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made a mediocre qoi decoder in zig to learn the language. feel free to yell at me if i did the code wrong

git.gay/kopper/zig-qoi

#zig

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Original post on mastodon.scot

OK, so, #Zig language 'has breaking changes in most versions'. A project (of someone else's) that is only six months old no longer builds.

There's a lot that I like about the language, if it was stable it would definitely be a good choice; but I don't think it is something I can use to build a […]

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Original post on mastodon.scot

OK, #Zig language people, where's a good place online to ask dumb newbie questions about Zig?

What I'm thinking of trying to build as an experiment is this:

https://git.journeyman.cc/simon/post-scarcity/issues/13

And the question I want to ask first is, how in Zig to I malloc a chunk of […]

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Original post on mastodon.social

One of the most practical and useful books of my career has been the Thorsten Ball series of writing an interpret/compiler in #golang. I wanted to give to the #zig community so I've written a guide/book at https://www.definitepotato.dev/books/ called From Interpreter To Compiler in Zig.

It's […]

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OK, #Zig language looks usable, but it's going to be a learning curve, and I don't think auto-translating my existing C code to Zig is going to be either easy or worth doing, considering how dissatisfied I now am with both the design and the coding of the C code.

H'mmmm...

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#Java, #PHP, #JS, #Python are dead.

Nah, just joking.
If you're thinking this because you're a guru in #Zig, #Rust, or #Go, please stop.

#jokeoftheday #softwareengineering

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Modernizing a Legacy C Utility with Zig as a Surgical Replacement | Zeba Academy This blueprint shows how Zig can be used as a direct replacement for legacy C components without rewriting everything.

@ziglang.bsky.social Published a whitepaper on migration from C to #Zig - in English and Russian
zeba.academy/modernizing-...

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Parole Text:Buch Als Judith Butler im März 2024 in Paris die Hamas-Attacken als „bewaffneten Widerstand“ charakterisierte, stand die globale Presse Kopf. Die Kritik reichte…

Leider schon ausverkauft - 18. März im Roten Salon der Volksbühne: "Butler Trouble". Gespräch mit Petra Gehring (Fellow 2010/11), Eva von Redecker, Thomas Meinecke, Diedrich Diederichsen zum neuen Heft der #ZIG, Mod. Eva Geulen @zfl-berlin.bsky.social www.volksbuehne.berlin/de/events/pa...

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Post image

New #Sketchcard available to purchase.

DM to buy.

#ZigAndZag

#art #speeddraw #speeddrawing #sketch #card #TheBigBreakfast #Zig #Zag #puppets #morningtv #chrisevans #childrenstv #nostalgia

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New #Sketchcard available to purchase.

DM to buy.

#ZigAndZag

#art #speeddraw #speeddrawing #sketch #card #TheBigBreakfast #Zig #Zag #puppets #morningtv #chrisevans #childrenstv #nostalgia

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GitHub - eneskemalergin/z-fasta: ⚡ SIMD-accelerated FASTA indexer written in Zig. 15–17x faster than samtools faidx. mmap, zero dependencies, single binary. Produces byte-identical .fai output. ⚡ SIMD-accelerated FASTA indexer written in Zig. 15–17x faster than samtools faidx. mmap, zero dependencies, single binary. Produces byte-identical .fai output. - eneskemalergin/z-fasta

As a project to learn #Zig, I wrote z-fasta, a drop-in replacement for samtools faidx. It indexes ~17x faster using mmap/SIMD. It's early days, and I have a lot more planned, but I'd really appreciate any feedback or bug reports from the #Bioinformatics community!
github.com/eneskemalerg...

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gavinmcdiarmid.com

Just wrote my first proper blogpost, showing off a data structure that excels at allocating many small dynamically sized lists. Written in #zig

gavinmcdiarmid.com/blog/cascade...

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A screenshot of a custom PS1 game emulator. In the window there are many numbers and lights to see. In the centre is a game window showing off a rendering of a racing track from Crash Team Racing.

