Stop fighting the editor and start writing the game. ๐ฅ๏ธ
Unity/Godot are Engines (heavy UI). #velaptor is a Frameworkโa clean, high-level C# API for rendering & audio without the bloat.
Stay in your code. Stay fast & performant.
docs.velaptor.io
#gamedev #dotnet
I have quite a few #velaptor research issues in the backlog. All of these will improve the library and generate new features and capabilities.
One of the biggest, WebGPU rendering!
github.com/KinsonDigita...
docs.velaptor.io
#gamedev #dotnet #csharp #indiedev
Tired of boilerplate-heavy frameworks? ๐งน
#velaptor is designed for clean, readable C# that lets your game logic shine. Spend less time configuring and more time creating.
Try it out and see the difference! ๐
docs.velaptor.io
#gamedev #dotnet #csharp #indiedev
#velaptor is at 99 stars! Let's get to 100! Even better, 200! ๐
docs.velaptor.io
#gamedev #dotnet
With #velaptor, you can use the `Platform` class for runtime detection or preprocessor directives for specific builds for cross-platform control.
Total control over Win, macOS, and Linux. ๐ช๐๐ง
Built on a cross-platform foundation!
docs.velaptor.io
#gamedev #dotnet
๐ #velaptor project template update is live!
Spin up a new Velaptor project in seconds. This update brings the latest version of Velaptor to all of the templates.
Any project template ideas? Create a PR!
Check out the blog post:
kinsondigital.github.io/blog/news/ve...
#dotnet #gamedev
Velaptor project templates v1.0.1 have been released!
This release creates Velaptor projects using dotnet templates that target the latest version of Velaptor, v1.0.0-preview.44.
Enjoy!! ๐ค๐ป
docs.velaptor.io
#velaptor #dotnet #gamedev
Game dev shouldn't be a black box. ๐ง
Built this demo fast using standard #csharp. Why I love Velaptor:
โ
Clean Lifecycle
โ
Hardware Access
โ
Performance
Ready to start your 2D game journey? This is your sign!
github.com/KinsonDigita...
#velaptor #gamedev #dotnet
Easy mouse input logic. ๐ฑ๏ธ
Did you know #velaptor has a built-in, easy-to-use mouse API? From simple clicks to scroll-wheel directions, handling interactions is just a few lines of code.
docs.velaptor.io/docs/guides/...
#gamedev #dotnet
Want precise control in your 2D game? ๐ฎ
Check out how #velaptor handles keyboard input. Tracking keyboard state is the secret for detecting key releases & creating responsive mechanics. โจ๏ธ
Clean, simple, and powerful. ๐ช๐ป
docs.velaptor.io/docs/guides/...
#gamedev #dotnet #indiegame
#velaptor game audio is super easy. ๐ช๐ป
Check the flow:
โ
Play/Pause/Stop
โ
Seek & Rewind (precise timing)
โ
Dynamic Pitch & Volume
โ
Real-time State Checks
Full control over your soundscape with zero friction. ๐
docs.velaptor.io/docs/guides/...
#gamedev #dotnet #IndieGameDev
#velaptor has high-performance audio powered by my open-source audio library CASL! ๐
Stop worrying about audio complexities. Choose your mode:
โ
Instant playback for SFX.
โ
Audio streaming for music.
Efficient. Simple. Powerful. ๐ต
#gamedev #dotnet #csharp
Loading assets shouldn't be difficult. ๐ฎ
Velaptor's ContentManager makes it painless:
โ
Type-safe content type generics
โ
Auto path resolution
โ
Built-in caching
Stop fighting file paths and start building your world.
docs.velaptor.io
#velaptor #gamedev #dotnet
**๐ A game without sound is a slideshow. A game without input is a movie.**
Velaptor gives you full-featured audio playback and precise keyboard + mouse input โ everything you need to make your game feel alive.
Dive in: docs.velaptor.io
#gamedev #dotnet #velaptor
Quick Velaptor Update ๐
I've streamlined the project setup guide! Now, a true quick-start, covering everything from environment config to manual setup and project creation.
