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#InverseKinematics
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Now that's some proper pose 🐎

#inversekinematics #godot #IndieDevs

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実際に何をしてるのか見てみよう🌊
#HoshikawaMemo #HoshikawaStudio #HoshikawaLab
#LX-REACTS #K-LXYS #MMD #IK #inversekinematics

このダミーボーンには、同変形階層内で互いにボーン位置を漸近しあう関係にある「閉ループコンストレイント」が組まれている
互いに、さも極限をとりにいくような挙動をして、2つのボーンを相互に接続して
「異なる二つの運動系に載っている、一つのボーンの動作が遷移する様子」を、3DCGのボーン機構として再現できる機能が組まれている
あとからこのボーンに親子を登録すると、動きをマネできる💪

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New real: Inspired by #TonyStark my Robot Arm Camera. A #RaspberryPi Camera, #HiWonder xArm, and the Robotics Toolbox Python library.
https://youtube.com/shorts/8tg26bFuvpo?feature=share
#robotics #embeddedsystems #inversekinematics

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Lightweight Human-Like Inverse Kinematics Boosts Humanoid Arm Motion

Lightweight Human-Like Inverse Kinematics Boosts Humanoid Arm Motion

The HL‑IK framework cuts arm‑similarity position error by 30.6% and direction error by 35.4% versus baseline IK, overall preserving end‑effector accuracy. Read more: getnews.me/lightweight-human-like-i... #humanoidrobots #inversekinematics

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Quantum breakthrough promises real-time humanoid robot control Explore how researchers are using quantum computing to enhance the movement of robots, making them more efficient and smooth.

#enloblogs "Japan researchers harness quantum entanglement to boost robot posture control" (interestingengineering.com/innovation/q...) by Atharva Gosavi in @intengineering.bsky.social #robotics #QuantumComputing #InverseKinematics

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Some work done for the first shotgun- will show off a video of the shotgun wielding in action once I fix a couple bugs

#indiedev #gamedev #shotgun #gmo #alpha #inversekinematics #godot

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It's been a while..
Not much to show for this, a lot of other work in Unreal Engine has been brewing..
Anyway here is a spider and some WIP tutorial level art/design

Hopefully posting an elevator and/or completed art soon!
#Unity #Unity2D #SoloDev #InverseKinematics #GameAI #GameDev #idek #GameArt

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Subscribe to Lifelike Motion on Gumroad Motion capture animations that suit your exact needs.

My Gumroad page in now live!

lifelikemotion.gumroad.com

Follow Lifelike Motion for upcoming motion capture animations and great tools.

#animation #tools #motioncapture #mocap #inversekinematics #gamedev #free #script #unity #3D #IK #assetstore #asset

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Fab Fab is a digital marketplace that offers creators a single destination to discover, share, buy and sell high quality, real-time-ready game assets, environments, VFX, audio, animations, characters, plu...

My Fab page in now live!

www.fab.com/sellers/Life...

Follow Lifelike Motion for upcoming motion capture animations and great tools.

You can now use my creator code:
lifelike-motion

#animation #tools #motioncapture #mocap #inversekinematics #gamedev #free #script #unity #3D #IK #assetstore #asset

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Lifelike Motion - Asset Store Motion capture animations that suit your exact needs.

My Unity Asset Store page in now live!

assetstore.unity.com/publishers/1...

Follow Lifelike Motion for upcoming motion capture animations and great tools.

Soon launching on Fab.com

#animation #tools #motioncapture #mocap #inversekinematics #gamedev #free #script #unity #3D #IK #assetstore #asset

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IKFootPlacement is now live and available to download!

IKFootPlacement is a free C# script for Unity engine that controls the position and rotation of character’s feet, relative to the ground beneath.
#animation #inversekinematics #gamedev #free #script #unity #3D #IK #assetstore #asset

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Got inspired by some of @warfaremachine.bsky.social‬'s in-progress work to try and figure out this particular rigging setup.

Machinery ftw

#blender #3d #rigging #armature #inversekinematics #ik

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昔は画面越しに触れあえるようにしていたのですよ。関節角は逆動力学で計算してました。当時はまだ楓(三女)がいなかったw
#Live2D #Unity #inversekinematics

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The interaction loop, from Fig. 3 in the paper

The interaction loop, from Fig. 3 in the paper

The inspiration: This is typically a case of #DirectManipulation, like for instance #InverseKinematics (IK).

An IK solver estimates how to retro-engineer parameters to match a target constraint... But it requires the #derivative of constrained point position wrt. the procedural parameters. 4/8

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Experimenting with Inverse kinematics in @bevy.bsky.social 🕊️ using #rapier 🗡️ #physics

#gamedev #3d #rustlang #blender3d #ik #inversekinematics

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🎨Mark, our Technical Art Lead, has developed a solution for IK hand animations without using the full Unity animation package👀

It uses a simple script and additional animation points with extra stretching and shoulder movement.

#wip #digitalart #indiegame #gamedev #inversekinematics

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