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Matt Essom Talks Max Payne, UFC 4, AI Art, and Creative Discipline Matt Essom joins our Art in Games series to talk colour, inspiration, AI art, UFC 4, and the state of the games industry.

Matt Essom talks Max Payne, bold colour, AI art, UFC 4, and the state of the games industry in this Art in Games interview on Fix Gaming Channel. #MattEssom #ArtInGames #GameArt #ConceptArt #DigitalArt #AIArt #UFC4 #MaxPayne #FixGamingChannel

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This is a magazine page from the Game Informer, (issue 156) titled the 'Art of Okami', and has an interview with the lead background artist at Clover Studios, Naoki Katakai, a picture of him, and three snapshots taken from actual gameplay. These snapshots all show off the very unique Sumi-e, or ink wash, artistic style that the game uses, and all have the character of Amaterasu (the white wolf) illustrated in different, stylized Japanese backgrounds.

This is a magazine page from the Game Informer, (issue 156) titled the 'Art of Okami', and has an interview with the lead background artist at Clover Studios, Naoki Katakai, a picture of him, and three snapshots taken from actual gameplay. These snapshots all show off the very unique Sumi-e, or ink wash, artistic style that the game uses, and all have the character of Amaterasu (the white wolf) illustrated in different, stylized Japanese backgrounds.

This is a full page illustration from a magazine that features Amaterasu, the main character of Okami. She is shown in a very dynamic position on top of a cliff with golden red flames radiating out from her body. In the foreground of this picture are falling pink cherry blossom trees set against a watercolor painting of mountains, showing off the beautiful hand drawn, traditional Japanese style of art used to make this game.

This is a full page illustration from a magazine that features Amaterasu, the main character of Okami. She is shown in a very dynamic position on top of a cliff with golden red flames radiating out from her body. In the foreground of this picture are falling pink cherry blossom trees set against a watercolor painting of mountains, showing off the beautiful hand drawn, traditional Japanese style of art used to make this game.

Game Informer Issue 156 (April 2006) | Pages 30-31
Source: archive.org/details/game...

#Okami #CloverStudios #Capcom #GameInformer #GamingHistory #RetroGaming #ArtInGames #PS2
#Archive

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Preview
We May Be Seeing the Final Wave of Human-Built Games Arnie Jorgensen Discusses AI’s Impact on Creativity | Fix Gaming Channel Stay updated with the latest gaming stories, indie developer features, and honest reviews from Fix Gaming Channel.

Interview flashback - great creative insights here with Arnie Jorgensen from Stoic (Banner Saga) www.fixgamingchannel.com/we-may-be-se... #indiegames #indiegamedev #gamedev #artingames

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Video

Some ideas flow easily - others take a little more digging. ✨
Here’s a little timelapse of my sketches. Hopefully they’ll help spark some new ideas! 🎨

#GameDev #IndieDev #EscapeTheBabyAlarm #PuzzleGame #drawing #DevJourney #IndieGame #CreativeProcess #ArtInGames #Sketching #Inspiration

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Preview
Dreams of Another Review: Deep Philosophy, Repetitive Gameplay Dreams of Another on PS5 offers stunning visuals and soulful ideas, but its repetition and preachy tone make this artistic experiment feel lost in its own dream.

#DreamsOfAnother #PS5Review #PlayStation5 #GameReview #IndieGames #StoryDriven #GamingCommunity #QGames #ArtInGames #GeekGasmReviews

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Preview
Sea of Remnants Trailer Is Unusual—in the Best Way - Geeky KOOL The newly released trailer for the upcoming 2026 indie Steam game, Sea of Remnants, is a captivating blend of artistic visuals, experimental game design, and atmospheric music. This surreal game

Sea of Remnants Trailer Is Unusual—in the Best Way

www.geekykool.com/sea-of-remna...

#SeaOfRemnants
#IndieGame
#SteamGames
#GameTrailer
#SurrealGaming
#ArtInGames
#2026Games
#IndieDev
#GamingNews
#ExperimentalGames

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Colored LOFI or B&W edits ?
#virtualphotography #artingames

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Looks like they’ve set up a stall and are painting something unique... but there’s still space for more art 👀

✨ I want to fill that blank canvas with YOUR creativity!

