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PEOPLE:
- Takaya Imamura, age 58. Object artist for A Link to the Past, Art Director of Majora’s Mask.

QUOTE: 
Q: Do you remember what it was that made you want to leave Nintendo? You’d been there for many years, but it’s a dream for many to work there.

Imamura: It’s actually pretty simple. I quit when I was 55. This is the same for anybody, but life is short. We’ve only got a number of years on this earth and there’s a limit to the amount of things you can do with that time. 

I was kind of mulling over that and at the same time I got an invitation from the university to come and teach and I thought, “Whoa, this is an opportunity to change things.”

PEOPLE: - Takaya Imamura, age 58. Object artist for A Link to the Past, Art Director of Majora’s Mask. QUOTE: Q: Do you remember what it was that made you want to leave Nintendo? You’d been there for many years, but it’s a dream for many to work there. Imamura: It’s actually pretty simple. I quit when I was 55. This is the same for anybody, but life is short. We’ve only got a number of years on this earth and there’s a limit to the amount of things you can do with that time. I was kind of mulling over that and at the same time I got an invitation from the university to come and teach and I thought, “Whoa, this is an opportunity to change things.”

Imamura on why he left Nintendo, 2025.

Source: Nintendo Life

#ImamuraQuote

www.hyruleinterviews.com/19b41fe961fd...

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PEOPLE:
- Takaya Imamura, age 55. Majora’s Mask Art Director. Designer of Majora’s Mask, the Moon, and Tingle.

QUOTE: 
Imamura: We had to develop Majora’s Mask in just one year, so it was a very short development window. 

When I saw a prototype of the game, I thought it looked too similar to Ocarina of Time, so it became my task to change the look of the game over a short period.

PEOPLE: - Takaya Imamura, age 55. Majora’s Mask Art Director. Designer of Majora’s Mask, the Moon, and Tingle. QUOTE: Imamura: We had to develop Majora’s Mask in just one year, so it was a very short development window. When I saw a prototype of the game, I thought it looked too similar to Ocarina of Time, so it became my task to change the look of the game over a short period.

#Linktober 28: Mask

Imamura on his task as Majora's Mask art director, 2021.

Source: IGN

#Zelda
#MajorasMaskQuote
#ImamuraQuote

www.notion.so/52576cb68c30...

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PEOPLE:
- Takaya Imamura, age 58. Art director of Majora’s Mask, artist and boss designer for A Link to the Past.

QUOTE: 
Q: What do you love about working outside of Nintendo and how is developing [Omega 6] different now for you?

Imamura: Now I enjoy it. I’m happy.

PEOPLE: - Takaya Imamura, age 58. Art director of Majora’s Mask, artist and boss designer for A Link to the Past. QUOTE: Q: What do you love about working outside of Nintendo and how is developing [Omega 6] different now for you? Imamura: Now I enjoy it. I’m happy.

Imamura on what's different about developing a game outside of Nintendo, 2025.

Source: Nintendo Life

#OMEGA6TheTriangleStarsQuote
#ImamuraQuote

www.notion.so/19b41fe961fd...

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PEOPLE:
- Takaya Imamura, age 58. Art Director of Majora’s Mask, Artist in A Link to the Past. Designed the casts of Star Fox and F-Zero.
- Aya Kyogoku, age 43. Writer for Twilight Princess and Four Sword Adventures. Director or Producer of most Animal Crossing titles.
- Shigeru Miyamoto, age 72. Producer or General Producer of all the games mentioned here.

QUOTE: 
"Imamura: For the first six months or so after leaving Nintendo, I kept dreaming I was still going to work. I’d start developing a game and then I’d wake up and go, ‘Oh, oh. Okay that’s weird.’

I actually met with Shigeru Miyamoto once after I left and I said, ‘Hey, long time no see!’ But I actually didn’t feel like that was true since I was seeing him in my dreams all the time. He got a good laugh out of that.

Q: You were at Nintendo for such a long time, so were you pretty close with a lot of your colleagues?

Yeah, I still keep in contact with all of them. For example, the director of Animal Crossing, Aya Kyogoku, is coming out to see me teach in the classroom in October."

