Calling all #gamepublishers / #indiedev publishers and #gamefunds - what are, in your opinion, the top 3 things a #gamedev can do to de-risk their project and secure funding in the current risk adverse climate?
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Calling all #gamepublishers / #indiedev publishers and #gamefunds - what are, in your opinion, the top 3 things a #gamedev can do to de-risk their project and secure funding in the current risk adverse climate?