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Writing in multiple languages doesn’t have to mean more chaos.
Keep all your narrative text, VO notes, and states in one place with #articydraft . Track what’s final or outdated, and export only what’s needed.
Less spreadsheet ping-pong, more time shaping the story.
Try it free articy.com/free

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Busy working on our branching story!
Who knew writing is harder than it looks? 😅😭✍️

#TheSiegeOfJeomdo #visualnovel #articydraft

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Writing your plugin Here is a minimal implementation of a MDK plugin. This plugin will add a custom template to a newly created DialogueFragment, if it was created as part of a articy:draft X Document. This plugin has…

Want to extend articy:draft X with custom functionality?
This step-by-step guide walks you through writing your first plugin using the DevKit. 🧩
Start building:
🔗 www.articy.com/adxdevkit/ht...

#GameDevTools #articydraft #NarrativeDesign #UnityDev

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Tidy up your dialogue logic in #articydraft with powerful scripting helpers like seen, unseen, and fallback.
They’re perfect for:
👉hiding visited options
👉managing single-choice moments
👉creating smart fallback paths

#narrativedesign #gamewriting #gamedev #indiedev #gamedesign

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From Page to Play: Why Game Writing Is a Different Beast "What does it take to write for games as opposed to other mediums" Let's talk about it.

Game writing isn’t just storytelling—it’s system-aware, non-linear, and player-reactive.
In our latest post, we break down key differences between game writing and traditional media:
www.articy.com/en/from-page...
#GameDev #NarrativeDesign #GameWriting #articydraft

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Ever tried looking for "WIP" in a stack of sticky notes?
Search and Conflict Search in #articydraft aren't just tools—they're lifelines
🔍 Quick Search = speed
📄 Query Search = precision
⚠️Conflict Search = peace of mind
Use them to stay organized and spot logic issues early

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Write faster in #articydraft with Smart Create + advanced keyboard controls!
Less mouse, more flow.
Watch how it works 👇
#gamedev #narrativedesign #gamewriting

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How to transfer yourarticy:draft X license in 3 easy steps Changing workstations or operating system? We'll show you how to move your articy:draft X license to the new one.

Need to move your articy:draft license to a new device? We've got you covered.
👉Learn how to safely transfer your license in just 3 steps: www.articy.com/en/how-to-tr...

#gamedev #articydraft #indiedev #gamedesign

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Did you know? In #articydraft, you can add additional pins to Dialogue Nodes and Flow Fragments.

💡 Build smarter branches
🎮 Connect narrative to game world
🧠 Shape your story, your way

Structure meets creativity. Try the 💯free version at articy.com/free
#gamedev #narrativedesign #gamewriting

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When starting a story you might not always want to think about all the possibilities right away
👉 If you prefer to begin with a linear draft, start your #gamewriting in the #articydraft document view and convert it to flow nodes later when you're ready for branching.

Try it with articy.com/free

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articy:draft X Basics Mac version Are Windows and Mac version any different?

Switching from Windows to Mac with #articydraft X? 🖥️➡️🍎
There are a few differences—here’s what you need to know for a smooth ride:
👉 www.articy.com/en/adx_basic...

#narrativedesign #gamewriting #gamedev #indiedev

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Want to focus on storytelling first and branching later? ✍️✨
👉 Start with a linear passage in the #articydraft Document View, then seamlessly convert it into an interactive flow when you're ready!

Try it with articy:draft X FREE at articy.com/free 🚀 #GameWriting #InteractiveStorytelling

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Centum Get behind the scenes to learn about the story and development of Centum

🚀 Centum launches TODAY! 🎉

In the #articydraft Showcase we go behind the scenes with the team at Hack the Publisher who crafted its deep, reality questioning narrative and branching choices. A great read for devs & story lovers alike!

www.articy.com/en/showcase/...

#Centum #GameDev #IndieGames

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Something exciting is on the horizon for #articydraft 👀
Can you guess what it is? Leave a comment!

We'll reveal more in due time. Stay tuned to our channel!

#ComingSoon #gamedev

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¿Quieres empezar a escribir tu videojuego y no sabes cómo? ✍️📖 Te recomendamos 7 programas que te pueden ayudar.

#gamedev #Twine #Inky #renpy #yarnspinner #arcweave #articydraft #Excel

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Tired of messy storyboards?
👉Use the nested flow in #articydraft to visually structure your game’s narrative like a pro—branching choices, dialogues, and logic all in one place.
No more getting lost in the plot! 🎭🎮
#GameDev #NarrativeDesign #gamewriting #indiedev

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articy:draft X Basics Multi-User I Differences between the Single and Multi user versions in Welcome Screen and project creation

Changing from solo to a team?

Every bit of information you add in #articydraft will be essential for the rest of your team. For seamless collaboration and a single source of truth, get the Multi-User version

Haven't used it yet? Here is what you need to know:

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articy:draft X Basics Plugins The customizability of articy:draft X with plugins

Want to create custom tools, data exports, and workflows that align perfectly with your development pipeline?
👉Use readily available plugins in #articydraft or create your own with the MDK.
👉Organize them with articy:draft X Plugin Manager.

Learn how in this tutorial:

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Demo Projects Articy |

🎁 Early holiday surprise for our #articydraft community!

The full Harold Halibut articy:draft project is now available—yes, you heard us, the entire project!
Download it here 👉 https://buff.ly/4gJev6d
Dive in and get inspired! 🚀

Many thanks to the amazing Slow Bros team for their support!

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articy:draft X Basics Search & Conflict Search Find any issues in your project with Search and Conflict Search

Even the greatest narratives have to deal with conflicts such as invalid property values or references, script errors localization errors and the likes

👉 Use search and conflict search in #articydraft to quickly spot and fix these issues

Learn how in the basics tutorial:

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New #articydraft users often ask me: "How do I display a character count for my dialogue to make sure it's not going over an engine/UI limit?" Answer: In the editor, you can't (not really), but I do use a visual hack. 👇🧵
#narrativedesign #gamewriting #articy

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