A screenshot of a custom PS1 game emulator. In the window there are many numbers and lights to see. In the centre is a game window showing off a rendering of a racing track from Crash Team Racing.

Things are steadily falling into place on the custom PS1 Emulator. It's actually semi-playable too!

Crash Team Racing: Roos Tubes

😄

#emulator #emulators #PS1 #CTR #Zig #ZigLang #gamedev

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Just what IS Zig, anyway? And why are people using it without writing a line of it? Most programming languages spread...

Just what IS Zig, anyway? And why are people using it without writing a line of it? Most programming languages spread because developers write code in them. A developer tries the syntax, likes the ...

#zig #c #rust #languagecomparison

Origin | Interest | Match

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From the EmuDev community on Reddit: nuPSX - a PlayStation 1 emulator in Zig that works in a browser Explore this post and more from the EmuDev community

nuPSX -- #PlayStation1 emulator in #Zig that works in a browser

#retrodev #programming #psxdev #retrogaming #psx #ps1

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🕸 Introduction #🕸Introduction to Spider Web Spider Web is an AI agent platform built from a different architectural assumption than most current agent systems. Instead of embedding agents inside applications or wr…

Quick Introduction of Spider Web

docs.mind-swarm.ai/V...

#AI #OS #Zig #OpenClaw

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Original post on mastodon.thi.ng

Finally have been trying out https://github.com/boyter/scc for counting (unique) lines of code, comments, DRYness and complexity and getting a better and more aggregated overview of the scale of my https://thi.ng/umbrella monorepo. SCC is really much better and faster than what I've using […]

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Uptime graph showing a dramatic decrease of availability after the Microsoft takeover. Going from consistent 100%

Uptime graph showing a dramatic decrease of availability after the Microsoft takeover. Going from consistent 100%

My head of ops complained that #GitHub CI/CD has become _so_ unreliable, specifically #GitHubAction s and its scheduler (even with #selfhosted runners) that we need to migrate to an alternative.

We're not alone, see e.g. #Zig […]

[Original post on mastodon.habets.dev]

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Jai might finally be entering its breakout era.

• Closed beta since ~2020
• Real production use
• New Blow game in 2026
• Engine open-source after release

Read:
https://www.mrphilgames.com/blog/jai-in-2026

#Jai #GameDev #Zig #OdinLang

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Added GPT-5.4 support to ZiggyPiAi (github.com/DeanoC/Zi...).

gpt-5.4 with full 1M context
gpt-5.4_smallcontext for the 272K path
Users can now choose full-context vs smaller-context behavior explicitly by model ID.
#zig #ChatGPT #AIAgents

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Spider Web Overview - Obsidian Publish Spider Web Knowledge Map Foundations Problem Statement Architectural Principles Capability Model Filesystem as Universal Capability Model Capability Fragmentation Memory Model Memory as Structured Fi…

Early preview of the Spider Web design docs 🕸️

Just starting to write things up in Obsidian. It’s rough and evolving, but how I'm thinking about the future architecture of the AI agent that I'm currently building

publish.obsidian.md/...

#AI #AIagents #LLM #ObsidianMD #Zig

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Day 3 - Advent of Code 2025

I just completed "Lobby" - Day 3 - Advent of Code 2025

Part 2 made me implement a recursive generic version of part 1 that was actually much simpler
github.com/jeffmallozzi...

adventofcode.com/2025/day/3

#AdventOfCode
#zig

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Meet #NullClaw 🦞, a full AI agent framework written in raw #Zig that fits in 678 KB, runs on ~1 MB of RAM, and boots in under 2ms.

The entire thing is ~45,000 lines of Zig with 3,230+ tests.

🔗
github.com/nullclaw/nul...

#AIAgents #EdgeAI #EmbeddedAI #OpenSource #TinyML #AIInfrastructure #AI

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Day 2 - Advent of Code 2025

I just completed "Gift Shop" - Day 2 - Advent of Code 2025

adventofcode.com/2025/day/2
github.com/jeffmallozzi...

