In the port of #ArkDefender (a #roguelike #missilecommand where you defend from threat external & internal) this week we used our experience to rejuice an old boss, the Stellar drake’s back with version 1 & 2!
#indiedev #indiegame #IndieGameDev #2dgame #screenshotsaturday
This week in the port of #ArkDefender (a #roguelike #missilecommand where you defend from threats external & internal) while making sure the Giant Mecha-hand boss works, we noted it lacked a cool crush sound. NO MORE!
All our games are on #SteamSale as part of the #SteamSpringSale! In our #MissileCommand #Roguelike, #ArkDefender, you see how long you can survive while yoy defend from dangers within & without. Eldritch Cults, hostile aliens, cranky reporters & more!
When we ported the flotilla ships from #Unity to #Godot for #ArkDefender (a #roguelike #missilecommand where you defend from threat external & internal) the scaling got messed up on the damage VFX, but fixed now.
#indiedev #indiegame #IndieGameDev #2dgame #screenshotsaturday
This week in our #ArkDefender (a #roguelike #missilecommand where you guard the last of humanity from disaster) port we found a bug in our copied lerp functions, we didn’t clamp scale values, so got massive enemies.
#indiedev #indiegame #IndieGameDev #2dgame #screenshotsaturday
You can buy a full-size Missile Command Recharged cabinet for $4,999
Atari and Alan-1's full-size arcade cabinet for Missile Command Recharged launched last summer, packing a 4K screen and physical wind blowers for $4,999.
#Retro #arcade #atari #missilecommand #retrohardware
This week in the port of #ArkDefender (a #roguelike #missilecommand where you defend from threats external & internal) we finished reimplementing damage effects for the stellar spores, allowing holes when it’s hit.
#indiedev #indiegame #IndieGameDev #2dgame #screenshotsaturday
This week in the port of #ArkDefender (a #roguelike #missilecommand where you protect the last of humanity) with the slower pace of background transitions we had to speed up the effect for the Hellspawn Station.
#indiedev #indiegame #IndieGameDev #2dgame #screenshotsaturday
In porting #ArkDefender (a #missilecommand #roguelike where you defend from threats external & internal) to #Godot we’re testing the precursor boss reimplementation. Short notes, don’t mess with it.
#indiedev #indiegame #IndieGameDev #2dgame #screenshotsaturday
This week in the port of #ArkDefender (a #roguelike #missilecommand where you guard humanity’s remnants) to #Godot, we started testing boss implementations. This week, the hostile Ark. Fine tuned it a bit also.
#indiedev #indiegame #IndieGameDev #2dgame #screenshotsaturday
This week in the port of #ArkDefender (a #roguelike #missilecommand about flying through space, fighting aliens, & fending off evil cults) we got the experimental Ark’s Grid Cannon ability working in the #Godot build.
#indiedev #indiegame #IndieGameDev #2dgame #screenshotsaturday
This week in porting #ArkDefender (a #roguelike #missilecommand where you defend from threats external & internal) to #Godot we got the MDK Ark’s Crease Drive working letting you tear across dimensions!
#indiedev #indiegame #IndieGameDev #2dgame #screenshotsaturday
The VNTII Nova Bomb, the super weapon in #ArkDefender (a #roguelike #missilecommand where you defend humanity’s remnants), ported to #Godot & mostly just worked! And it still looks cool in the Godot port.
#indiedev #indiegame #IndieGameDev #2dgame #screenshotsaturday
Unlike the Hellspawn, the VNTII Nova Bomb, the super weapon in #ArkDefender (a #roguelike #missilecommand where you defend humanity’s remnants), worked with minimal effort. Still looks cool in the #Godot port.
#indiedev #indiegame #IndieGameDev #2dgame #screenshotsaturday
The Hellspawn faction in our #ArkDefender (#roguelike #missilecommand about guarding the last humans) port to #Godot is being difficult. Their sprite masks needed a redo & it took days to fix their pathing. But finally. Done!
