Cue of the Week: the melancholy main theme from the film "Home Room", an intimate chamber piece for piano, cello, and alto flute.
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michaelgordonshapiro.bandcamp.com/track/home-r...
Cue of the Week: This week’s music selection concludes the score for the VR game "Escaping Wonderland". Vocal performance by the tremendously talented Phoebe Engelbert, who also voice acted in the game.
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michaelgordonshapiro.bandcamp.com/track/mollys...
Cue of the Week: this music selection from the soundtrack of "Escaping Wonderland" accompanies another well-known character from Lewis Carroll’s lore.
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Cue of the Week: Happy Halloween to those who observe! In honor of this spooky occasion, please enjoy some of my music from the game “Ghost Attackers VR”.
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Cue of the Week: Here’s another minigame cue from "Escaping Wonderland", this one a smidge of vibraphone-fronted jazz. Echoing the mood of the activity, the feeling here is playful and a touch eccentric.
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Cue of the Week: Written for the mobile strategy game "Wizard Ops Tactics", this week’s music selection accompanies a beach level with a pirate-y flavor.
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michaelgordonshapiro.bandcamp.com/track/beach-...
Cue of the Week: This week’s music selection accompanies one of Escaping Wonderland‘s mini-games, which advance the story and also allow a bit of artistic self-expression. To keep the mood light and fun, I wrote a bouncy piece with a retro game-show vibe.
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Cue of the Week: this music was written for Erik Loyer’s top-selling interactive art app “Strange Rain” — a blend of atmospheric simulation and interactive fiction.
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Cue of the Week: In "Escaping Wonderland" the player spends a good portion of the game underground. Gradually their ascent brings them to the surface, as they arrive a sunny and picturesque village. This atmospheric cue is meant to convey the change of mood and scenery.
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Cue of the Week: Here’s another village music cue from "Escaping Wonderland", this one with a lightly playful character.
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michaelgordonshapiro.bandcamp.com/track/shoppe...
Cue of the Week: This week’s selection is one of three cues for the village biome in "Escaping Wonderland".
(Follow the link for more context. Bluesky is stingy with character limits!)
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Cue of the Week: This cue from the OST of "Escaping Wonderland" falls into the creepy/disquieting/what’s-that-crawling-on-your-arm school of game underscore.
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michaelgordonshapiro.bandcamp.com/track/the-at...
Cue of the Week: This music from "Escaping Wonderland" accompanies a game level with some clever time-travel problem solving, and is meant to evoke some of the supernatural flavor of the experience.
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Cue of the Week: "The Mouse Witch"
This is my second favorite piece of music from "Escaping Wonderland": a mysterious theme for a mouse enchantress.
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michaelgordonshapiro.bandcamp.com/track/the-mo...
Cue of the Week: This week's music selection from "Escaping Wonderland" accompanies the mischievous puzzle-solving happenings in the game's estate biome.
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michaelgordonshapiro.bandcamp.com/track/estate...
Cue of the Week: From the "Escaping Wonderland" soundtrack, this week’s music selection accompanies a region inhabited by rebellious teen mice. The score reflects their blasé attitude with a theme for solo whistler.
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Cue of the Week: In the game "Escaping Wonderland", available for finer virtual reality headsets everywhere, the player ascends by means of an elevator. Naturally the score includes elevator music.
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Cue of the Week: The upside down version of last week's cue!
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Music Cue of the Week: There's no stopping *these* Snowy Woods on an... evening... er, okay that sounded better in my head. Enjoy the music.
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michaelgordonshapiro.bandcamp.com/track/snowy-...
Cue of the Week: High strings and melancholy voices evoke the snow-capped forest in the Bitter Glade region of "Escaping Wonderland".
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michaelgordonshapiro.bandcamp.com/track/the-bi...