RE: https://mastodon.social/@jplebreton/116355757033992032
Ja inte helt oväntat kanske.
Jag älskade verkligen att läsa Masters of Doom, om "the two Johns".
Men redan där anade man lite att en av dem va en idiot
https://en.wikipedia.org/wiki/Masters_of_Doom
#johncarmack #doom #mastersofdoom […]
RE: https://mastodon.social/@jplebreton/116355757033992032
Ja inte helt oväntat kanske.
Jag älskade verkligen att läsa Masters of Doom, om "the two Johns".
Men redan där anade man lite att en av dem va en idiot
https://en.wikipedia.org/wiki/Masters_of_Doom
#johncarmack #doom #mastersofdoom […]
“No matter what language you work in, programming in a functional style provides benefits.”
#JohnCarmack
DOOM (Videogame) End screen showing a burning building "THE END" and a hand? holding up a severed rabbit's head.
DOOM (Videogame) End screen showing a burning building and a hand? holding up a severed rabbit's head.
DOOM (Videogame) END screen with text that says: The loathsome spiderdemon that masterminded the invasion of the moon bases and caused so much deah has had its ass kicked for all time. A hidden doorway opens and you enter. You've proven too tough for Hell to contain, and now Hell it last plays fair -- for you emerge from the door to see the green fields of Earth! Home at last. You wonder what's been happening on Earth while you were battling evil unleashed. It's good that no Hell-spawn could have come through that door with you ... Press any button to continue.
DOOM (Videogame) End screen for the level "Dis" showing my stats. Kills: 75% Items: 1005 Secrets: 100% Par time: 1:45 My time: 1:39.68
Been playing lots of Quake/Quake II, DOOM/II/3 & mods over the last year or so. Finished the OG again today for the first time in years. Doom will be one of those games still being played by people in the year 2100! Still so fun!
#id #JohnRomero #JohnCarmack #AdrianCarmack #KevinCloud #TomHall #FPS
Working On A Raycasting Engine
Working On A Raycasting Engine
#Raycasting #Gamedev #Johncarmack #Wolfenstein #Retrogaming
programmerhumor.io/gamedev-memes/working-on...
www.tomshardware.com/video-games/...
#IdSoftware
#CommanderKeen
#JohnCarmack
#VideoGames
videospielgeschichten.de/doom-iii-wendig-und-inte...
#Doom3 #Doom #idsoftware #JohnRomero #JohnCarmack
John Carmack Rips Into NVIDIA DGX Spark; Claims It Runs At Half Its Rated Power #artificalintelligence #dgxspark #johncarmack #nvidia
John Carmack set out to build full 3D, dynamic lighting, and client-server multiplayer in Quake. Michael Abrash left Microsoft to help. As development spanned a year, problems at ID became more apparent.
🎧 www.youtube.com/watch?v=AG3h...
#Quake #IDSoftware #JohnCarmack #MichaelAbrash
Chad Carmack outlines the current research directions for his new company AI, Keen Technologies
#gamedev #johncarmack #AI #keentechnologies
Watching #johncarmack pitch his AI company and all I can think is "when did he get so buff 😧".
https://youtu.be/3pdlTMdo7pY?si=OwtepQJ3Iy_WrqGN
Best Programming Language with John Carmack #programming #interview #johncarmack #doom #quake #programmers #hack #hacker #hacking
Best Programming Language with John Carmack #programming #interview #johncarmack #doom #quake #programmers #hack #hacker #hacking
Best Programming Language with John Carmack #programming #interview #johncarmack #doom #quake #programmers #hack #hacker #hacking
Best Programming Language with John Carmack #programming #interview #johncarmack #doom #quake #programmers #hack #hacker #hacking
Best Programming Language with John Carmack #programming #interview #johncarmack #doom #quake #programmers #hack #hacker #hacking
Best Programming Language with John Carmack #programming #interview #johncarmack #doom #quake #programmers #hack #hacker #hacking
Best Programming Language with John Carmack #programming #interview #johncarmack #doom #quake #programmers #hack #hacker #hacking
Best Programming Language with John Carmack: aggboard.com/posts/tech/p... #programming #interview #johncarmack #doom #quake #programmers #hack #hacker #hacking
#manusimonartwork #doom #doomguy #art #arts #draw #drawing #moots #artmoots #videogames #gamer #bethesda #idsoftware #johnromero #johncarmack #videojuegos #fanart #pcgames
The cover of "Masters of Doom - How Two Guys Created An Empire and Transformed Pop Culture". The title is written in yellow and white text over a highly zoomed-in screenshot of an explosion from the video game "Doom".
Okay, let me start with:
"Masters of Doom", by David Kushner.
The story of id Software. How #JohnCarmack and @johnromero.bsky.social went on to create some of the most influential video games of our time. It's also the best purely documentary book I've ever read. Good stuff! #5BookChallenge 💙📚
"How Much Of A Genius-Level Move Was Using Binary Space Partitioning In Doom?" [2019], Sinclair Target (twobithistory.org/2019/11/06/d...).
Via HN: news.ycombinator.com/item?id=4065...
#Graphics #ComputerGraphics #3DGraphics #Doom #GameProgramming #GraphicsProgramming #BSP #VSD #JohnCarmack
#DavidLouapre publie un long article en deux parties sur... une ligne de code de #JohnCarmack ! 😈👨💻
{seconde partie}
scienceetonnante.substack.com/p/le-plus-gr...
#DavidLouapre publie un long article en deux parties sur... une ligne de code de #JohnCarmack ! 😈👨💻
scienceetonnante.substack.com/p/le-plus-gr...