Pixel art game prototype. A blocky landscape of dark red-brown dirt with small tufts of green grass growing on it. Above is a large twisting structure of grey bark that was supposed to look like tree roots.
Zooming out, the roots can be seen to form large "loops", often entirely disconnected from the ground. Not very roots-like, sadly.
The Roots (attempt 1) | #RitualGardens #sunfire_interactive
some very work in progress spritework for a whole second biome! and a realization...
so. i wanted to generate giant tree roots, and i thought... maybe taking a slice of perlin noise would work...
and then i realized. that gives loops. uh