I just finished my final test before I release levels 1-10 of my game #Arask. I'm so incredibly excited to show off and finally release this thing i've been working on for so long. See you soon :)
#ttrpgdev #gamedev #rpgdev #ttrpg #rpg #indiettrpg
I think less Levels in a TTRPG can sometimes be better for the design of a game. Granted, some games require more levels like my pal Kat's RPG #Arask, but that game does it better than DnD 5E. #Vagabond by Taron Pounds is essentially proof that less is definitely more
While going through the gimmicks of every class and determining what isn't specific enough the entire class of troubador can be summed up as "crowd work" for all 3 of it's gimmicks. Which feels impressive to me.
#ttrpgdev #gamedev #ttrpg #arask #ttrpgdesign
Am I working on a horror module for my game that's not even done? ...yes
But it's so cool and it's really exciting especially with all the little details I'm adding. So #Arask is getting a module on top of the base book once that's done. #ttrpg #ttrpdev #ttrpgdesign #rpg #horrorttrpg #horrorgame