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M3 Renderer + Entity milestone shipped! ๐Ÿš€
โ€ข Triangle pipeline live
โ€ข DOO API over EnTT (12-byte wrappers)
โ€ข VulkanDevice logic โœ…
โ€ข ECS systems + POD components
โ€ข 1025 assertions, CI mocks, cross-platform builds

#gamedev #cpp #vulkan #ecs #indiedev #shaders #CMake #devlog #badcatgame

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Rendering refactor complete! ๐ŸŽฎ
โ€ข Clearer component names
โ€ข ECS-aware RenderSystem
โ€ข Shader build streamlined via CMake
โ€ข Game loop + entity setup cleaned up
โ€ข Camera + render tests solid โœ…

#gamedev #cpp #vulkan #ecs #indiedev #shaders #CMake #devlog #gameengine #badcatgame

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Triangle rendering โœ… Now wiring up ECS: Transform + Renderable + Camera components, EnTT-powered systems, and entity factories. Next: test coverage, hot-reload prep, and VPak asset pipeline. Modular, minimal, reproducible.

#gamedev #indiedev #cpp #vulkan #ecs #badcatgame #devlog #voidengine

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โœจ Our first game Vulkan Game window display! That moment when Bad Cat runs flawlessly on *both* Linux and Windows! ๐Ÿฑ๐Ÿ”ฅ
One command: `./build.sh all all`
Five seconds of pure magic. Now onto Vulkan!

#GameDev #IndieDev #CrossPlatform #VulkanEngine #catgame #gameengine #badcatgame

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High-level overview of the architectural design principles guiding the new game engine.

#gamedev #badcatgame #catgame #softwarearchitecture

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Kicking off the morning with some #dysonsphereprogram on 10x difficulty to spark creativity. Next up, tackling the next milestone for our Bad Cat game engine.

M2: Platform layer (SDL2 window, Vulkan surface, Steam SDK integration)

#gamedev #games #gameengine #badcatgame #catgame

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Just nailed the M1 Build System for Bad Cat: Void Frontier! ๐Ÿš€ Set up CMake with cross-compilation, built Linux and Windows versions from WSL, implemented modular target selection, and streamlined intelligent DLL deployment.

#GameDev #VulkanEngine #BuildSystems #IndieGameDev #CatGame #badcatgame

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anything I am leaving out in our game engine?

#gamedev #indiedev #games #softwaredev #gameengine #badcatgame #badcat #catgame

@samanthahoriz0n.bsky.social currently working on milestone 1 which is the basic Windows and Linux build system, which is about half done now.

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Building Bad Cat: Void Frontier ๐Ÿฑโšก A 3rd-person action-adventure game with a custom Vulkan engine! Cat protagonist navigates escape rooms aboard a mysterious ark ship. #gamedev #vulkan #cpp #indiedev #catgame #badcat #badcatgame

@samanthahoriz0n.bsky.social quick something I've been toying with.

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