Ratking:
youtu.be/XaewYikqnQU
#broughlike #DungeonCrawler #Furry #Minimalist #mouse #rat #Roguelike #Simple #traditionalroguelike #Vector
#ZMAngband #traditionalroguelike #roguelikedev
On the way to 1400 !!! downloads! It just blows my mind. Getting good reviews and kind warm comments. Slowly growing a small community of this Z variant's players.
Working on more stuff to add to the Lore, which btw, is a Dark Fantasy cauldron now.
#ZMAngband #traditionalroguelike #roguelikedev heads up, for II-24b latest release is out of the oven!
Packing the new features that have been talked about lately, plus bunches of additions to the Bestiary /Inventory. Several minor bugs fixed too.
Keep on hacking! Link in bio :)
#ZMAngband #traditionalroguelike #roguelikedev as soon as I can, likely tomorrow, I will be releasing the new update :)) with the new features and BUNCHES of new additions to monsters/objects/scrolls/potions/jewelry etc
Keep on moving forward!! The Z spirit is strong!
#ZMAngband #traditionalroguelike #roguelikedev the decision has been taken, targeting was buggy and anyway I never liked it. So,godspeed. But not all is lost,you still can choose the 'c' closest target when ranged and also, you always can go octo-way. Next update will see a number of bugs gone.
@conornally.bsky.social don't you dare to belittle mighty #Diabaig ,for it is actually a great #traditionalroguelike !!
#ZMAngband #traditionalroguelike #roguelikedev couple players have mentioned crashing when targeting on win11. Revisited the code a bunch of times. No errors no warnings from the compiler, works ok on win10 /Wine. Considering to take the oldschool way and go full octo way only.
#ZMAngband #traditionalroguelike #roguelikedev Update is available already! New II.8 release is up! Take a look to the machete_readme to go over the details and 'minutiae' :D packing a punch, this one!
#ZMAngband #traditionalroguelike #roguelikedev ...hard to bend to my will this time. But with adequate prayers and offerings to the Omnissiah, I was granted a victory.
This is a big step forward to me. Enter the Flea Market and Thrift store from now on :))
And more stuff! No spoilers! Hack On!
#ZMAngband #traditionalroguelike #roguelikedev news for next update. It's coming with some new stuff. E.g., Vanilla Town is gone forever. Amber casts endless shadows, and you start every zangnilla run in a new Shadow Town. Also, there is a new store available, and boy, the Ancient Zang Code was...
#ZMAngband #traditionalroguelike #roguelikedev still glued to fckn' #FontForge and getting some decently nice designs. .fon fomat is like trying to read a throwing of ritual bones, pff, ridiculous. Sometimes I feel like a paleodev...
#ZMAngband #traditionalroguelike #roguelikedev as I'm testing more reworked code regarding the outdated magic system inherited by my ancestors, I have to run weird race/class combos. Well I never expected a Mindflayer Paladin of Death would be SO much utterly FUN to play. Geez. Ridiculously awesome.
#ZMAngband #traditionalroguelike #roguelikedev user reports a starting issue. Please, anyone on win 11 can confirm that the latest version starts? Thank you in advance. So far it was going fine. On win 10, and under Wine on Linux works perfect. Oh and has anyone tried it under #Crossover for Macos?
#nightshift #roguelikedev #ZMAngband #traditionalroguelike first pic, encountered ToadKiller Dog (any #BlackCompany fan around?) displayed old normal ascii. Second pic encountered Mughash hidind in a small vault. New characters displayed. Notice the @ and the ! come from different fonts, and walls!
#roguelikedev #ZMAngband #traditionalroguelike already juggling with more ideas to implement in the Ancient Code, praised be the Omnissiah. Considering to get into the fray and give _races_ too, their fav weapons. Regardless of the Class. Axes for Dwarves, Scimitars for Dark Elves, etc. Should I?
#roguelikedev #ZMAngband #traditionalroguelike I.20 release it's available for download! Make sure you read the machete_readme.txt for a detailed log of all what this fresh patch packs under the hood, which is quite a lot. Wife's not happy about spending my vacation glued to my laptop xD
#ZMAngband #traditionalroguelike #roguelikedev squeezing the last of my vacation time, writing more code. Re-written how Mages/High -Mages interact with staves as weapon. I like the results! Combat in general got some needed polish too. If Devil's in the little details, man, next update is Wicked.
@lorenschmidt.bsky.social here it is the cobwebs filling one room (center), you can see how light can only project onwards. On the right there is a cobweb serving as "fake" door, blocking view to a corridor.
#traditionalroguelike #roguelikedev
#ZMAngband #traditionalroguelike #roguelikedev still on vacation, still on the productive streak ^^ Found/squashed two more old bugs that were preventing new objects/monsters to get the descriptions I was writing for them. Fckng memory issues bugs were to blame, go figure. Well, two more down.
#ZMAngband #traditionalroguelike #roguelikedev New Release Monday! Up and running latest version, with hopefully less bugs and more fun!
jose-machete.itch.io/zmangband-med
#ZMAngband #traditionalroguelike #rogielikedev a user kindly reported that banks and empty buildings in Zangband mode give back script fail output when entered. I, like a dummy, had no idea bc; a)I play the Zangnilla mode myslf w/no open towns. b)nobody ever told me before.
And now is when it gets
#ZMAngband #traditionalroguelike #roguelikedev memory bugs are the worst :( at this point, idk what to do. Recompiled my src with some more neat adds and tune-ups, along with the new version, just to find our that when the game starts and the arrays for features have to be allocated, it freezes and
#ZMAngband #traditionalroguelike #roguelikedev Released the latest update, 0.8G, of the Variant!
(Reposting bc idk what I did replying to myself but the original post isn't showing.)
Check on bio to get the link to itch :)
#ZMAngband #traditionalroguelike #roguelikedev Released the latest update, 0.8G, of the Variant!
Took a bit of struggle with a bad block of code messing with restricted weapon use for Priests. Idk how was it there flying unnoticed under the radar for so long. I guess I coded it in a hurry. My bad.
Screenshot of the traditional roguelike, of Lovecraftian inspiration, Infra Arcana.
#roguelikesunday #InfraArcana #traditionalroguelike This awesome roguelike, with its heavy Lovecraftian inspiration, is one of my faves. Hope everybody is doing allright over there :]
Good 2026, to all my bsky awesome fellows. And as promised, I'm slaying goblins and getting chased by sand kobolds! Happy hacking, everyone!
#happy2026 #traditionalroguelike #roguelikedev ;))
All kinds of updates to this Android version of Sword of Fargodot. Check it out here if you're interested.
sysdork.com/downloads/an...
#roguelike #roguelikedev #roguelikes #gamedev #indiegames #videogames #retrogaming #retrogames #traditionalroguelike
#ZMAngband #traditionalroguelike #roguelikedev have been churning the Ancient Zang Code looking for ideas to add new scrolls and next update will see those new scripted bad boys in action. As soon as my testing pal gives me the green light. Also, Dungeons in ZAng Mode got a new paint coat.
I got too many projects...working on a mobile game inspired by Sword of Fargoal called Sword of Fargodot...if you wanna try an early build Android build, check it out here...
sysdork.com/downloads/an...
#roguelike #roguelikedev #gamedev #indiegames #videogames #retrogaming #traditionalroguelike