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#
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#ghostbustertrap
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Although there is an automatic #UV tool in #Maya, it is not recommended to completely do automatic, creating UVs for #ghostbustertrap, a very hectic but necessary job.

#indie #indiegames #indiegamedev #indiegamedevelopment #lookdevelopment

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The other side of #GhostbusterTrap, as far as this device is concerned, it is just a #learningmaya practice and does not have a real utility, except showing it off in a video.

Hats off to #LucasRidley for such an amazing #tutorial

#indie #indiegames #indiegamedev #gamedev

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