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I came up with a story for my #drpg made for #7drl but didn't get it in on time. Now that it's in I'm done with this project. There's plenty of other stuff I would like to add but this was meant as a proof-of-concept and I have one more in mind before I get to my next big game. #gamedev #indiedev

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Polishing up my #blobber from #7drl for #screenshotsaturday
Added a proper options window, settings are now saved to disk, and I found some spaces to use more of the public domain art I earmarked for the project.

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Click! 7DRL Postmortem Because blogs never go out of style!

https://claus.castelodelego.org/posts/2026-03-26-click

Posted a postmortem for the #7drl game I made a few weeks ago. Took longer to finish writing the blog post than I thought it would.

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Uploaded a Linux build for the original Mechanomaly 7DRL version. I can't test it myself, so every feedback is welcome !
chien-games.itch.io/mechanomaly

#unity #gamedev #indiedev #roguelike #7DRL #linux

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I haven't worked on a new game since I did my last #7DRL in 2019.

It feels so good to start fresh and do things *right* from the beginning, instead of trying to jam new stuff into a bloated house-of-cards-in-a-hurricane structure (I'm looking at you, Approaching Infinity).

#gamedev #soloindie

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Jupi Plays Indie Games: ALL THE GAMES [7DRL Challenge 2026] [Part 2]
Jupi Plays Indie Games: ALL THE GAMES [7DRL Challenge 2026] [Part 2] YouTube video by Jupiter_Hadley

Played some more #7DRL games!

youtu.be/LdBTmb96el4

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A yellow PlayDate handheld console displaying a traditional ASCII roguelike.

A yellow PlayDate handheld console displaying a traditional ASCII roguelike.

So, I guess I accidentally started making another #7DRL.
#playdate #pulp #roguelike

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Path of Rogue by OrdiNeu Path of Exile-inspired Roguelike

Path of Rogue seemed a simple #PathOfExile knockoff using the tried-and-true 3x3 #Rogue level generation, but with a complex skill graph (it's not a tree) (I don't know the original).

https://ordineu.itch.io/path-of-rogue
#7drl #roguelike #gamejam

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This afternoon's #Twitch stream: Getting to grips with Pluto, then exploring this years #7DRL crop!

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Cyberdancer by thaeta, nickiJupiter Infiltrate a corrupt cyberpunk corporation.

Cyberdancer was a fun little game where you switch between two worlds at certain points in the dungeon, revealing the alternate abilities of your items.

https://thaeta.itch.io/cyberdancer
#7drl #roguelike #gamejam

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Jupi Plays Indie Games: ALL THE GAMES [7DRL Challenge 206] [Part 5]
Jupi Plays Indie Games: ALL THE GAMES [7DRL Challenge 206] [Part 5] YouTube video by Jupiter_Hadley

Playing through some #7DRL Challenge games: youtu.be/NpDhqcrwqJE

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Archesspelago by anttihaavikko Play in your browser

We get another entry in the proud tradition of chess roguelikes with the flashy Archesspelago. I got stuck on the first try with an off-colour bishop; complexity escalates quickly.

https://anttihaavikko.itch.io/archesspelago
#7drl #roguelike #gamejam

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Good Games 404 - Archesspelago
Good Games 404 - Archesspelago YouTube video by Fort Kenmei

youtu.be/cBHFHgLLk6w

An excellent amalgamation of #chess mechanics and #roguelike mechanics.

#indiegame #gamereview #Godot #strategy #roguelite #7drl #puzzle

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Recently submitted my game for the #7drl game jam 2026!

It's a nonogram/picross roguelike! You can collect items for helpful abilities and effects!
#gamejam #gamedev #indiedev #godot

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RULE 255 by Replicat Play in your browser

I accidentally just deleted my #7DRL game release post...

For the record, here is a link to my 1D cellular automata roguelike game "Rule 255"
replicat.itch.io/rule

Thanks again to everyone who checked it out!

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Post Jam Update 2 The second post-jam update has arrived! This one focuses on the tactical gameplay within each party. Each party in Loose Ties is essentially two games overlaid onto each other - a deduction game about...

