Transitioning was the single best decision of my life. I am infinitely happier than any other point in my life.
We exist everywhere and I will continue being loud and proud until all trans people can live freely, Death before detransition!
#InternationalTransDayOfVisibility
#WhatAGameDevLooksLike
A photo of Dana with her new face. She's sitting leaning forward on a sofa wearing a layered ribbed top (shoulders bare) and red slacks. Her earrings are golden hoops and her hair is curly on one side of her face.
Dana standing in a cluttery room with pink and purple colored lighting. She's in a patterned blouse with a black fest and faux-leather jacket. She's wearing glasses and is holding a wine glass. Her hair is, as usual, curly and hanging down one side of her face.
Dana standing in front of a dark window with an asymmetrical black dress that wraps around her neck.
Dana with a cozy off the shoulder top looking at her phone
Oh hi, hello
I had facial feminization surgery on Jan 5th.
This is what I look like now. :3
And this is the smile I've waited my entire life to make.
(photos by Michelle & Nina 💗)
#InternationalTransDayOfVisibility
#WhatAGameDevLooksLike
In a kitchen somewhere in Gothenburg, Sweden: A game developer caught in the act of not developing anything except for a disturbed sleeping pattern.
Umm, my brain couldn't remember the proper occasion, but here's #whatagamedevlookslike, or might look like during circumstances beyond the alignment of planets and lack of sleep 💫
(AKA felt game dev-ish, might roll back this version later)
Now, back to the depths of a forest lake 🌲
#gamedev
A bit late to the party but this is #WhatAGameDevLooksLike! You can usually find me haunting various game dev events in Helsinki, also going to Bitsummit in Kyoto in May!
a skeleton with a hand on its head, sitting in a folding chair and looking exasperated
hey i’m colin mcinerney, i work at 3 game studios at the same time, this is #whatagamedevlookslike
i’m so tired
A photo of a woman with flat affect wearing purple glasses, with neck-length orange and purple hair.
A photo of a woman on a snowy ski slope wearing a black helmet and goggles and teal jacket. Her child stands in the mid-ground wearing teal ski gear including helmet, googles, and skis, and holds an adult sized ski pole.
Wasn't at GDC this year anyway but I still wanna participate in #whatagamedevlookslike!
Principal Engineer at Dinogod on Bounty Star and an unannounced future project. Ace trans mom of a 10 year old.
Selfie of me at GDC
Black in Gaming group photo at GDC in 2024
Me and Tim on a panel at MAGFest 2025
Hi! I'm Myleah!! I'm a community manager that loves cultivating and growing communities. Also a keen marketer that loves storytelling and connecting with audiences that'll LOVE our games.
I help empower devs of all different walks of life, cause we deserve it.
THIS is #whatagamedevlookslike 🩷
It’s me playin’ guitar
#WhatAGameDevLooksLike
composerer for ‘Highway Blossoms’ and more recently the strategy game ‘Desynced’
Some doofus and his dog trying to look all serious and contemplative. The dog is pulling it off. Oh, and for some reason they are in a car.
I know I’m late to the party, so I brought my dog to make up for it.
Hello! I’m Cory Lanham, and I’ve been a game writer/narrative designer for over 16 years, 9 of them with Ready At Dawn.
Before working at RAD, I wrote for YAGER Development, Wargaming, and Zynga.
#whatagamedevlookslike
Me in front of a big window
I'm a little late but sure, here's #whatagamedevlookslike. I've written game narrative for different mobile games and I'd love to do more.
Seeing #whatagamedevlookslike trend is awesome! Y'all look like epic humans!
#WhatAGameDevLooksLike is a great reminder that all games, from AAA blockbusters to small indies, are not made by corporations or billion dollar companies. They’re made by individuals from all walks of life who love what they do and want to make great games. ❤️
Another GDC in the bag and this is #WhatAGameDevLooksLike waiting for a ride to SFO. Showed our game Innsmouth Mysteries to a ton of people and got fantastic response. Can’t wait to share it with the world!
#GDC #IndieGameDev
In a very dark timeline, #WhatAGameDevLooksLike brings me a lot of joy.
Don't mind me as I follow a bunch of cool folks <3
Hi, I'm Val 👋 🏳️🌈 The little buddy looking all unimpressed is Figaro.
I'm a Lead/Principal Game Designer and I've been in the industry for 13+ years. Worked both in AAA and indie, at companies like Rockstar Games, Microsoft and now Sony.
