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I've just published a full breakdown of my Crash Bandicoot-like entry to this years #Megajam, Crashowary!

Be sure to check it out over on Youtube: www.youtube.com/watch?v=LfPt...

#UE5 #UnrealEngine #GameDev #Retro #TechArt

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Clockwork: Of Flames and Brass Gameplay Trailer
Clockwork: Of Flames and Brass Gameplay Trailer YouTube video by Cosmic Echo Games

Check out this short gameplay trailer for our submission to the Epic #MegaJam - Clockwork: Of Flames and Brass

www.youtube.com/watch?v=n7Nf...

#indie #gamedev #gamejam

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"I Will Find HIM" or maybe you will find him. You can find and try my newest 'point and click'- adventure game here jk5000.itch.io/i-will-find-....

#EpicGames #Unreal #Megajam #dkgame #windows #PointAndClick #Free #Indiegames #humor #funny

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Rerun City by Mini Game Dev A surreal rhythm game repairing VHS tapes for rental stores.

👋 I submitted my first jam game to the #megajam last night. Here’s Rerun City, a surreal rhythm game.

mini-game-dev.itch.io/rerun-city

#unrealengine5 #indiedev #indiegame #gamedev

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REVOLVE gameplay sample
REVOLVE gameplay sample YouTube video by tapes club

i made this musical score-chaser for the unreal game jam. it’s basically a procedural musical instrument that you can speedrun. give it a shot and let me know your time🥂

tapesclub.itch.io/revolve

#gameaudio #megajam #ue5 #metasounds
youtu.be/yJvNVkHOoEk

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itch.io/jam/2025-epi...
I made a small tribute to Vampire Survivors at #MEGAJAM. The theme was HERE WE GO AGAIN, so I used assets from my first game at MEGA JAM — The Fridge Is Red lol
It turned out pretty funny

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For #screenshotsaturday, here is my #megajam sumission called "Mira's Murder Mysteries". It's an endless detective game where the player has to figure out the killer before he finishes his kill list. Find the game here: lepus-nix.itch.io/mira

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Project X by Volteripal Available for Windows

So its currently like 5AM and Im super tired but I managed to get this submitted on time for the #MegaJam A short retro survival horror roguelike game. volteripal.itch.io/project-x

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Crashowary, my entry for this years #Megajam is now live on itch!
Its a Crash-Like, but you are a Cassowary!
Using some of the latest #UnrealEngine tech, Nanite Foliage, Megalights etc.
Go give it a try!
dylserx.itch.io/crashowary
#GameDev #Houdini

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Day 8 #Megajam progress,
It's a game! , looking forward to putting some finishing polish & some optimization on it in the morning before making it live!
#UE5 #UnrealEngine #GameDev #IndieDev #Houdini #Crashowary

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I tried working with physics for the first time. This is my new #UEFN project I created in 7 days.

Avoid heavy objects
Try double jumps

#megajam #gamedev

www.fortnite.com/@latunda/991...

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Day 7 #Megajam Progress
Starting to polish areas up now, was unhappy with the detail on tops of the cliff pieces so I've jazzed them up a bit!
Working on some traps too!
#UE5 #UnrealEngine #GameDev #Houdini

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Doing character art and animation is probably the most fun you can have in a game jam.
#GameDev #Megajam #UnrealEngine

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Day 6 #Megajam progress
Lots of material work for the storm transition
More layout of the sidescrolling section
Rain Niagara system
Lots of Camera fixes (not quite there yet)
Overall shaping up well, aiming to do some cinematics tomorrow evening.
#UE5 #UnrealEngine #GameDev #IndieDev #Houdini

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Day 5 #Megajam progress
Spent most of todays time on building some cliff pieces, starting to properly implement the sidescrolling transition, started laying out the middle section of the level, a storm is rolling in when you reach here.
#Houdini #UE5 #UnrealEngine #GameDev #IndieDev

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Day 4 #Megajam progress
Lots of PCG tweaks, higher density grass, pebbles etc
New procedural #Houdini hole geo
Smoothed player rotation
Implemented Apples!
#UE5 #UnrealEngine #GameDev #IndieDev

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Something to be said about exporting your terrain back to Houdini to generate some sick hole / cliff geometry
#UnrealEngine #UE5 #GameDev #GameJam #IndieDev #Megajam #Houdini

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Day Three #Megajam Progress
First pass on some sounds, implemented checkpoints, camera system closer to Crash 2, death states and quick first design pass of the first half of the level.
Starting to feel like a game now!
#UnrealEngine #UE5 #GameDev #GameJam #IndieDev

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Day Two #Megajam progress
Spent morning implementing Box logic
then afternoon on art for a change of pace.
Very satisfying day.
#UE5 #GameDev #UnrealEngine #GameJam

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Immensley satisfying to have working box destruction
#megajam #GameDev #Unrealengine #GameJam

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#Megajam Day 1
Migrated over Cazza The Cassowary, implemented a janky double jump, and re made my old camera system to be more like OG crash games.
Goal for tomorrow is to implement boxes, start on some enemies.
#GameDev #UnrealEngine #GameJam

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NVIDIA RTX Branch (NvRTX) Shortens development cycles and creates more stunning visuals.

I have an idea and I got curious about Nvidias Unreal branch.

Lets see if my game can push it a bit. Though for seven days in the game jam it may not be that much.

Hope y'all have fun making your own submissions!

developer.nvidia.com/game-engines...

#EpicGameJam #MegaJam

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Decided to put my cassowary model to use for this years megajam, Cazza Cassowary, a crash bandicoot(2)-like (always wanted to make one of those)
Let's see just how many 5.7 features I can fit in here :D
#GameDev #Megajam #UnrealEngine

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It's almost #Megajam time, but the big question is, what type of camera lens do i emulate this time.....
#GameDev #Cinematic

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I am so excited for #Megajam this week, was sad there wasnt one last year!
Will probably be gunning for best graphics category once again :P
#GameDev

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Register for the 2025 Epic MegaJam and win some awesome prizes Join us for the 2025 Epic MegaJam and celebrate 10 years of creativity! Compete for amazing prizes, connect with fellow developers, and unleash your imagination in a week of game-making magic!

Через три тижні розпочнеться конкурс по розробці ігор 2025 Epic MegaJam! Під час конкурсу треба буде за 7 днів створити новий проєкт на Unreal Engine на основі заданої теми, яку буде оголошено 16 жовтня. #MegaJam

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IGA MEGAJAM 3 - Team Member Submission Hello intrepid game dev, and welcome to the third Indie Game Academy MEGAJAM! Our MEGAJAM is meant as a way to gain AA sized game dev experience, with teams of 30+ members all working on one game, a…

We're pushing back the MEGAJAM application deadline to this upcoming Monday! We've received numerous last-minute entries for the MEGAJAM, so we're giving you all a few extra days to submit your applications! Apply here: forms.gle/RcocY9f4LyZX...

#gamejam #ld58 #gamedev #megajam

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IGA MEGAJAM 3 - Team Member Submission Hello intrepdid game dev, and welcome to the third Indie Game Academy MEGAJAM! Our MEGAJAM is meant as a way to gain AA sized game dev experience, with teams of 30+ members all working on one game, a…

The 💥MEGAJAM💥 returns for its 3rd edition! Dive into a massive project with 30+ teammates and gain AA-level experience in Ludum Dare 58 on Oct 3rd. See the full details in the form below! 🚀✨ #GameDev #MEGAJAM docs.google.com/forms/d/1vM8...

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