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Posts by Kevin

Thanks for the feedback ! Unfortunately I don’t have an android to test it. It works without problem on iOS safari and chrome … I’ll investigate!
How does Vibration.API perform in a pixel ?

9 months ago 0 0 0 0
Haptic Brick

try live here : haptic-brick.vercel.app

repo: github.com/Web3Kev/hapt...
Brrrowser app : web3kev.github.io/Brrrowser/

9 months ago 0 0 0 0
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Made the demo into a mini game, as an entry to
@bruno-simon.bsky.social 's #threejsJourney challenge.
The experience makes use of the Vibration API which works on Android devices, and offers more immersive haptics through the iOS app Brrrowser. Link 👇

9 months ago 5 1 2 1
Music + Haptic

you can try it out here : hapticmusic.vercel.app

9 months ago 0 0 0 0
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Just added #ToneJS to
@pmndrs
's #ThreeJS "Simple audio analyser". It now features a Synthesizer that also generates haptic feedback when viewed with an Android device or better haptics with iOS app "Brrrowser".

9 months ago 0 0 1 0
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Brrrowser app for full screen Haptics Ready web experiences.
More info here : github.com/Web3Kev/Brrr...
Find it in the App Store apps.apple.com/jp/app/brrro...

9 months ago 1 0 0 0
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In this demo I forked Lunakepio (GitHub name) 's MarioKart3.js 🏁 project to support Brrrowser's API navigator.haptic()
If you have a game / experience you'd like to add haptic support for the Brrrowser app I'll happily add your project to the ⭐ featured page. ✌️
github.com/Web3Kev/Brrr...

9 months ago 0 0 0 0
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Another demo showcasing here Brrrowser's own API giving full access to iOS Core Haptics engine. This R3F project is using Rapier's physics engine. OnContactForce event triggers vibrations, with intensity from totalForceMagnitude.
Repo for this Haptic brick demo here : 
github.com/Web3Kev/hapt...

9 months ago 1 0 1 0
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Quick demo of iOS app Brrrowser's Haptic capability. Showcasing here Vibration API support (normally not supported on iOS).
More info here : 
github.com/Web3Kev/Brrr...

9 months ago 0 0 1 0
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"marble race remix" (final updates)

revisiting my very first webXR experiment

added some "oomph" to the overall experience: bgm, controller support, collision sfx + controller vibration

live: marble-race-remix.vercel.app

#webxr #threejs #r3f #vr #gamedev

10 months ago 11 2 1 0

😂 “Tell me without telling me that you are not a gamer… “

1 year ago 2 0 0 0

Cool ! Had to search what astrobot was though 😅. What part of this demo makes you think of Astro Bot being a good candidate for the web ?

1 year ago 0 0 1 0
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Works also with a gamepad like #PS4 DualShock.... with Haptic Feedback !

1 year ago 2 0 0 0
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Had some fun last week-end porting
Lunakepio (AlexMoulinneuf) 's #Mario Controller to #webXR.
github.com/Lunakepio/ma...
Uses #ThreeJS #R3F @belabohlender.bsky.social
's new Handle in #XR
Should work smoothly on #iPhone in #AR.
Not available on #Switch2 🤡

1 year ago 15 6 2 0

I already ripped their logo … I still wanted to remain legal 😅

1 year ago 0 0 0 0

Thanks to
@sung-powley.bsky.social 's amazing repo !

bsky.app/profile/sung...

1 year ago 0 0 0 0
https://stack-over-ar.vercel.app

live here : t.co/VYdjbF4hBh

1 year ago 1 0 1 0
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With the #AI revolution, people talk of the fall of Stack Overflow… so I thought I should pay homage to it with a … vibe coded #webXR game. 😅
Try it now on Android, iOS, desktop & #Quest3
Made with #threeJS #XR #r3f #rapier

1 year ago 5 1 2 0
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Did you know you can now open a #webXR session thanks to
on your #iPhone? You don’t even need to download the app. Just click on the link below to try
@belabohlender.bsky.social ’s #R3F #Threejs #XR handle example : shorturl.at/DkWfs

Thanks to @sung-powley.bsky.social for sharing about this !

1 year ago 3 1 1 0
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Minor update with correct Hand Pose feedback. (one of many advantages to having custom hands)

1 year ago 2 0 0 0
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Catch, Tame, Chill with butterfly boids in #WebXR in either #VR or #AR using Hands only interactions with custom Hand Pose Recognitions. (controllers can also be used)
Live now here : 👉 ar-butterflies.vercel.app
Meta link here : t.co/gbaGqlGpLW

#r3f #boids #quest3 #xr #threeJS

1 year ago 20 5 0 1
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I managed to get the same look as meta’s default Quest3 hands.

1 year ago 9 1 0 0
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Soon you can catch butterflies or shall I say butterboïds? #webxr #r3f #boids #quest3 #vr #ar #xr #threeJS

1 year ago 11 4 0 0

Thanks, great demo!

1 year ago 0 0 0 0

Wow! This even works on iOS ! Is needle engine repacking the model and animation as a usdz by default? Sound unfortunately doesn’t work. I guess the infamous « no user input no sound » Apple thing. Would there be a fix to play the model and the sound in sync on iOS ?

1 year ago 0 0 1 0

That’s really cool !

1 year ago 1 0 0 0
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WebXRでスタッキングロックゲーム、どうですか?**✨
石を積み重ねる体験、リラックスできる?それとも挑戦的でストレスフル?
VR/ARで自分だけのケルンを作って、心をリフレッシュ!🪶
興味があれば教えてください!💬
#WebXR #ゲーム #アイデア #癒しのゲーム #threejs

1 year ago 4 0 0 0
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Would you play a game of stacking rocks in #WebXR, just like you do on top of a mountain? would it be relaxing ? I'm exploring the idea ... #threejs #r3f #XR 's new "Handle" implementation with #physics.

1 year ago 18 5 0 0
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春を待ちながら、節分が過ぎたら、ちょうちょうの達人になろう!
#Spring is on its way ... ever felt like being a butterfly whisperer ?
#WebXR #Hands #AR #ThreeJs #R3F

1 year ago 8 5 0 0
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Let’s build interactive @threejs.org User Interfaces 🫰

Uses react-three/handle, react-three/xr, and react-three/uikit - vanilla versions are available🍦

Works on any device inside and outside #WebXR

Compose <uikit> with <handle> to control sizes, positions, rotations (Link in 🧵)

1 year ago 45 11 2 0