#IndieDev #PixelArt #HighSchoolHills #GameDev #IndieGame #2DGame #GamersOfInstagram #ArtInGames #GamedevCommunity #Unity2D

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Preview
Anima Flux Interview: Bold Art and Retro Sci-Fi Vision | Fix Gaming Channel A hand-drawn sci-fi world, retro-futuristic design, and a deeper look at the visual storytelling behind Anima Flux.

🎨 From our Art in Games series:
Anima Flux uses hand-drawn visuals and retro sci-fi aesthetics to deliver a gritty, story-driven experience.
We spoke to the team about the game’s visual identity.
🔗 fixgamingchannel.com/anima-flux-interview-art-style
#AnimaFlux #IndieDev #2DArt #FixGaming #ArtInGames

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The “Flying Waters” level draws on Monet’s water lilies - gravity and reality blur in this dreamscape. Will you find your way?
#ClairObscur #Expedition33 #ArtInGames #Monet #gaming #Dreamscape

Apple: tinyurl.com/yfy8m9s4
Spotify: tinyurl.com/4v82pn56

My review:
somanygames.co.uk/review/exped...

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Art Nouveau’s flowing curves and floral motifs inspired Lumière’s architecture. Explore every corner for hidden beauty and design secrets!
@expedition33.bsky.social @sandfallgames.bsky.social #IndieGames #ArtinGames #ClairObscur #Expedition33 #gaming #RPG

somanygames.co.uk/review/exped...

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Preview
Clair Obscur: Expedition 33 | So Many Games Lead the members of Expedition 33 on their quest to destroy the Paintress so that she can never paint death again. Explore a world of wonders inspired by Belle Époque France and battle unique enemies ...

Chiaroscuro—the art of light and dark—shapes the game’s visuals and themes. Notice how every scene plays with shadow and illumination. How does it affect your choices?

@sandfallgames.bsky.social #RPG @expedition33.bsky.social #IndieGames #ArtInGames #gaming

somanygames.co.uk/review/exped...

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The glowing mountain in the distance? It’s visible from almost every point in the game, serving as a constant, silent guide for players—no map or compass needed. #JourneyTrivia #ArtInGames #LevelDesign #VisualStorytelling #IndieGames

Listen:
Apple: bit.ly/4kpxqFv
Spotify: spoti.fi/4dy0vf8

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Cinematic virtual photography, Kurosawa style, Assassin's Creed Shadows, Ubisoft, GeForce Now

Cinematic virtual photography, Kurosawa style, Assassin's Creed Shadows, Ubisoft, GeForce Now

Ce plan figé en noir et blanc depuis #AssassinsCreed Shadows sur #GeForceNow capte l'intensité dramatique d'un duel silencieux à venir.

#VirtualPhotography #AssassinsCreedShadows #GeForceNow #Ubisoft #ArtInGames #InGamePhotography #NoirAesthetic #RainScene #JapaneseSamurai #Photomode #CloudGaming

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🔥 Meet our Fire Golem, ready to ignite the battlefield! This card embodies the wild spirit of Elemental Clash—fast-paced and fiercely competitive.

#elementalclash #cardgame #IndieGameArt #CardGameReveal #ConceptArt #IndieDev #GameDesign #ArtInGames #CardGameCommunity #IndieGameShowcase #GameArt

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🌟 Concept Art! 🌟

Check out this behind-the-scenes video where I draw various swamp trees in Krita. Your feedback and thoughts are always welcome!

#GameDevelopment #ConceptArt #Krita #IndieGames #ArtInGames

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🎮 Hello, gaming enthusiasts! 🎮
Welcome to my official Bluesky account! I am a passionate game developer from Latvia, and here you can follow my journey as I create visually stunning games in @godotengine.org 🌟

#GameDevelopment #IndieGames #ArtInGames #BehindTheScenes #Godotengine

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Want to break into the world of AAA game art? 🎨

Join us for a chat with Del Walker, 3D Character Artist with 14 years of experience!

🗓️ When? Tuesday, November 26, from 17:00 - 18:00 GMT
📍 Where? lnkd.in/emYNmD3A

#3DCharacterArt #3DSculpting #GameDesign #GameDev #ArtInGames @delwalker.bsky.social

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