#WhatAGameDevLooksLike
I didn't go to GDC
But here's #WhatAGameDevLooksLike
I've been doing it for 20 years now. Queer as fuck. Lifelong generalist.
Mainly a programmer, though have some some of everything over the years.
When I give talks the feedback is usually something like "I think my brain melted"
#WhatAGameDevLooksLike
Hi, I'm Kailani!🌺 I'm a Writer & Narrative Designer who's worked on multiple Destiny 2 expansions!💠
I'm, unfortunately, still looking for work a year & a half after my layoff. I also didn't get to go to GDC (never have), but I'm always happy to network 😊
✨ kocobo.carrd.co ✨
#WhatAGameDevLooksLike
Hi, I’m Mac Kendema, founder of Borderless Studios. Our game ClockOutAt2 follows Celia, an Afro-Latina woman reliving a toxic workday. Inspired by two Afro-Latina women on our team, this piece explores survival, mental health, and navigating the workplace.
Kristy standing in front of the orc-riding-a-wolf statue in the outdoor courtyard of the Blizzard Irvine campus. She is waving her arms triumphantly while wearing a bright red strawberry print dress and shiny gold platform heels. It is bright and sunshiney and Kristy is smiling.
It seems like #whatagamedevlookslike is a GDC thing but I wanna get on this bandwagon despite my lack of attendance so instead please enjoy my entry from the Blizzard campus celebrating the recent launch of WoW: Midnight 💜 I’ve been making games for 16 years and I can’t imagine anything better 💖
A woman in a formal black dress, looking over a city, viewed from the side. (It’s me! I’m the woman! That was me looking at the city!)
This is #WhatAGameDevLooksLike!
Fun fact, I started out as a medical illustrator making educational apps for surgeons before moving further into game programming
Now I’m channeling my love of biology into a surreal alien ecosystem sim! (I still build medical apps too sometimes, for fun and profit)
Nessa mirror selfie
very late to the #WhatAGameDevLooksLike party but hi!! I’m Nessa, a game writer/narrative designer. I’ve worked on Borderlands 4, Endoparasitic, Star Trucker, Date Everything!, and a bunch of other stuff!! six years down in the industry and many more to go!
All my GDC 2026 fits! This is #WhatAGameDevLooksLike and for everyone who asked where I get my jewelry, it’s from Ask & Embla 🖤
Chewbacca-lookalike
bit late, #WhatAGameDevLooksLike in 2023 with glasses I always forget to use
Howdy. I'm César, 37, he/him, Costa-Rican, and I've been making music and sound for them vidya games and animated works for almost 20 years (Jesus Christ!)
A few days late but shhhhhh
Senior Rendering Engineer on Forza Horizon (Worked on FH4, 5 & 6)
In my free time I'm a Pokémon modder/ROM hacker
#WhatAGameDevLooksLike
Hey my name is Adrian and this is
#WhatAGameDevLooksLike 🇵🇭 🇲🇽🌺
I’ve been in the industry for about 8 years. Working on things from cod to skate to Forza to The Last of Us. I’d literally rather do nothing else and I’m grateful I get to be here. Catch me on twitch.tv/frienda_dev while I LFW
Photo of me, a nonbinary brown person, with partially dyed orangey pink hair in a green shirt, smiling wide in the sunshine of Yerba Buena Park
Hello! My name is Alexia and I'm a community and merch manager @gdocexpo.com as well as a designer and indie dev working on my first tabletop game! This was only my second GDC, but was really reaffirming for me and my goals. We are not alone in this industry and that matters. #WhatAGameDevLooksLike
I guess that counts as #WhataGameDevLooksLike, but I felt like sharing my messy desk as a reminder that you can create great games anywhere and with anything you're working on. Take your chances, try your best but also take breaks if you need to. You never know where indie game dev might lead you!
Hello! We are founders of Polynormal Games and will self publish our first project Frame of Mind - A game of toughts soon. Currently not at #GDC but the picture is from last years #Gamescom. Combined we have +20 years exp in gamedev. Its nice to connect with everybody through
#WhatAGameDevLooksLike
A white woman with pink hair and red lipstick. Her dress is black with pink and white blossom on it. She is taking a selfie in a large, gold-trimmed mirror.
This is #WhatAGameDevLooksLike!
I’m 26k words into my 1st text-based narrative game on Twine. It’s a dark-comedy which, on the surface, is simply about drowning a Very Specific Guy…
Despite setbacks, I’m aiming for it to be released on itch.io next month.
(I’m also a voice actor. Plz hire me.)