Learn how FFmpeg uses Vulkan Compute shaders to accelerate professional codec workflows — FFv1, ProRes, ProRes RAW, APV and more — on any Vulkan-capable GPU, with no fixed-function hardware required.
Learn more: www.khronos.org/blog/video-e...
#Vulkan #FFmpeg #GPUCompute #ProRes #FFv1 #APV #VC2
Video Encoding and Decoding with Vulkan Compute Shaders in FFmpeg
New blog: how FFmpeg uses Vulkan Compute shaders to accelerate professional codec workflows — FFv1, ProRes, ProRes RAW, APV and more — on any Vulkan-capable GPU, with no fixed-function hardware required.
Fully GPU-resident, no CPU hand-offs, and portable […]
[Original post on fosstodon.org]
Ever wondered how FFmpeg can use Vulkan Compute Shaders for video? Dive into accelerated encoding & decoding - #FFV1 included!
We’re integrating this feature in #RAWcooked, thanks to its sponsors for backing this tech journey.
🔗 Full story: www.khronos.org/blog/video-e...
Hazard and heritage session at #JTS2026. I'm speaking about calculating avoided carbon dioxide equivalent emissions by adopting #FFV1 lossless compression.
#environmentalimpact #kgco2e
View from panel seats on stage.
Heading off on holiday, and leaving lovely open-source software to work through a mountain of DPX preservation. Thank you contributors to #RAWcooked #FFmpeg #FFV1 #Matroska @matroska.bsky.social 🎞️💛
#RAWcooked soon with a #FFV1 GPU-based encoder and decoder. Over the past few months, we’ve been collaborating on adding a GPU-based encoder and decoder for lossless #FFV1 video to #FFmpeg.
More at www.linkedin.com/feed/update/...