🌹 #SwiftStudentChallenge - My Projects - #WWDC21 💨
As my studies were coming to an end, I applied for the challenge one last time. This time, my focus was clear and deliberate - deep research into #accessible navigation.
A strong finish mattered.
#WWDC #AppleEvent
I was awarded the #WWDCScholarship twice in #WWDC17 and #WWDC19. My work was also featured in #SwiftStudentChallenge in #WWDC20 and #WWDC21.🏆
It was a huge cheer for me to be a better and better developer! It also allowed me to participate in the #AppleEvent for the first time!
Corkboard with WWDC lanyards, a WWDC17 scholarship badge labeled "Piotr," colorful tech pins and green pushpins lining the frame.
Hand holds a square Apple congratulations card above a patterned jacket on a desk, with a potted plant and laptop in the background.
Bright blue lanyard laid flat with colorful enamel pins, including skulls, emoji faces, flags, WWDC Scholar badge, and a silver heart.
Set of WWDC pins on black fabric beside an Apple congratulations card celebrating a Swift Student Challenge/WWDC21 award.
I was awarded the #WWDCScholarship twice, in #WWDC17 and #WWDC19. My work was also featured in the #swiftstudentchallenge during #WWDC20 and #WWDC21. 🏆
These achievements boosted my motivation as a developer and gave me my first chance to participate in an #AppleEvent!
#WWDC26
Was exploring #Swift result builders last weekend, and came across this excellent talk from #Apple #WWDC21 on designing #DSLs using result builders. developer.apple.com/videos/play/... #programming #mobile
何回も見直してる
#wwdc21 のSwiftアクターによるミュータブルステートの保護をチェックしてください developer.apple.com/wwdc21/10133
Join us now for this week in XR #tribeca #WWDC21 #60mins #PSVR2 and more. Wed 5PM PT @Clubhouse
w/ the amazing @MaddieCallander @CathyHackl @JoannaPopper @amylameyer
bbbbut, I missed a note I should screenshot slack messages from #WWDC21 Digital Lounges 😢
Spent my weekend playing around with SwiftUI 3 updating the workout view for @GetWorkoutApp as it's the oldest view in the app with a bunch of SwiftUI 1 hacks. So much better 🙏 #WWDC21
Take part in the WWDC21 Developer Survey - Discover - Apple Developer
https://developer.apple.com/news/?id=lb12ga2i
#WWDC21
The latest Alex Daily! paper.li/f-1358157050 #wwdc21 #podcast
Is there no documentation about showing contact avatars for notifications in UserNotifications.framework?
They mentioned support for contact avatars for communication apps the PSotU but I don’t see any docs that reference this feature at all 🤔 #WWDC21
If you have time for only 1 or 2 #WWDC21 talks today, make it these.
Inclusion and intersectionality in software design is a paramount issue of our time. And these are great introduction to these topics and why they...
I jumped ahead a little bit and started playing with SharePlay API before the sessions on Thursday. So far i'm impressed. #WWDC21
#WWDC21 sessions coming this week:
#WWDC21 session:
June 9
Explore Core Image kernel improvements
Discover how you can add Core Image kernels written in the Metal Shading Language into your app.
#WWDC21 session:
June 9
Discover geometry-aware audio with PHASE
Explore how geometry-aware audio can help you build complex, interactive, and immersive audio scenes for apps and games. PHASE: Apple's spatial audio API. Learn how it keeps the sound aligned with your experience
#WWDC21 session:
June 9
Detect people, faces, and poses using Vision
Discover the latest updates to the Vision framework to help your apps detect people, faces, and poses. Meet the Person Segmentation API, which helps your app separate people in images from their surroundings
#WWDC21 session:
June 9
AR Quick Look, meet Object Capture
Discover simple ways to bring your Object Capture assets to AR Quick Look while optimizing for visual quality and file size. Explore ways you can integrate AR Quick Look + Object Capture to help create new experiences
#WWDC21 session:
June 8
Immerse your app in spatial audio
Spatial audio can help you provide a theatre-like experience for media in your apps and on the web. Recommendations on how you can tailor it in your app and use spatial audio to tell stories in new, exciting ways.
#WWDC21 session:
June 8
Explore hybrid rendering with Metal ray tracing
Discover how you can combine ray tracing with your rasterization engine to implement simplified graphics techniques. How you can use natural algorithms to accurately simulate the interplays of light
#WWDC21 session:
June 8
Enhance your app with Metal ray tracing
The latest improvements in implementing ray tracing and take you through upgrades to the production rendering process. Discover Metal APIs to integrate natively-supported content with motion, and more.
#WWDC21 session:
June 8
Dive into RealityKit 2 for #AR
We'll take you through the improved Entity Component System, streamlined animation pipeline, and the plug-and-play character controller with enhancements to face mesh and audio.
#WWDC21 session:
June 8
Connect Bluetooth devices to Apple Watch
Discover how you can integrate data from Bluetooth accessories into Apple Watch apps and complications. Bluetooth devices can provide medical data, sports stats, and more to your app on Apple Watch
#WWDC21 session:
June 8
Create 3D models with Object Capture
Object Capture provides a quick and easy way to create lifelike 3D models of real-world objects using just a few images. Learn how you can get started and bring your assets to life with Photogrammetry for macOS.
Apple on SharePlay group activities: "We bring you a group of people from Messages or FaceTime, your app provides the activity”
Screenshots from a shard canvas application. Apple servers share the activity from one person to the rest of the group.
#WWDC21
Users can create their own Focus. In my case what interactions I want while I’m a Video Editor. That’s when I might want notifications from @frame_io, not Twitter. So I create an ‘Editor’ focus and then set what notifications I want.
#WWDC21
Apps that send the most notifications… will be prioritized in the summary view? 🤔 Doesn’t that encourage apps to just…send more notifications? #WWDC21
Watching the SotU presentation at #WWDC21
Stochastic motion blur in Metal
Watching the SotU presentation at #WWDC21
ObjectCapture in ARKit 2
Available in
Unity
Clone
Cinema4D
Later this year.
Also these features in ARKit 2: