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#superdreamdomain

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@rianthreeden.bsky.social the main parts of #superdreamdomain that we are working on improving right now are:
-map layout variety (spelunky-style procedural maps)
-interactivity (more things to do and interact with in the world)
We have an alternate ending planned too but not for next patch.

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The latest update to Super Dream Domain is pretty scary now... (sound on)
#gamedev #indiegames #superdreamdomain #dreamdomain #godotengine #yumenikki

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Update: version 260306-1 Change log for version 260306-1 Added a feature where the background images of maps are selected at random. Added sound effects for taking damage. Added sound effects to the fleshbone enemy and [redac...

New patch for super dream domain! See the attached patch notes ;)

trashwizz.itch.io/super-dream-...
#superdreamdomain #dreamdomain #yumenikki #gamedev #indiegames #godotengine

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Fixed the bug that was causing problems on the plateau map layout. The Ball item is one of the abilities that got some new functionality in the recent patch. I can't wait to make a map layout where the ball can shortcut between rooms... That sounds like fun 🤓 #superdreamdomain #yumenikki #gamedev

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Update: version 260303-1 Change log for version 260303-3 Added a new partial tile set: Abstract. Added a new map layout: Plateau. Added a new Hostile NPC type: [Redacted] Made interactables easier to notice by adding a

The new update to Super Dream Domain is now live! There is a bug causing some problems with loading some of the maps, but I’ll try to iron it out tomorrow morning.
Link to the patch notes: trashwizz.itch.io/super-dream-...
#gamedev #godotengine #indiegames #superdreamdomain #yumenikki

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In tonight’s update, the restrooms in the urban layout are basically always closed for cleaning. Under the right conditions though, you may be granted access to the icosahedron-only restroom. #superdreamdomain #godotengine #gamedev #indiegames #yumenikki #yumenikkifangame

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