Get your 2D game up and running faster: docs.velaptor.io
#velaptor #gamedev #dotnet
Velaptor makes Scene management effortless! ๐
Velaptor auto-handles scene operations:
โ
Loading
โ
Unloading
โ
Updating
โ
Buffer Clearing
โ
Rendering (auto-batching)
Want manual control? Just toggle the flags. โ๏ธ
docs.velaptor.io
#velaptor #gamedev #dotnet
Tired of messy state logic? ๐ฎ
Velaptorโs ISceneManager handles game flow with a simple stack.
โ
Add, swap, or jump by scene ID
โ
Built-in wrap-around scene navigation
โ
Clean .NET code for game scenes
Stop coding menus, start coding games. ๐
#velaptor #gamedev #dotnet
The road to 100 stars! ๐
Velaptor is only 9 stars away from a major milestone. Your support helps more developers discover a cleaner way to build 2D games in C#.
Join the journey and help us hit 100! ๐
GitHub: github.com/KinsonDigita...
#velaptor #gamedev #dotnet
Being 100% transparent: #Velaptor is my passion, but itโs a huge commitment. Your support keeps me coding and the library growing. ๐ปโจ
If it helps your #gamedev, please consider backing:
๐ github.com/sponsors/Kin...
#dotnet #opensource
Stop fighting spaghetti code in your game states! ๐
In #velaptor, every screen is isolated, with its own lifecycle and logic.
Load โก๏ธ Update โก๏ธ Render โก๏ธ Unload.
Clean, modular, and built for #dotnet.
Check it out: docs.velaptor.io
Sprites, HUD text, debug linesโeverything your 2D game needs in one unified pipeline. ๐
Velaptorโs rendering system is built for speed and C# developer comfort. Draw anything, fast, without the boilerplate.
๐ Docs: docs.velaptor.io
#velaptor #gamedev #csharp #dotnet
Stop fighting your engine. ๐
With Velaptorโs RendererFactory, you get:
โ
Clean factory pattern
โ
Zero manual OpenGL setup
โ
No shader compilation headaches
Just pure 2D #gamedev. ๐
Get started: docs.velaptor.io
#velaptor #csharp #dotnet
Hello everyone! Just wanted to announce that we released
a guide on window management with Velaptor.
Check it out! docs.velaptor.io/docs/guides/...
#velaptor #gamedev #dotnet
Forget shader headaches. ๐จ
Velaptor makes 2D shapes easy.
Get gradient bordered or filled circles in just a few lines of C#.
Plus, auto-updating edge properties make collision math and UI layouts a breeze. ๐
Check it out: docs.velaptor.io
#velaptor #gamedev #dotnet
๐งฑ Simplify your 2D rendering with Velaptor!
Stop worrying abt call order. Every Render() call uses a 'layer' parameter to handle depth:
โ๏ธ Layer -20: Background
๐ฑ Layer 0: Ground
โ๏ธ Layer 1: Player
๐ Layer 100: UI/HUD
Clean code. Better Z-depth. ๐
#velaptor #gamedev #csharp
Typography matters in 2D games! ๐ฎ
With #velaptor, you get full control over glyph metrics, caching, with crisp TTF rendering & styles powered by FreeType.
docs.velaptor.io
Check the snippet to see how we handle font loading and rendering!
#velaptor #gamedev #dotnet
Stop wrestling with obscure frameworks. ๐
Velaptor is built for clarity. Our API docs and step-by-step guides are designed to get you from "Hello World" to a functional 2D game without the headache.
Start building here: ๐ docs.velaptor.io
#velaptor #gamedev #dotnet
Hello everyone! Just wanted to announce that we released
a guide on window management with Velaptor.
Check it out! docs.velaptor.io/docs/guides/...
#velaptor #gamedev #dotnet
VelaptorAseprite v1.0.0-preview.1 is live! ๐
Building 2D games just got better. Take it for a spin, share what you build, and help drive the framework's evolution! ๐ค๐ผ
Get started here: docs.velaptor.io
#velaptor #dotnet #gamedev #opensource #indiedev
VelaptorAseprite v1.0.0-preview.1 is live! ๐
Building 2D games just got better. Take it for a spin, share what you build, and help drive the framework's evolution! ๐ค๐ผ
Get started here: docs.velaptor.io
#velaptor #dotnet #gamedev #opensource #indiedev