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#hitmanlevelanalysis
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Video

A simple lesson but easy to miss

Have some guards facing away from the player at chokepoints such as top of stairs

It allows players a second or 2 to deal with them

What little tricks do you include in your games?

#gamedev #indiegamedev #hitmanlevelanalysis #newyoutuber

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Video

The breakroom does something interesting

There is a NPC that could catch you off guard, but he's half distracted

So players will have a split second to get away before needing to take action

#gamedev #indiegamedev #hitmanlevelanalysis #leveldesign #newyoutuber

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Video

How Hitman Paris presents a simple yet complex challenge with a few well placed NPCs

Task: Get into Guard Room

Set up: 2 stationary guards, 2 patrolling, 1 central pillar blocking 1 parties view

#gamedev #indiegamedev #leveldesign #hitmanlevelanalysis #newyoutuber

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