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PEOPLE:
- Mitsuhiro Takano, age 35. Script & Event Planner for The Wind Waker.
- Eiji Aonuma, age 39. Game Director of The Wind Waker.

QUOTE: 
Takano: I had people complain to me that when Tetra becomes Princess Zelda, her tone suddenly changes, but it’s not any different. I think they get that impression because her appearance and facial expressions are totally different.

Aonuma: Hearing about her destiny leaves her bewildered, so it’s only natural for people’s impression of her tone to change. I bet every player has their own ‘voice’ for Tetra inside their heads.

PEOPLE: - Mitsuhiro Takano, age 35. Script & Event Planner for The Wind Waker. - Eiji Aonuma, age 39. Game Director of The Wind Waker. QUOTE: Takano: I had people complain to me that when Tetra becomes Princess Zelda, her tone suddenly changes, but it’s not any different. I think they get that impression because her appearance and facial expressions are totally different. Aonuma: Hearing about her destiny leaves her bewildered, so it’s only natural for people’s impression of her tone to change. I bet every player has their own ‘voice’ for Tetra inside their heads.

Takano & Aonuma on Tetra's personality change in The Wind Waker, 2002.

Source: GlitterBerri's Game Translations

#Zelda
#TheWindWakerQuote
#TakanoQuote, #AonumaQuote

www.notion.so/1322f2cbb9cf...

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PEOPLE:
- Kazuaki Morita, age 45. Programmer on Ocarina of Time.
- Yoshiki Haruhana, age 41. Ocarina of Time Character Artist.
- Satoru Iwata, age 51. President of Nintendo.

QUOTE: 
"Morita: I also worked on the fishing minigame [for Ocarina].

Aonuma: You didn't just do the programming, but you also wrote the script for the Pond Owner. ...

Haruhana: … Morita-san made lots of requests regarding that character's face and movements. He requested specific movements … and even drew a rough sketch of how his face should look.

Iwata: Did you make so many requests because that character was modeled after someone real?

Morita: Yes, that's right! [laughs] I like fishing and I'm from an area near Neyagawa in Osaka, and there's a fishing store I used to go to in that neighborhood. My model was the shopkeeper there."

PEOPLE: - Kazuaki Morita, age 45. Programmer on Ocarina of Time. - Yoshiki Haruhana, age 41. Ocarina of Time Character Artist. - Satoru Iwata, age 51. President of Nintendo. QUOTE: "Morita: I also worked on the fishing minigame [for Ocarina]. Aonuma: You didn't just do the programming, but you also wrote the script for the Pond Owner. ... Haruhana: … Morita-san made lots of requests regarding that character's face and movements. He requested specific movements … and even drew a rough sketch of how his face should look. Iwata: Did you make so many requests because that character was modeled after someone real? Morita: Yes, that's right! [laughs] I like fishing and I'm from an area near Neyagawa in Osaka, and there's a fishing store I used to go to in that neighborhood. My model was the shopkeeper there."

PEOPLE:
- Takaya Imamura, age 58. Art Director of Majora’s Mask. Designer of tingle, the titular Majora’s Mask, and the Moon.

QUOTE: 
"Q: So I know you’re very famous for creating Tingle - was there anything specific that really inspired you to make him?

Imamura: The background and the lore of the character was decided beforehand and I was only responsible for the visuals. Basically, I found a guy on the team and drew a caricature and there was Tingle!"

PEOPLE: - Takaya Imamura, age 58. Art Director of Majora’s Mask. Designer of tingle, the titular Majora’s Mask, and the Moon. QUOTE: "Q: So I know you’re very famous for creating Tingle - was there anything specific that really inspired you to make him? Imamura: The background and the lore of the character was decided beforehand and I was only responsible for the visuals. Basically, I found a guy on the team and drew a caricature and there was Tingle!"

PEOPLE:
- Yoshiki Haruhana, age 28. Ocarina of Time Character Designer.
- Mitsuhiro Takano, age 31. Ocarina of Time Project Coordinator.

QUOTE: 
"Haruhana: There are more than 60 characters in Ocarina of Time! One character takes about 2-3 days to make, so our schedule is always uncertain. We just have to go from one to the next.

Fellow staff-member Takano once told me, ‘All the people you make turn out to be freaks.’ I never intend to do that! My response is always ‘Oh, is that so?’ [laughs] For example, Dampe the gravekeeper is a hunchback, right?

In Kakariko Village, there’s a guy sitting by himself on top of a house. It was also never my intention to make a character similar to myself, but afterwards 5 people said to me ‘Hey, that’s you!’"

PEOPLE: - Yoshiki Haruhana, age 28. Ocarina of Time Character Designer. - Mitsuhiro Takano, age 31. Ocarina of Time Project Coordinator. QUOTE: "Haruhana: There are more than 60 characters in Ocarina of Time! One character takes about 2-3 days to make, so our schedule is always uncertain. We just have to go from one to the next. Fellow staff-member Takano once told me, ‘All the people you make turn out to be freaks.’ I never intend to do that! My response is always ‘Oh, is that so?’ [laughs] For example, Dampe the gravekeeper is a hunchback, right? In Kakariko Village, there’s a guy sitting by himself on top of a house. It was also never my intention to make a character similar to myself, but afterwards 5 people said to me ‘Hey, that’s you!’"

Quotes on the real-life counterparts of some quirky characters

Via GlitterBerri's Game Translations (1998), Iwata Asks (2011), and Nintendo Life (2025)

#Zelda
#OcarinaOfTimeQuote, #MajorasMaskQuote
#MoritaQuote, #HaruhanaQuote, #ImamuraQuote, #TakanoQuote

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