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Glow-up unlocked 🗝️✨

#indiedev #gamedev #indieGame

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Another draft of the walk cycle today. It's a little more bouncy. I'll probably experiment more with it, but I think this marks some improvement:)

#animation #gamedev #indiedev #handdrawn #digitalart

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Sneak peek of first open area in Child of Ruin, the deep forest. Still need to make the fountain, but it's a massive piece and will probably take an entire day.

#godot #indiedev #gamedev

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Recently added a weather system to the game and ... wow! Takes me back to playing on a gameboy🥹#GodotEngine #indiegame #pixelart #gamedev

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This might be a small step in a huge pile of things that one must do in game dev, but I just uploaded my game to Steam for the first time and it feels great 😄

#gamedev #indiedev #solodev

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I just played through a short little puzzle #NES #homebrew by @martinreimer.bsky.social

"Cursed Crown"
It's a simple little sokoban-inspired block-moving puzzler with 41 floors to test your grey matter

You can get the ROM here
martinreimer.itch.io/cursed-crown

#retrogaming #gamedev #indie #gaming

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short montage of mid-game science production in Sideways Chairs. #indiegames #factory #automation #gamedev

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Sexy blacksmith! She’ll upgrade your towers and help me market the game.

#gamedev #pixelart #solodev #indiedev #indiegame #godot #TheUniverseOfDeath

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#indiegamedev #solodev #indiedev #gamedev #pixelart #evilking #thelegallydistinct

Took me a bit to figure out what the second phase of campaign 1 final boss would be (the vilain power being "get big" makes for a limited moveset) but i managed to work something out.

So here the full fight

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I'm sorry for the lack of game dev updates for Marimomo, all my spare time has been consumed by Tomodachi Life

#indiegame #indiedev #tomodachilife #sonic #gamedev #tadc #sanrio

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speedpaint for the burrows

#gamedev #indiedev #art #conceptart

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mining them cubes

#gamedev #indiegame

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I’m working on the game’s intro screen.
#gamedev #indiegame

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Just for fun, recorded a video travelling along one of the rivers from source to delta. Had to speed it up quite a lot, otherwise it was too long 😅

#indiedev #gamedev #indiegames

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concept art vs how it looks in game rn

#art #conceptart #gamedev #indiedev

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and one more for the hills are and city gates
i really like these burrows

#gamedev #indiedev #art #conceptart

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Parallax effect! what do you think about it?
I can share a more detailed setup if anyone is interested

#devlog #gamedev #unity3d #indiegame #cozygame

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What do you think these cards do? Wrong answers encouraged 👀

#ScreenshotSaturday #ForsakenLands #gamedev #indiegame

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You could save up to buy new skills and parts. Work hard and earn good upgrades. You could also WIN 300 CHIPS INSTANTLY. But you probably wont. But you TOTALLY COULD.

#indiedev #gamedev #indiegame

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Absolutely in love with these river-carved hills

#indiedev #gamedev #indiegames

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Brazilian Portuguese 🇧🇷 just got added!
Pratfall releases tomorrow, wishlist now and don’t miss it 👀

#indiegame #coopgame #gamedev #godot

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Experimenting with distorting the river with some noise to make it look more natural. The original hex grid + circular arcs pattern is barely noticeable here 🤩

#indiedev #gamedev #indiegames

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𝗝𝘂𝘀𝘁 𝘁𝗵𝗲 𝘁𝗶𝗽𝘀 #𝟬𝟬𝟬𝟬𝟬𝟭𝟭𝟬 🍆

The thing people don't get about cloud infra

Build everything you can w/Docker

It gives you flexibility to swap providers.

Your cloud fns are already shitty -- use docker flavored shitty

I've used AWS/Azure/GCloud

Thank me l8er

#BuildInPublic #GameDev #OC #Art #3dArt

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Screenshot of SCREENSABER gameplay. A pixelated character in a dressing gown, wearing a VR headset in a living room. Playing a VR game, he swings his sword-shaped controller and shatters the screen of his CRT television.

Screenshot of SCREENSABER gameplay. A pixelated character in a dressing gown, wearing a VR headset in a living room. Playing a VR game, he swings his sword-shaped controller and shatters the screen of his CRT television.

Screenshot of SCREENSABER gameplay. A pixelated character with a glowing sword in a bright virtual cityscape. Blocks with arrows are moving towards her from the right of the screen.

Screenshot of SCREENSABER gameplay. A pixelated character with a glowing sword in a bright virtual cityscape. Blocks with arrows are moving towards her from the right of the screen.

Screenshot of SCREENSABER gameplay. A pixelated character in a mountainous and grassy environment. A large stone sword sticks into the floor in the background.

Screenshot of SCREENSABER gameplay. A pixelated character in a mountainous and grassy environment. A large stone sword sticks into the floor in the background.

Screenshot of SCREENSABER gameplay. A character customisation screen displaying a pixelated character with a beanie and dressing gown, selecting legwear and its colours.

Screenshot of SCREENSABER gameplay. A character customisation screen displaying a pixelated character with a beanie and dressing gown, selecting legwear and its colours.

Hi everyone! I'm currently putting together a steam page and trailer for SCREENSABER - a rhythm game where you try not to break your TV. If you're interested in following, I'm hoping to start sharing more about the game from now on!

#gamedev #indiedev #gaming #godot #pixelart

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I want to live in my own game.

Well at least I'd like to live in this specific place.
Yeah I know that's an old trend. But I'm bad at marketing, you probably know that already after all this time.

#DashnDrops #indiedev #gamedev

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