Decided to mess around with the uConsole. Made a NetWalk-style game on TIC-80 over a couple of evenings, and today the cartridge is broken and empty ๐คทโโ๏ธ Something went wrong during saving. Guess Iโll have to redo it from scratch.
#uConsole #NetWalk #Tic-80 #Clockwork
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It gets better and better. I'll start working on new maps and new items to test it.
And already tested it with some friends and they like it :)
Hope soon i can show you more of it but till I'm not satisfied enough with the looks of it y'all have to wait :/
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You can now wishlist and follow Project Campfire on Steam! Check it out here: store.steampowered.com/app/3286470/... #idiedev #vr #vrgame #vrdev #indiegame #fyp
We're super excited to be part of the #OTKGamesExpo this year!! ๐ต๏ธโจ
Tune in to the preshow to catch a new trailer and an announcement for our investigation metroidbrainia Code: 9 where you solve cases using your own words!
As a little sneak peek, take a look at our new keyart! ๐ต๏ธ
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502โs Arcade is 65% OFF in the PlayStation Player's Choice Sale (+5% extra for PS Plus!) ๐น๏ธ๐ฅ
Link below ๐
#Playstation #PlayStation5 #Playstation4 #PSPlus #indiegame #idiedev
Choosing how smooth the graphics in your game will be is always difficult.๐ค๐
#indiegames #idiedev #gamedev #3D
The first one is ready, many more are on the way
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Finaly done.
First character wich armor and backpack.
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In progress...
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Finally done!
My first ever character texture)
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When you paint the textures of a suit, but spend 5 minutes on the face so you don't get bored while you do the rest)
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Now there are enough elements for tests and first prototypes of the impact of modules on the quality of shooting in the game.
#indiegame #idiedev #gamedev #3d #weapon
My yesterday's concepts are already becoming full-fledged 3D today.
According to the good old tradition of indie developers, I am doing all the graphics alone for now)
#indiegame #idiedev #gamedev #3d #weapon
Okay, it was a productive day. Almost the entire tuning line for MK7 is finished.
Of course the colors will be more realistic, but it is easier to do 3D modeling this way.
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Ahaha combinatorics, you're a funny thing, don't stop!
Here the elements already give about 50,000 combinations, and there are no sights, lights, etc. yet. And this is only 1 gun!)
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Helmets again, but now in the form of a display. Even though they are different, there is still a need for more clear markers of coolness. Any ideas for a purely top-down view?
#indiegame #idiedev #conceptart #gamedev
From a shoulder bag to a tactical backpack, concepts for the first ten bags for the game.
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The evolution of helmets is based on the idea that they are all slightly different on top, which will allow you to recognize the coolness of your opponent faster.
#indiegame #idiedev #gameart #conceptart #gamedev
If we had money for styling, it would look something like this)
But we have to be realistic ๐ฅ
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New proportions for weapons. To match the Unreal engine skeleton on our character
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In any game where millitary guys run around with guns and kill each other there should be BLACK STORMTROOPERS, and we will have them too ๐
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We try on the concepts of armor and overalls on the model of the finished 3D character.
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Walls and structures as well as a spider bomb in the process of being made. Follow to watch how the game is being developed, step by step.
#indiegame #idiedev #gamedev #3d #videogame
Created a system of presets for customization and weapon drops.
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Continue throw armor on the model. Have dozens of such sketches)
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We try on the concepts of armor and overalls on the model of the finished 3D character.
#indiegame #idiedev #gameart #conceptart #gamedev
We throw armor on the model. Have dozens of such sketches)
#indiegame #idiedev #gameart #conceptart #gamedev
The very first sketches, by the way I love expressive red noses, they make the characters more alive)
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First sketches of the inventory interface
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