generator #Canvas #Toolkit #Gui #Radialmenu #Weaponwheel #Weapon #Circularmenu #Circle
Build interactive 3D menus for industrial apps with UI Toolkit in Unity 6.2.
Cam Ayres shows how to use World Space UI, save UXML, and apply reusable styles.
🎥 Watch: on.unity.com/UI-Toolkit
#Unity6 #UIToolkit
Create interactive 3D menus with UI Toolkit in Unity 6.2.
This tutorial walks you through building interactive World Space UI, saving UXML documents, and applying flexible, reusable styles for clean, maintainable design.
🎥 Watch now: on.unity.com/UI-Toolkit
#Unity6 #UIToolkit
so the ListView bug was really dumb...
using this on the itemSource:
material_list = GET_Prefab_Materials(MATERIALS_TargetPrefab)
is actually swapping the entire itemSource and never rendering any item when it's a List<custom_type> itemSource lmao
#unity #uitoolkit #bug
solution
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V
Terminalizer is a new in-game console specifically aimed for UI Toolkit, available now on the Unity Asset Store.
assetstore.unity.com/packages/too...
Supports command history, suggestions, and more!
#unity3d #gamedev #indiedev #terminal #cli #uitoolkit
I've implemented a Level editor for the #BrickBreaker game.
Now it is possible to manage levels for the game much faster and comfortable. Go and read the post on itch.io if you want to see how it looks like.
#unity6 #gamedev #indiedev #UiToolkit #tools #unitydev #breakout-clone #arkanoid-clone
Tired of jaggy SVGs in Unity? I made a tool that fixes that.
📣 SVG Renderer for UI Toolkit 📣
➡️ Crisp, scalable SVGs
➡️ No mesh conversion
➡️ Works in Editor + Runtime
Out now on the asset store! Trailer below!
assetstore.unity.com/packages/too...
#unity #gamedev #uitoolkit #svg
Quick update of behind the scenes (replacing UI Toolkit with UGUI) - Hand Companion
#unity #gamedev #gaymer #uitoolkit
dee-dee-r.itch.io/brickbreaker
github.com/daviddellaro...
#GameDev #IndieDev #UIToolkit #MadeWithUnity
🎮 Started a new project today: #BrickBreaker, an #Arkanoid-style clone built in #Unity6!
It’s not just about breaking bricks: the main goal is to deepen my understanding of #UIToolkit by building a full level editor from scratch.
Classic gameplay, modern UI. Let’s go! 🚀
Cool Unity deep-dive by Nicolas Borromeo, about how to improve performance in Ui Toolkit. He touches draw calls, buffer sizes, dynamic atlasing & more. Super useful stuff!
#Unity3D #GameDev #UIToolkit #IndieDev
🚨 New from @gamefromscratch.bsky.social: Unity 6.1 deep dive! 🎮
Covers the latest updates + a new advanced UI Toolkit eBook🔥
Perfect for devs pushing their UI to the next level.
📺 Watch now: on.unity.com/4jSRcID
#UnityInsider #GameDev #UIToolkit #Unity6
I think I'm getting pretty good at video editing. This is probably my most. Viewed short so far
youtube.com/shorts/Oce4_...
#unity3d #uitoolkit #uxgamedev #gamedev
youtube.com/post/UgkxnoJ...
I've been working with #Unity #UIToolkit - it's been tough.
I've posted a poll to see who'd be interested in a deepdive video on it - lemme know!!
#indiegamedev #indiegames #UI #GameUI #GameDesign
At my limit on Twitter. Hanging out here now. Looking for anyone that has done some really neato things with #UIToolkit in #unity. I used it for a project for the first time last month and I REALLY dig the simplicity, modularity. However, it does seem like it is limited with animation and FX?