Advertisement · 728 × 90
#
Hashtag
#photographysim
Advertisement · 728 × 90

Lushfoil Photography Sim is a goated game. some other games should really be taking notes

#lushfoil
#photographysim
#simgame

0 0 0 0
A test scene showing pillars and spheres in space. The ones in the center right are in focus. A render divided into four sections: distance to focus plane (zero to one), optical blur radius (zero to 32), bilinear DOF, and N64-filtered DOF. Blur radius is lowest (black) for the in-focus area and increases as distance to the subject increases. The bilinear DOF image is sharper near the focus point and blurrier as you get further away. Same for the N64-filtered DOF image but with inaccurate sampling in the blurriest areas.

A test scene showing pillars and spheres in space. The ones in the center right are in focus. A render divided into four sections: distance to focus plane (zero to one), optical blur radius (zero to 32), bilinear DOF, and N64-filtered DOF. Blur radius is lowest (black) for the in-focus area and increases as distance to the subject increases. The bilinear DOF image is sharper near the focus point and blurrier as you get further away. Same for the N64-filtered DOF image but with inaccurate sampling in the blurriest areas.

**Shader dev struggles**

The reason I started working on my #photographysim was to see if I could leverage the N64's 3-point texture filter to create nice looking DOF blur. And... it's so much harder than I thought.

The test scene below tries to simulate a […]

[Original post on star.shaped.dog]

1 1 0 0