Wrote up some dev notes for the post-jam updates I've been making to Loose Ties. Spent two days falling down the "parity" rabbit hole of roguelikes and I don't think I've hit the bottom yet.

#gamedev #7DRL #pico8

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Original post on tech.lgbt

Wyverning Heights caught my eye because I thought it was hand-drawn; it is explicitly AI-generated as an experiment. It plays as 3D Snake with a ranged attack. There is a useful path display feature, but you can't tilt the view very far.
Intriguing, but not quite meaty enough […]

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Want to play a old school roguelike where you can have a pirate crew made up of monkeys, ghosts, crabs, skeletons, fish, parrots, crocodiles, and boring humans?

I'm hoping to make some more additions to Captain Yendor's Lost Treasure soon.

#roguelike #7drl #gamedev

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Lexicon by akirassasin A 7DRL roguelike with words

Lexicon seemed cool, but was too obscure for me; I didn't really understand what was going on. The screen also felt cramped, but I liked the observation mechanic. Would definitely like this one ironed out.

https://akirassasin.itch.io/lexicon-7drl26
#7drl #roguelike #gamejam

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Original post on tech.lgbt

I couldn't help but compare Ex Libris to A Long Day in Hell (see upthread). I liked the concept, but the room generation wasn't that inspiring; you couldn't talk to the other people (but you could pet cats to decrease your stress :3). As my corruption increased, the book contents got zalgofied - […]

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Original post on tech.lgbt

Next was Nonogueram, which is exactly what it says on the tin. You choose a path through a random graph of difficulties, item shops and healing stops. The hard puzzles were pretty hard in the beginning, but were starting to solve themselves soon with the items.

I wish you could drag the screen. […]

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Pushed a post #7DRL update for Loose Ties last night. This one focuses on opening up the endgame so there’s more expressive decisions when chasing highscores 1/x

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Original post on tech.lgbt

[A Long Day in Hell, suicide]

This game is indirectly based on #Borges' "The Library of Babel", and it's cleanly done. I appreciate that it can be played with the keyboard.

I played for 3 days wanting something to happen, then I stopped sleeping - it gets dark. Morale dropped soon, and then I […]

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Original post on tech.lgbt

Clockwork Depths is a first-person #steampunk #DungeonCrawler. The first floor was a tutorial, the second introduced traps, the third floor was filled with conveyors, the fourth with (unfortunately stuttery) timed vents, the fifth with those combined (in an annoyingly loopy layout), the sixth […]

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Ping Bat by gruebite, Hekateras echolocation survival roguelike

First was Ping Bat, chosen for the concept, but being real-time it was pretty stressful. I survived 4 nights. The glowing graphic style and ping sounds were pretty cool.
https://gruebite.itch.io/pingbat
#7drl #roguelike #gamejam

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7drl 2026 - Collection by baeren A collection by baeren

I'm playing the Seven Day Roguelike Challenge submissions! See my list (yeah, I marked half of all entries to be played): https://itch.io/c/7119559/7drl-2026
#7drl #roguelike #gamejam

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Last week, I spent some time making a game for #7drl about hiking and trading trinkets.

It was an intense week, and I just didn't feel like spending the weekend working on it, so I didn't make it to the deadline. But I'll try to finish it (hopefully this month).

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GitHub - BraininaBowl/Corridor-Fight-Scene-7DRL2026: A traditional roguelike made in 7 days for 7DRL2026 A traditional roguelike made in 7 days for 7DRL2026 - BraininaBowl/Corridor-Fight-Scene-7DRL2026

I took the time to throw my #7DRL on GitHub. It's under the MIT license, so make use of it however you wish.
github.com/BraininaBowl/Corridor-Fi...

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Excited to get back to Delve development after #7DRL and (a bunch of prep work leading up to 7DRL) #roguelikedev

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Amalgamate is my entry to 7drl this year.

merge things. it's got highscores if you're into that!

zunil.itch.io/amalgamate

#7drl

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