PEOPLE: - Takaya Imamura, age 58. Art Director of Majora’s Mask, Artist in A Link to the Past. Designed the casts of Star Fox and F-Zero. - Aya Kyogoku, age 43. Writer for Twilight Princess and Four Sword Adventures. Director or Producer of most Animal Crossing titles. - Shigeru Miyamoto, age 72. Producer or General Producer of all the games mentioned here. QUOTE: "Imamura: For the first six months or so after leaving Nintendo, I kept dreaming I was still going to work. I’d start developing a game and then I’d wake up and go, ‘Oh, oh. Okay that’s weird.’ I actually met with Shigeru Miyamoto once after I left and I said, ‘Hey, long time no see!’ But I actually didn’t feel like that was true since I was seeing him in my dreams all the time. He got a good laugh out of that. Q: You were at Nintendo for such a long time, so were you pretty close with a lot of your colleagues? Yeah, I still keep in contact with all of them. For example, the director of Animal Crossing, Aya Kyogoku, is coming out to see me teach in the classroom in October."

Imamura on keeping up with his old colleagues, 2025.

Source: Nintendo Life

#ImamuraQuote, #KyogokuQuote, #MiyamotoQuote

www.notion.so/19b41fe961fd...

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PEOPLE:
- Kazuaki Morita, age 45. Programmer on Ocarina of Time.
- Yoshiki Haruhana, age 41. Ocarina of Time Character Artist.
- Satoru Iwata, age 51. President of Nintendo.

QUOTE: 
"Morita: I also worked on the fishing minigame [for Ocarina].

Aonuma: You didn't just do the programming, but you also wrote the script for the Pond Owner. ...

Haruhana: … Morita-san made lots of requests regarding that character's face and movements. He requested specific movements … and even drew a rough sketch of how his face should look.

Iwata: Did you make so many requests because that character was modeled after someone real?

Morita: Yes, that's right! [laughs] I like fishing and I'm from an area near Neyagawa in Osaka, and there's a fishing store I used to go to in that neighborhood. My model was the shopkeeper there."

PEOPLE: - Kazuaki Morita, age 45. Programmer on Ocarina of Time. - Yoshiki Haruhana, age 41. Ocarina of Time Character Artist. - Satoru Iwata, age 51. President of Nintendo. QUOTE: "Morita: I also worked on the fishing minigame [for Ocarina]. Aonuma: You didn't just do the programming, but you also wrote the script for the Pond Owner. ... Haruhana: … Morita-san made lots of requests regarding that character's face and movements. He requested specific movements … and even drew a rough sketch of how his face should look. Iwata: Did you make so many requests because that character was modeled after someone real? Morita: Yes, that's right! [laughs] I like fishing and I'm from an area near Neyagawa in Osaka, and there's a fishing store I used to go to in that neighborhood. My model was the shopkeeper there."

PEOPLE:
- Takaya Imamura, age 58. Art Director of Majora’s Mask. Designer of tingle, the titular Majora’s Mask, and the Moon.

QUOTE: 
"Q: So I know you’re very famous for creating Tingle - was there anything specific that really inspired you to make him?

Imamura: The background and the lore of the character was decided beforehand and I was only responsible for the visuals. Basically, I found a guy on the team and drew a caricature and there was Tingle!"

PEOPLE: - Takaya Imamura, age 58. Art Director of Majora’s Mask. Designer of tingle, the titular Majora’s Mask, and the Moon. QUOTE: "Q: So I know you’re very famous for creating Tingle - was there anything specific that really inspired you to make him? Imamura: The background and the lore of the character was decided beforehand and I was only responsible for the visuals. Basically, I found a guy on the team and drew a caricature and there was Tingle!"

PEOPLE:
- Yoshiki Haruhana, age 28. Ocarina of Time Character Designer.
- Mitsuhiro Takano, age 31. Ocarina of Time Project Coordinator.

QUOTE: 
"Haruhana: There are more than 60 characters in Ocarina of Time! One character takes about 2-3 days to make, so our schedule is always uncertain. We just have to go from one to the next.

Fellow staff-member Takano once told me, ‘All the people you make turn out to be freaks.’ I never intend to do that! My response is always ‘Oh, is that so?’ [laughs] For example, Dampe the gravekeeper is a hunchback, right?

In Kakariko Village, there’s a guy sitting by himself on top of a house. It was also never my intention to make a character similar to myself, but afterwards 5 people said to me ‘Hey, that’s you!’"

