Witchy Tower is on Winter Sale, so if you're looking for a quick present, buy ten of these for 15 bucks and confuse the fuck out of someone by giving them all the keys!
store.steampowered.com/app/4086280/...
#videogame #indiegame #WitchyTower
Witchy Tower is now also on itch.io! If Steam isn't to your liking, go check it out there DRM free!
starhunterblue.itch.io/witchy-tower
#WitchyTower #Itch.io #Indiegamedev #GameMaker
We made a "Witchy Tower in 15 seconds" video for jitspoe's showcase!
#WitchyTower
www.youtube.com/watch?v=i36y...
People like our game <3 <3 <3
store.steampowered.com/app/4086280/...
#witchytower
#steam
#indiegame
What could you want more?
I knowwww: Players!!!
Please check out our game "Witchy Tower" on steam, it's very cute and fun, I promise!
store.steampowered.com/app/4086280/...
#witchytower
#steam
#indiegamgedev
First patch for #WitchyTower
Hopefully tomorrow, I'll get the itch.io version online.
#indiegamedev #Steam
First reviews and reactions to our new game Witchy Tower are here and I am really happyyy. The game is so cute and to see positive reviews moves my heart.
We will try to make it even better, so if you want to help shape our game please try it and tell uuuus!
#witchytower #indiegamedev #icytower
Witchy Tower is out now on Steam!
Only you can save Kesselina from parental action!
#indiegamedev #Steam #WitchyTower
store.steampowered.com/app/4086280/...
Two more days until release!
#indiegamedev #Steam #WitchyTower
One week left until release of Witchy Tower! I'm really curious if it'll stick the landing (which means: Anyone at all has fun playing it)
#indiegamedev #WitchyTower
Witchy Tower got approved and everything is ready! It'll release on November 1st!
Until then, check out the trailer and please wishlist if it looks cool to you!
#indiegamedev #trailer #WitchyTower #steam #itchio #GameMaker
www.youtube.com/watch?v=NRZ8...
Witchy Tower is now on Steam and planned for release early in November!
🫵Wishlist now!🫵 (Please)
store.steampowered.com/app/4086280/...
#indiegamedev #WitchyTower #Steam
As far as I can tell, Witchy Tower is done.
Time to celebrate.
Tomorrow I'll deal with Steam uploads, making a shop page and all that stuff.
#indiegamedev #WitchyTower #GameMaker
Decided to replace the boring lines of kesh stars with more fun shapes.
#indiegamedev #WitchyTower
Don't you love it when you want to fix one moderate issue and discovere multiple small to big issues while investigating how to fix the original one?
Anyway, I've entered the "Final list of things to fix" phase. Final meaning before actual bug hunting starts. Wish me luck.
#indiegamedev #WitchyTower
Decided to reward myself and added the final player character: Bossy, the very friendly mayor of Jessetonk!
Well, I'm saying "final", but I made it trivial to mod in more characters. Maybe I should advertise that fact more?
#indiegamedev #WitchyTower #Jessetonk
Done with the intro.
Being pissed off is a powerful motivator.
Gonna put it ingame tomorrow and see how it feels and where I need to do tweaks and improvements.
#indiegamedev #pixelart #WitchyTower
So about that gamedev stuff.
Really like how this one turned out. Gonna knuckle down and finish the final slide tonight.
#indiegamedev #WitchyTower #pixelart #aseprite
Working my way through the intro to Witchy Tower. Only three or four more images and then that'll be done too.
#WitchyTower #Aseprite #WIP
Slowly animating the intro slides. I really like how this one is shaping up.
#indiegamedev #pixelart #WitchyTower #aseprite #WIP
Finally got to setting up the startup logo and intro. Don't worry, you can instantly skip it with one button. Going to get started on the intro slides tomorrow.
I feel like that placeholder text speaks to a lot of us in 2025.
#indiegamedev #WitchyTower #GameMaker
Settled on a screen transition and level start after a lot of back and forth.
Shaders are forbidden curses that will rob you of your sanity.
#indiegamedev #WitchyTower #GameMaker #GLSL
Checked off the first item on my remaining to-do list: Sprucing up the pause menu.
Shaders are magic, people. And sometimes you need to lose your mind because GameMaker is saying that it uses GLSL magic, but it's an older custom magic. Super happy tho.
#indiegamedev #WitchyTower #GameMaker #GLSL
This is what I made while bing pissed about payment processors and religious zealots.
#indiegamedev #WitchyTower #GameMaker
Witchy Mode is done! Time to add the finishing touches and then it's time for the big polishing and bugfixing. I guess this is what you'd call "Beta" now?
#indiegamedev #WitchyTower #GameMaker
Star Witch #6 is done and ready to sell you double jumps!
Animating this was more work than expected, but that's the great thing about being an indie dev: You can just do stuff like that because you think it's fun.
Couple of cleanups and Witchy Mode is done!
#indiegamedev #WitchyTower #GameMaker
Done with Dabriah, only one more Star Witch to go.
Really happy with how she turned out. Unfortunately, she hates having to give back the kesh she absolutely didn't steal from you.
#indiegamedev #WitchyTower #GameMaker
Two weeks vacation. New goal: Finishing the game.
Two more NPCs, some minor (?) tech things and a crapton of sprites left.
Wish me luck.
#indiegamedev #WitchyTower #GameMaker
Aaaand Nella's in. Her magic protects you from the parental disciplinary action laser, so make sure to pay her a visit.
Really happy with how it worked out in the end, and probably my favourite set of sprites so far.
#indiegamedev #WitchyTower #pixelart
One more animation for her, and and we're approaching the halfway point for the second mode.
#indiegamedev #WitchyTower