Pong in Zig – Part 3 is up!
Edge collisions, scoring, and player input make it actually playable 🎉
Watch here: youtu.be/9TmoiLjtWrg
Built with Zig + Raylib
#ziglang #gamedev #raylib #pong #shricodes #devlog
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The ball moves! The paddles collide! The game begins to feel like a game.
In this episode:
• Ball movement
• Paddle collision detection
• Cleaner drawing logic
• Basic game loop structure
🟠 Watch: youtu.be/IoOLH1O_a7M
#shricodes #ziglang #raylib #gamedev #pongclone #retrogames #devlog
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🎮 Just shared part 1 of a new "shri codes" series: Pong!
Building Zig with Raylib
Drawing paddles, placing a ball, and getting into the flow of low-level game dev.
youtu.be/ICq2D_na6zc
#zig #gamedev #raylib #shricodes #pong #retrogames #indiedev
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