Have you caught our latest video on #Bioframe? We're going deeper into the game's mechanics, and showing off how simple interactions can create complex outcomes. Keep an eye out for the next episode!
Watch here: www.youtube.com/watch?v=cvx2...
#indiedev #indiegames #devcommentary
Overlay graphic for the Autumn Steam Sale, showing Bioframe Outpost at 50% off, £9.99.
Overlay graphic for the Autumn Steam Sale, showing Eufloria HD at 50% off, £2.19.
Have you checked out our discounts in the Autumn Steam sale?
We're running discounts on both of our games, #Bioframe and #Eufloria HD. Grab them before the weekend's over!
Get Eufloria HD: store.steampowered.com/app/221180/E...
Get Bioframe: store.steampowered.com/app/463730/B...
#indiegame
Overlay graphic for the Autumn Steam Sale, showing Bioframe Outpost at 50% off, £9.99.
Overlay graphic for the Autumn Steam Sale, showing Eufloria HD at 80% off, £2.19.
We're in the Autumn Steam Sale! Our games #Eufloria HD and #Bioframe are currently 50% and 80% off until October 6th!
Get Euflora: store.steampowered.com/app/221180/E...
Get Bioframe: store.steampowered.com/app/463730/B...
#steamsale #indiegame #indiedev
ICYMI: We're continuing our deepdive series on our game #Bioframe, with an episode continuing to discuss the skills the players can use, and how these can be combined with what the player already has in their toolkit.
Watch now: www.youtube.com/watch?v=cvx2...
#gamedev #devcommentary #indiedev
ICYMI: We're starting up a new dev series centred on our game #Bioframe!
In the first episode, we're showcasing the basics of its mechanics, and how you can use simple tools to achieve incredible amounts of complexity in later videos.
Watch now: www.youtube.com/watch?v=T8s3...
#indiedev
ICYMI: We're starting a new series centred on our game #Bioframe, showing off a developer perspective on how its simple systems can cause deep complexity, and how players can interact with them.
Watch the first video now: www.youtube.com/watch?v=T8s3...
#indiedev
If you're wondering about the depths of the systems in #Bioframe, we've started a new series showing off environmental interactions, creature behaviour, and how the player can influence the game's evolution.
You can check out the first video now! www.youtube.com/watch?v=T8s3...
#indiedev
Screenshot from Bioframe, showing the throwing tutorial. The example diagrams are crude stick figures from in paint.
A throwback from the development of #Bioframe, here's one of the first mockups of our tutorial. Crude, and not very artistic, but very useful for figuring out exactly what to bring to the final version!
You can grab Bioframe on Steam right now: store.steampowered.com/app/463730/B...
#indiedev
ICYMI: How do you see in the dark in #Bioframe Outpost?
Try the free demo on Steam: store.steampowered.com/app/463730/B...
#indiedev #indiegame #gamedev
ICYMI: In #Bioframe, your primary weapon is a camera, in a Metroidvania where you must learn and respond to your environment, rather than attacking directly.
Play the demo now: store.steampowered.com/app/463730/B...
#indiedev #gamedev #gamedemo
If you enjoyed #Bioframe at #DevelopConf, there's still time to grab the game in the Steam Summer Sale!
Grab it now: store.steampowered.com/app/463730/B...
If you're looking for a game that give you almost any way to progress, check out #Bioframe in the Summer Steam Sale. A deep metroidvania where the ecosystem constantly responds to player and creature impact, now 20% off!
Grab it now: store.steampowered.com/app/463730/B...
#indiegame #metroidvania
Have you picked up something in the summer Steam sale yet? All our games are currently on sale.
#Bioframe is 10% off, and #Eufloria HD is 80% off!
Get Bioframe: store.steampowered.com/app/463730/B...
Get Eufloria: store.steampowered.com/app/221180/E...
#steamsale #indiegame #indiedev
A new blog post by @rudolfkremers.bsky.social is out, talking about our inclusion in the #DevelopConf indie showcase! www.omni-labs.com/blog/biofram...
If you've enjoyed #Bioframe, you can also help use by voting for the audience award.
#indiedev #indiegame #devlog
We're in the Summer Steam Sale! #Bioframe is currently 20% off until July 10th!
Get our metroidvania, featuring a deep ecosystem that evolves around player actions, right now: store.steampowered.com/app/463730/B...
#steamsale #indiegame #indiedev
A blurred image, that seems to be a lush landscape.
A blurred image, that seems to be a tundra landscape.
Have you followed our Instagram yet? We've started posting some never-before seen concept art from #Bioframe!
Follow us here 👀 www.instagram.com/omnisystemsp...
#indiedev #indiegames #gamedev #gameart
ICYMI: Our game #Bioframe will be at @developconference.com's indie showcase! The team will be there June 8th to talk about everything Omni, and our upcoming #Eufloria sequel.
#DevelopConf #indiegames #metroidvania
We've been picked for Develop:Brighton's indie Showcase!
The team will be there in-person if you want to chat to us about anything related to #Bioframe, our upcoming #Eufloria releases, or anything else we're working on in the future.
#DevelopConf
ICYMI: @rudolfkremers.bsky.social did a deep dive into the ecosystem of #BioFrame, and how simple interactions can let you take any approach to solving environmental puzzles
FULL VIDEO - www.youtube.com/watch?v=BhZf...
#gamedesign #indiedev #indiegames
A front-heavy monster made of amalgamated human muscle and bone. Double-skulled face, powerful tentacles sprouting from its back.
The titular BIOFRAME, from multiple angles. A spindly, thick-thighed vehicle-creature with a body that tenses and folds up for flight.
A flying monster comprised largely of long tentacles and “engines” of bone. Looks like a boss that comes with a WARNING sign before you fight it in a shmup
Some blasts from a past- creature designs for a story I was cooking years back about space meat
#jandriSFWart #bioframe
Two very small artificial creatures playing ball in the foreground. The background is blurry. You can see a human taking notes on a tablet and light shining through windows.
Two infant Bioframes playing ball. #Bioframe