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Save 25% on Dino Slug on Steam Dive into an action-packed, hand-drawn top-down shooter. Explore a dark jungle and fight the lurking soldiers of a totalitarian regime and, of course: dinos! Numerous weapons, grenades, and items make...

Happy Release Day to us! :)
Get DINO SLUG now. Looking forward to your feedback (and Steam reviews, those always help a lot! ^^)

store.steampowered.com/app/4049000/...

#dinoslug #indiegame #indiegames #gamedev #indiegamedev #devdiary #devlog #new #outnow #steam #pcgame

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Why did Blazorise 2.0 include breaking changes? ๐Ÿค”

Because major releases are the right moment to improve the foundations โ€” and 2.0 was our opportunity to fix things properly, not patch around them!

1/5

#blazor #csharp #devs #devdiary #components

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๐ŸŒฌ๏ธ DEV DIARY | #VIVID | #12 โ€“ Bringing Wind to Life ๐Ÿƒ

Our new wind system uses dynamic "wind zones" reacting to events like storms โ€“ making every leaf move differently. ๐Ÿ‚

Read the full post & wishlist on Steam:
๐Ÿ‘‰ linktr.ee/teamnavagames

#TeamNavaGames #IndieDev #DevDiary

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Recently, my #DevDiary about #ZarazJade has appeared less regularly, so Iโ€™ll try to post more consistently.

Today working on line details and elaborating on the old code with #Claude. Iโ€™m working in one dir with backend, frontend, and legacy all at the same time.

#BuildInPublic

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Can someone help me understand plz ? ๐Ÿฅน

#Gamedev #DevDiary #Steam #Gamemarketing #Megagum

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Black and white logo of indie dev Angry Potatoes with a red sign saying Release Update

Black and white logo of indie dev Angry Potatoes with a red sign saying Release Update

Important notice: due to some technical issues we have to postpone the release of Attack of the Synthbugs! We will keep you up to date via our social media!
Sorry for the inconvenience.
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#devdiary #gamedev #godot #indiegame #indiedev

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Preview
All Quiet in the Trenches - Dev Diary #031 - Diseases and Complications - Steam News For the upcoming Hospital Update 0.11, we have completely overhauled the hospital system. Previously, if a wound exceeded a specific intensity, the soldier was sent to the field hospital. There, vario...

In our latest #devdiary, we take a closer look at the core system of the upcoming Hospital Update: diseases and medical complications.

store.steampowered.com/news/app/863...

#indiegame

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Diary #71 โ€“ Yet More Games Iโ€™ve Played (Part 3) โ€“ Lunar Chippy Games

Quick Iron Village Update:
1. It's 35% off for the Steam Spring Sale! And on Itch! And for the first time, 30% off on Google Play!
2. I finished up the dev diary series on games I played last year: lunarchippy.games/2026/03/20/d...
#gamedev #indiedev #indiegamedev #devdiary #citybuilder #pixelart

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Hello guys ! Here is our #6 DevDiary :)
From a lifeless modelโ€ฆ to a living character โšก

Hereโ€™s how Uja comes to life:
Model โ†’ Rig โ†’ Lookdev โ†’ Animation

From silhouette to motion, every step matters.

๐Ÿ‘‰ Wishlist MegaGum: https://linktr.ee/megagum.game

#gamedev #indiedev #UE5 #devdiary #MegaGum

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Black and white Attack of the Synthbugs artwork and a notice saying that it is releasing in three days

Black and white Attack of the Synthbugs artwork and a notice saying that it is releasing in three days

Excitement level 1000!!! Only three days left until the Synthbugs are coming! Check link in bio.
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#godot #indiedev #indiegame #devdiary #videogames

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Itch io page of the game Attack of the Synthbugs with a big red sign saying the game releases in seven days

Itch io page of the game Attack of the Synthbugs with a big red sign saying the game releases in seven days

Alerta! Only one week left till the Synthbugs attack! Prepare and add it to your collection now! Link in bio.
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#devdiary #godot #indiegame #retrogaming #indiedev

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Itch io page of the game Attack of the Synthbugs with an overlay saying it will release on March 23rd 2026

Itch io page of the game Attack of the Synthbugs with an overlay saying it will release on March 23rd 2026

Exciting news today! Attack of the Synthbugs will release on March 23rd 2026 via itchio. You can already add the game to your collection.

angry-potatoes.itch.io/attack-of-th...

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#godot #indiegame #indiedev #devdiary #releasedate

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Meet Totoโ€™s first potential allies โ€” the Munchkins, in our new Dev Diary #004: Munchkin Country๐Ÿ’Ž

In our new devlog, weโ€™ll introduce you the mountain Munchkins โ€” the residents of a small settlement at the foot of the cliffs.๐ŸŒฟ

๐Ÿ› Read here: store.steampowered.com/news/app/372...