#indiedev #indiegame #IndieGameDev #screenshotsaturday
I found the coolest Missile Command clone on the Commodore 64 called Missile Defense by drmortalwombat on itch. The play on it is perfectly like the Arcade game. Give it a try and you will see!
Excellent in every way.
drmortalwombat.itch.io/missile-defe...
#MissileCommand #Arcade
Maybe when we reach parity we will add other holiday themed skins beyond the Valentines Day one to the #Godot port of #ArkDefender (a #missilecommand #roguelike where you defend from hostile aliens & invasive cults).
#indiedev #indiegame #IndieGameDev #2dgame #screenshotsaturday
I don’t remember why we added valentines skins anymore, but they still work in the #Godot port of #ArkDefender (a #roguelike #missilecommand where you defend from threats external & internal).
#indiedev #indiegame #IndieGameDev #2dgame #screenshotsaturday
The final big piece of the port of #ArkDefender (a #roguelike #missilecommand where you defend from threat external & internal) is the encounter system. It mostly worked, but required some JSON edits to work in #Godot.
#indiedev #indiegame #IndieGameDev #2dgame #screenshotsaturday
This week in our porting of #ArkDefender to #Godot (a #roguelike #missilecommand where you defend from aliens, evil cults, & more) we got the support flotilla ships working! Extra pop space, missile production, & more!
#indiedev #indiegame #IndieGameDev #2dgame #screenshotsaturday
This week in porting #ArkDefender (a #roguelike #missilecommand where you defend from aliens, evil cults, & more) to #Godot we got upgrade screens ported. They were a mess in #Unity & took forever to port & scale!
#roguelike #indiedev #spacegame #indiegames #indiegame #IndieGameDev #2dgame
This week in our port of #ArkDefender (a #missilecommand #roguelike where you defend from external & internal) into #Godot we re-implemented the gravity well natural danger! Pulls missiles & asteroids alike off course.
#indiedev #indiegame #IndieGameDev #2dgame #screenshotsaturday
This week in porting #ArkDefender (a #roguelike #missilecommand where you defend from aliens, evil cults, & more) we re-implemented the radiation field “weather” effect that obscure visions & drains shields.
#indiedev #indiegame #IndieGameDev #2dgame #screenshotsaturday
This week in our porting of #ArkDefender (a #missilecommand #roguelike where you protect the remnants of humanity) from #Unity to #Godot we got the rest of the weapons working (flak, gravity bombs, & more)!
#indiedev #indiegame #IndieGameDev #2dgame #screenshotsaturday
This week in our porting of #ArkDefender (a #missilecommand #roguelike where you defend from aliens, evil cults, & more) from #Unity to #Godot we got enemies up & running. Years old code is rough but they work!
#indiedev #indiegame #IndieGameDev #2dgame #screenshotsaturday
1st step on rebuilding our #Unity game, #ArkDefender (a #missilecommand #roguelike where you protect humanity’s remnants from dangers), in #Godot is getting missiles firing (& OPL rotation) & asteroids exploding.
#indiedev #indiegame #IndieGameDev #2dgame #screenshotsaturday
All our games are part of the #SteamWinterSale! In our #Roguelike #MissileCommand Ark Defender, see how long you can survive aboard the titular Ark as you defend against hostile aliens, eldritch cults, zombie outbreaks & more!
All our games are part of the #SteamWinterSale! In our #MissileCommand #Roguelike, Ark Defender, see how long you can survive aboard the Ark, humanity's last hope, as you defend against danger without & within! Eldritch Cults, hostile aliens, cranky reporters & more!
Missile Command - 1981 - Atari 2600
#retrogaming #retrogamer #retrogamingcommunity #retrogamingcollection #crttv #atari2600 #missilecommand #atari #richadam #davetheurer #arcade
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Phthursday Musings: Falling About
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#mcintosh #apples #rockyrococo #racine #gourds #ginandjuice #portwashington #missilecommand #wisconsin