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So good news: I loaded my custom font into the game.
Bad news: Everything else.

#gamedev #indiegamedev #braziliangamedev #homebrew #homebrewdevelopment #retrogamedevelopment #gameboy #assembly #assemblylanguage

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Screenshot of my racing game prototype for the gameboy running on an emulator full with debug windows open, now featuring a ENEMY CAR™ right next to the player.

Screenshot of my racing game prototype for the gameboy running on an emulator full with debug windows open, now featuring a ENEMY CAR™ right next to the player.

TWOOOOOOOOOOOOOOOOOO CAAAAAAAAAAAAAAAAAAAAARS!

(Also, @noelfb.bsky.social, I feel it might be easier to just mark you now than just "invade" every game dev post you make to share updates lol)

#gamedev #indiegamedev #braziliangamedev #gameboy #assembly #homebrewdevelopment #retrogamedevelopment

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Screenshot of my new 2d sidescroller prototype for the gameboy running on the BGB emulator, the colors for the tiles are a flipped for some reason, but otherwise, it's working fine.

Screenshot of my new 2d sidescroller prototype for the gameboy running on the BGB emulator, the colors for the tiles are a flipped for some reason, but otherwise, it's working fine.

New gameboy prototype, tho the color pallete on the background layer is flipped a bit for some reason...

#gamedev #indiegamedev #braziliangamedev #BRgamedev #assembly #homebrew #homebrewdevelopment #retrogamedev #retrogamedevelopment #gameboy

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