Yeah, I'm running very behind this year ;)

#AdventOfCode
#zig

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常識が覆る激動の時代! #Linux と #OSS の最前線を徹底解説 #AI と共存するコードの行方 2026年3月3日(火) #GitHub #News #Zig
常識が覆る激動の時代! #Linux と #OSS の最前線を徹底解説 #AI と共存するコードの行方 2026年3月3日(火) #GitHub #News #Zig 若干古い話が意図あって入っています(GHのセルフホスト課金の件)。結局セルフホスト課金は今のところまだ導入されていない感じですが、できれば導入時「分に切り上げる」ではなく〆の時点での合計時間での「分への切り上げ」にしてもらえればと思います。これだけでもそれなりに変わる⋯? あれ、そうでもないか。 $0.0002/...

更新されたよ、見に来てね!→ 常識が覆る激動の時代! #Linux#OSS の最前線を徹底解説 #AI と共存するコードの行方 2026年3月3日(火) #GitHub #News #Zig

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【ダイジェスト版】常識が覆る激動の時代! #Linux と #OSS の最前線を徹底解説 #AI と共存するコードの行方 2026年3月3日(火) #GitHub #News #Zig
【ダイジェスト版】常識が覆る激動の時代! #Linux と #OSS の最前線を徹底解説 #AI と共存するコードの行方 2026年3月3日(火) #GitHub #News #Zig 本編は▶のところから見られます、ぜひ御覧ください♪

更新されたよ、見に来てね!→ 【ダイジェスト版】常識が覆る激動の時代! #Linux#OSS の最前線を徹底解説 #AI と共存するコードの行方 2026年3月3日(火) #GitHub #News #Zig

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GitHub - nullclaw/nullclaw: Fastest, smallest, and fully autonomous AI assistant infrastructure written in Zig Fastest, smallest, and fully autonomous AI assistant infrastructure written in Zig - nullclaw/nullclaw

TBH I didn't see this coming. You know there's a big hype around OpenClaw, but ... NullClaw beats it. Way smaller, faster, perhaps more secure. And written in Zig language: https://github.com/nullclaw/nullclaw #ai #agent #nullclaw #zig

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🪲 Building a Tigerbeetle Client in Unison Or learn Zig the hard way

I built a Tigerbeetle client in Unison by building a Tigerbeetle wrapper client in Zig to the official Tigerbeetle C client. I had no other choice. It was hard and fun. Read more to find out. #zig #unison #tigerbeetle

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激動する主要プログラミング言語! #Go 1.26と #Zig の躍進 #AI が崩す#COBOL の牙城 2026年2月25日(水) #News #Programming
激動する主要プログラミング言語! #Go 1.26と #Zig の躍進 #AI が崩す#COBOL の牙城 2026年2月25日(水) #News #Programming ここ最近あまりプログラミング言語自体の状況って見ていなかったなー、ということで少し調べてみました。いろいろ進展はあるみたいですが、COBOLの影響がなかなかおもしろい。C++26も興味深いと言いたいところですが、複雑怪奇になりすぎてなんとも感もあったりします。みなさんのメイン言語はなんですか? ぜひコメントにて♪...

更新されたよ、見に来てね!→ 激動する主要プログラミング言語! #Go 1.26と #Zig の躍進 #AI が崩す#COBOL の牙城 2026年2月25日(水) #News #Programming

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Release 🚀 MyraLang v0.1.0: First Release · tinyBigGAMES/MyraLang TL;DR Myra is a Pascal-family systems programming language that compiles to C++ 23 via Zig's bundled Clang. You get native binaries, the full C++ standard library ecosystem, cross-platform targetin...

#GameDev #IndieDev #Zig #CrossPlatform
One sentence: #Myra is C++23. You just write it in Pascal syntax. Myra takes the syntax philosophy of Oberon, start with Pascal, remove everything that isn't essential, and uses it as the front end for a full C++ 23 code generator.
github.com/tinyBigGAMES...

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