Working on integrating the glitch vids I've been making into #Clarum, my VR dream sim.
#vr #indiegame
I finally got inverse kinematics working properly on #Clarum, my VR dream simulator. Here my horrible fireman monster is walking ON THE GROUND, not floating above it or with his feet glitching below it. 3D is hard. #madewithunity #vr
So how's my weird little VR dream simulator #Clarum coming along? Well, for starters, I have a virtual body working for the player. Yay, hands, feet, the whole nine yards! The walk cycle is pretty weird procedural junk, though, so I will have to work on that.
Hey everyone, go check out an early demo of my VR dream sim, #Clarum, on itchio since it's a mega ultra free day on itch.
Playing through a bunch of indie games in the Bundle for Racial Justice and Equality from last summer has really put into perspective that #Clarum, my small little game is actually enormous for something mainly made by one person.
I've been keeping a dream journal for the entire time I've been making #Clarum, my VR dream sim. I am consistently having dreams where I think, "Is this real? This can't be real." Like, that is so cliché, me. I can't possibly put that into the game.
On my VR dream sim #Clarum, I've been having an issue where going underwater inevitably leads to crappy framerate even if I turned off the water code and made it so you just have a color filter on. Someone posted about fixing a memory leak in #Unity by starting a new project.
I've been work on some neat effects oin #Clarum, my VR dream sim. When in a nightmare, a shadow of a monster you can never see or escape is with you at all times. #gamedev #indiedev #indiegamedev #vr #vrdev #virtualreality #madewithunity #unity3d
Some things I've been up to lately! A thread! One: I've been working on a VR dream simulator with AI-generative and human-composed music named #Clarum for over a year now! Here's a video of it in action:
Any 3D modelers looking for gigs? I want to pay someone to create a few low poly models for me to use in my VR dream sim, #Clarum. #3dmodelers #3dmodellers #3dmodelling #3dmodeling #gigs #freelance #freelancegigs
I've been using Blender to decimate & modify 3D models so they have less vertices and triangles in order to improve performance in #Clarum, my VR dream sim. The current version, 2.82, has a revamped UI. The old Blender UI was absolute nightmare. The least intuitive software ever.
Hi #vr people! I'd like some opinions on UI. For my VR dream sim #Clarum, I've been trying to avoid the type of intrusive HUD-style UI overlay you often see in video games because it's very distracting in VR and feels somewhat unnatural. Right now, I'm building off VRTK. 1/
I've been thinking about how to describe the mood of my VR dream sim, #Clarum, and the best way to describe it is lonely and sad in a strange way. The thing that draws me to surreal art is not a "whoa that's weird it's like drugggssss" thing, it's more like bittersweet weirdness.
So I know, I feature creep, but I had an incredible idea for #Clarum, my VR dream sim. I was thinking of making a long staircase or something and each step you take, I adjust the color grading so everything just changes colors over and over. Though I worry about photosensitives.
I'm thinking about making a mini retro demake of my VR dream sim #Clarum as a little bonus feature when I finally release this (hopefully by the end of the year fingers crossed no promises). What format should I make the demake?
Finally have snow working properly in #Clarum, my VR dream simulator. I can turn it on an off at will and it's independent of the falling snow particles. Pretty happy with how it came out. #gamedev #indiedev #indiegamedev #vr #vrdev #virtualreality #madewithunity #unity3d
I'm feeling kinda sick but have some brand new pictures from #Clarum, my VR dream sim! #gamedev #indiedev #indiegamedev #vr #vrdev #virtualreality #madewithunity #unity3d
Goals for 2020: Get my VIC-20 working properly, fix more C64s and sell them, finish my VR dream sim #Clarum, try going regularly to martial arts classes again (I think I will try karate or judo), sell a bunch of stuff I don't need like my spare TurboGrafx-16.
Messing with ColorFilter in ColorGrading for my #VR dream sim, #Clarum. Unity pro-tip: You can't just put a value for a color in, you need to make a public color in the c# script and also add this line of code before the public color:
[ColorUsage(true, true)]
Procedurally generate me, baby! Another computer generated problem in my VR dream sim, #Clarum. #gamedev #indiedev #indiegamedev #vr #vrdev #virtualreality #madewithunity #unity3d
I made this. This is #Clarum, my VR dream sim. #gamedev #indiedev #indiegamedev #vr #vrdev #virtualreality #madewithunity #unity3d
Got color grading working the way I want in my #VR dream sim, #Clarum. This is less computationally expensive than bloom and still makes things feel surreal and strange, which is exactly what I need. #madewithunity #unity3d #unitydev #vrdev #virtualreality #gamedev #indiegamedev
Pretty solid list of my primary influences in making video games going back to working on an never released AI-chat bot based infiltration game in the 2000s to my current VR project #Clarum, a dream sim with lots of LSD, Xanadu, Shenmue, and even some ZZT in its DNA.
Successfully got the Nintendo Power Pad working with my VR dream sim, #Clarum. You can now walk in place on the pad and you will walk forward in VR. #vr #vrdev #gamedev #unity3d #madewithunity
I have once again created accidental horror in my #VR dream simulator, Clarum.
#clarum #unitydev #gamedev #vrdev #unity3d #VirtualReality #virtualrealitydev
A little update on my VR dream sim #Clarum: I'm splitting up complex terrains that are a big much for VR performance even on a pretty high end system. I've also got my water rising effect going perfectly. #VR #VRDev #GameDev #Unity3D #MadeWithUnity
I've been making progress on my VR dreamsim, #Clarum. I've gotten to the point where the dissolving set pieces in and out on the fly works, the generative music with @melodrivemusic works, and some psychedelic FX work. #gamedev #vrdev #virtualrealitydev #unitydev #madewithunity