PEOPLE: - Yoshiki Haruhana, age 28. Ocarina of Time Character Designer. - Mitsuhiro Takano, age 31. Ocarina of Time Project Coordinator. QUOTE: "Haruhana: There are more than 60 characters in Ocarina of Time! One character takes about 2-3 days to make, so our schedule is always uncertain. We just have to go from one to the next. Fellow staff-member Takano once told me, ‘All the people you make turn out to be freaks.’ I never intend to do that! My response is always ‘Oh, is that so?’ [laughs] For example, Dampe the gravekeeper is a hunchback, right? In Kakariko Village, there’s a guy sitting by himself on top of a house. It was also never my intention to make a character similar to myself, but afterwards 5 people said to me ‘Hey, that’s you!’"

Quotes on the real-life counterparts of some quirky characters

Via GlitterBerri's Game Translations (1998), Iwata Asks (2011), and Nintendo Life (2025)

#Zelda
#OcarinaOfTimeQuote, #MajorasMaskQuote
#MoritaQuote, #HaruhanaQuote, #ImamuraQuote, #TakanoQuote

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PEOPLE:
- Takaya Imamura, age 55. Art Director for Majora’s Mask.

Designed Majora’s Mask, Tingle, the bosses in A Link to the Past, and the cast of the F-Zero and Star Fox franchises..

QUOTE: 
"Imamura: Historically, Nintendo was a relatively small company, so when working there it never felt like we were being watched by the whole world. It felt like working at an energetic local company."

PEOPLE: - Takaya Imamura, age 55. Art Director for Majora’s Mask. Designed Majora’s Mask, Tingle, the bosses in A Link to the Past, and the cast of the F-Zero and Star Fox franchises.. QUOTE: "Imamura: Historically, Nintendo was a relatively small company, so when working there it never felt like we were being watched by the whole world. It felt like working at an energetic local company."

Imamura on how it didn't feel like the eyes of the world were on them, 2021.

Source: IGN

#ImamuraQuote

www.notion.so/52576cb68c30...

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PEOPLE:
- Takaya Imamura, age 58. Art Director of Majora’s Mask. Designer of the mask and the moon.

QUOTE: 
"Imamura: The 'Majora' in Majora's Mask is a mix of 'Imamura' and 'Jumanji.' Really."

PEOPLE: - Takaya Imamura, age 58. Art Director of Majora’s Mask. Designer of the mask and the moon. QUOTE: "Imamura: The 'Majora' in Majora's Mask is a mix of 'Imamura' and 'Jumanji.' Really."

Linktober #20: Mask

Imamura on where the name “Majora” comes from, 2024.
Source: Zelda Dungeon

#Zelda
#MajorasMaskQuote
#ImamuraQuote
#Linktober

www.notion.so/d74b83ea9eba...

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PEOPLE:
- Takaya Imamura, age 58. Art Director of Majora’s Mask. Designer of the mask and the moon.

QUOTE: 
"Imamura: The 'Majora' in Majora's Mask is a mix of 'Imamura' and 'Jumanji.' Really."

PEOPLE: - Takaya Imamura, age 58. Art Director of Majora’s Mask. Designer of the mask and the moon. QUOTE: "Imamura: The 'Majora' in Majora's Mask is a mix of 'Imamura' and 'Jumanji.' Really."

Imamura on where the name “Majora” comes from, 2024.

Source: Zelda Dungeon

#Zelda
#Majora'sMaskQuote
#ImamuraQuote

www.notion.so/d74b83ea9eba...

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People in quote: 
-Takaya Imamura, age 55. Object Designer on A Link to the Past. 

Quote: "Imamura: I designed all the bosses [in A Link to the Past] except for the last one and one other. It was not just the art; I also designed the mechanics together with one of the programmers. For some bosses, we came up with the mechanics just with the two of us, while for others we first received instructions from planners on what kind of enemy they wanted.

I also designed the game’s [Japanese] title logo and dungeon maps. Designing dungeon maps is a harsh job, as the dungeons consist of multiple floors and their structure kept changing over the course of development."

People in quote: -Takaya Imamura, age 55. Object Designer on A Link to the Past. Quote: "Imamura: I designed all the bosses [in A Link to the Past] except for the last one and one other. It was not just the art; I also designed the mechanics together with one of the programmers. For some bosses, we came up with the mechanics just with the two of us, while for others we first received instructions from planners on what kind of enemy they wanted. I also designed the game’s [Japanese] title logo and dungeon maps. Designing dungeon maps is a harsh job, as the dungeons consist of multiple floors and their structure kept changing over the course of development."

Linktober Day 18: Boss
Imamura on his contributions to A Link to the Past.

Via IGN, 2021.

#Zelda
#ALinkToThePastQuote
#ImamuraQuote
#Linktober

hyruleinterviews.notion.site/The-Man-Who-...

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