Was looking through Mario and Luigi RPG key art, and for some reason this was one of the results. This isn't Mario & Luigi who're these guys???
#fanart #furryfanart #Varminal
@animalrpgdev.bsky.social
#Varminal
Items are usable yet again! Complete with a new, more expressive and fluid animation. We're getting closer and closer to getting back where we were with the old battle system... but now with so much more style and charm! #Varminal #Indiegame #Indiedev
With a new art style and more skill on the team, we were finally able to finally make the menus according to the first concept behind them - now Plink displays every option, not just the move icons! A small diegetic touch to tie UI and the game world a little. #varminal #indiegames #indiedev
Fanart Friday!!
Today’s fanart, @animalrpgdev.bsky.social !!
I absolutely adore how this game looks so far, I can’t wait for the full release!!
#Varminal #fanartfriday #furryart
It aint much but it's honest work... Got the rolling numbers effect back in from the old version! Had to actually rewrite all the code for it because of the new UI and the numbers being slightly tilted, but it looks nice I think
#Gamemaker #Varminal #screenshotsaturday
More overworld progress! Finally, one of the enemies is in, and able to notice and chase you! They're not yet interact-able, but that won't be for long.
#screenshotsaturday #Varminal #indiedev #indiegame #marioandluigi #rpg
The facelifts keep coming, and so does the game's overall progress! Take a look at our vibrant new tileset for the sewer area, made by @gardy102.bsky.social, as our duo jumps on through in a fully functional 2.5D engine, all coded by our skilled programmer MaxL0s!
#Varminal #Indiegame #indiedev #rpg
Image showcasing 8 directional sprites for the main characters of the indie game Varminal.
Our main duo, from 8 directions.
#Varminal #RPG #MarioandLuigi
We got the new directional movement sprites fully animated and working now, and they really do hit different in motion, don't they?
With animations this bouncy, we're starting to live up to the graphical legacy of the Mario & Luigi series!
#Varminal #indiedev #screenshotsaturday
2022 vs Now... #Varminal #indiegame #indiedev
The character sprites aren't the only thing that look much better - thanks to our new Tile Artist @gardy102.bsky.social, the environments also got a massive upgrade!
The difference between the old and new art is night and day, isn't it?
Throwback to this silly comic I made about the game #Varminal, back when it was still called Hunter Chronicles
Lastly - to celebrate our comeback, our lead artist @gattaimon.bsky.social blessed us with brand-new Key Art for #Varminal!
Thank you to everyone in our community, without your support we'd never be able to get this far. Look forward to future updates, as we continue to work with renewed spirits!
Updated designs warrant updates to the game's sprites as well!
The graphics our latest demo used were over 2 years old, so it was high time for one last overhaul!
The new sprites are bigger, more fluid, expressive, colorful, and simply look better! #Varminal
Starting off the new updates, we're showing off the new looks for our main characters: Tara and Vyn, as well as some major supporting roles!
Some of the designs got updated to better suit the story and the characters!
Do you see the differences? #Varminal
"Hunter Chronicles: Tara and Vyn" returns under a new name and logo!
We planned this change for a long time, and it's not the only one!
Look forward to further updates, where we'll reveal a new look for the game, new character designs and more! #Varminal