#GameDev #devdiary

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It still impresses me: a long, detailed prompt with described tech (and even server) requirements, and I have a ready promo page for the project. ๐ŸŽ‰

Whatโ€™s next? Today I got up to 50% of the #ZarazJade refactor. ๐Ÿš€

I still have so much ahead of me. ๐Ÿ’ช

#BuildInPublic #DevDiary

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These visuals define everything to come:
the factory, the levels, the atmosphere, and the tone of MegaGum.
This is where the world of MegaGum begins to take shape.

#devdiary #devlog #nzone #gamedevs

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๐Ÿฌ Dev Diary #1

What if the key to a great game wasnโ€™t just how it playsโ€ฆbut how it looks at first sight?

๐Ÿ‘‡ Thread
#devdiary #devlog #nzone #gamedevs

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Dear #DevDiary,

I was hoping to see my mighty stick ingame today, but turns out it's more work I anticipated.

Got pretty good foundation, data driven entity registry and model loading pretty far, but wiring it all together and to render loop takes time and my brain is melted.

#GameDev #IndieDev

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Hiring real humans for vocal work is paramount to us. Meet some of the #deathcore vocalists behind Kristala's Cursed bosses in our newest Kristala Dev Diary.

๐Ÿค˜ youtu.be/Bkwk5PShGOk

#devdiary #gamedev #extremevocals #indiedev #selfpromosaturday

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What in the world is going on in here?

#IndieDev #GameDev #DevDiary #BuildInPublic

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Somehow this feels so cool.

I don't dare to show you the other window I made though, the layout management is still... BAD ๐Ÿ˜‚

Windows are schema based, server sends the content and client renders.

#IndieDev #GameDev #DevDiary

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An image of some promotional flyers for the videogame Attack of the Synthbugs on a white table

An image of some promotional flyers for the videogame Attack of the Synthbugs on a white table

We are ready for @ggbavaria.bsky.social and so is our promo stuff! If you want a flyer and you are in Munich tomorrow, feel free to DM.

#indiegame #ggbavaria #mรผnchen #indiedev #indie #godot #devdiary

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Hello friends! ๐Ÿ‘‹
Weโ€™ve decided to do regular devlogs on Steam.

First up: a behind-the-scenes look at how we created our lovable pup, Toto.

Read the full post at the link above, and check back for updates!๐Ÿพ
store.steampowered.com/news/app/372...

#GameDev #devdiary #totosjourney

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Dear #DevDiary,

Haven't logged in a while, but there's progress. Not sure what happened with the video (tried few times), real FPS was quite fine.

Anyway. I've got:
- player / inventory persistence
- items (placeholders)
- day/night cycle

All PoC, but there.

#IndieDev #GameDev #VoxelEngine

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Preview
Whispers of the Eyeless - Explore the dark fantasy world of Whispers of the Eyeless - Steam News our very first Video Dev Diary

Explore the dark fantasy world of #WhispersoftheEyeless! ๐ŸŽฎ Check out the first #DevDiary where the Lead Creator takes you behind the scenes of this captivating debut title.

๐ŸŽฌ www.youtube.com/watch

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Dev-Diary: 119 โ€“ Silver Stitch

#DevDiary 119 is out! I talk about my recent work with 'Flash Archiving' and some of the big updates to #ManagementInSpace! ^^

www.silver-stitch.com/2026/03/dev-...

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๐Ÿ› ๏ธ #DevDiary | #VIVID | Part 11 ๐ŸŽฎ

Finally, weโ€™re sharing our early UI concept โ€“ our โ€œnorth starโ€ to keep our team aligned. First public glimpse includes the Rose as our highest-difficulty plant. ๐ŸŒน

Find the full Dev Diary on our main channels:
๐Ÿ‘‰ linktr.ee/teamnavagames

#TeamNavaGames #IndieDev

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Dear #DevDiary

I accidentally down under.

#IndieDev #GameDev #VoxelEngine

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Dear #DevDiary

Yesterday I got the CPU -> GPU light model working. It's still very basic, but it works.

Today I made the server tick. It used to be "client request ticks" in the initial version, but now I have actual running server time. Yay!

#IndieDev #GameDev #VoxelEngine

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๐Ÿ•ฐ๏ธ I miss the old days sometimes

There was something romantic about discovering solutions yourself. Hours deep in documentation, #StackOverflow, trial and error until breakthrough.

Now? Ask #AI, get an answer immediately.

Anyone else feel this? ๐Ÿ’”
#BuildInPublic #DevDiary #iOS

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Meet the #deathcore vocalists bringing Kristala bosses Lophi, Hiratrola, and Sephael to life. Learn how we turn raw vocals into completed in-game sounds in our newest Dev Diary ๐Ÿ”ฅ

#kristala #devdiary #metal #extremevocals #indiedev #selfpromosaturday

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