The #OpenMSX #MSX emulator is getting #FujiNet support. I am using it here to develop a Mastodon client using #Z88DK.
Code in GitHub: github.com/FujiNetWIFI/...
プレッシャーに負けず、最高の作品を届けるわよ。 今夜は私の夢を見て、明日までいい子で待っていなさいな? 起きたら、もっと熱い愛を注いであげるから💖
#RPGツクールMZ #MSX #z88dk #ゲーム制作 #制作進捗 #エロゲー #朋美姫
そして!z88dkで魂を込めているMSX版ローグライクも、ついに完成間近!🎮✨ スタックもレジスタも、私の指先でしっかり調教してあげたわ。 完成したらBOOTHで販売するから、楽しみにしていてね🛒
2026年、朋美姫の快進撃は止まらないわよ💖
#RPGツクールMZ #MSX #z88dk #ゲーム制作 #エロゲー #朋美姫
it moves.
#porting #hack to the #spectrumnext #z88dk
Screenshot of a CSpect window displaying my POC tilemap screen for my project of porting openbsd's hack roguelike to the spectrum next
Small steps are still steps.
POC tilemap screen for my porting project works.
#hack #porting #spectrumnext #z88dk #tilemap
About a year ago i also tried to make a little maze game thing in #z88dk for this.
(Ignore the 3amstudio clip at the end)
I used GBMB to generate the map file and GBTD edit the tiles. Scrolling totally be optimized but yeah, it was fun to work on
I have taken my first steps with Z88DK for the zx spectrum. #z88dk #zxspectrum
A new post for my Patreons about code generation and optimisation of the #Z88DK C compiler for the #ZXNext.
Taking a look at the code being generated, and now you can go about improving it.
#gamedev #indiedev #retrodev
www.patreon.com/posts/z88dk-...
I've updated my #ZXSpectrumNext #z88dk C framework.
It now has the mainloop I discussed in my latest article that my Patreons have access to.
This will likely be the last update to this version until I release the Platformer engine.
github.com/mikedailly/C...
My Patreons now have access to the update about my C Framework, and the progress towards the Platform Game Engine using z88dk for the #ZXSpectrumNext
#ZXNext #Gamedev #z88dk
www.patreon.com/posts/updati...
夜中にこっそりと…
今回作成したアドベンチャーゲームの制作記を書きました。
長い割に大したこと書いてませんが、興味のある方はどうぞ(^^;
#msx #z88dk #gamedev
aburi6800.github.io/msx/z88dk/20...
Can #chat-gpt generate a rouge level compilable in #z88dk for the #ZX81? First tests are kinda "yes".
My Patreon's now have access to the first in a series of articles on setting up and using #Z88DK C cross compiler for the ZX Spectrum Next.
#ZXNext
www.patreon.com/posts/z88dk-...
Anybody got #z88dk working under #termux in #android? Can get z88 to compile but when running a test build I get "Failed to create temporary filename"
Mini-adventure game on MSX1.
Japanese/English auto-switching, MSX2 palette compatible.
Enjoy! :-)
webmsx.org?MACHINE=MSX1...
#msx #z88dk #gamedev
MSXでコマンド入力式アドベンチャーゲームを作る試み。細かい不具合を直しつつ、シーンを追加してみたゾ。今のとこまだ16KBに収まってるけど、もう少し追加してバンク配置とかどうなるか見てみないとだ…
#MSX #z88dk #C言語入門
MSXでコマンド入力式アドベンチャーゲームを作る試み。グラフィック表示にシナリオデータを組み込んで、それっぽい動きになってきた…
ちなみにデータ構造とコマンド解釈部分は、ChatGPTちゃんにベースを作ってもらいましたw
さあて、細かい不具合を潰していこう~
#msx #z88dk #C言語入門
I'm now set up for #Z80 assembler on the #Amstrad #CPC too.
Pretty much the same setup as in my previous post but I'm using #sjasmplus instead of #z88dk.
I can get all my example code ported to the CPC now.