Started construction of the village. π§±π
Filling out more of the map makes me happy. :3
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βͺPlanning the areas and how they are layed out in the overworld. πΊπ§
Soooo much space to fill and play around with. :D
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This is more of a curiosity thing:
What wall do you like more? π€
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This week was more about learning. This will be very helpful for the card minigame. ππ΄
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Refreshed again, remember to take care of yourself once in a while. β₯
Starting to make more of the content for the game itself. Look at this cute little tutorial dungeon. :3
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Time to roll the dice. π²
Got me some simple boardgame. I wonder if someone can recognise the game. Hint: It is from a classic series (the 4th one in it). π€
Also: Look at all those wonderfull programmer placeholder art. xD
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Got me some easy way to adjust some objects from within the game. Sure there are other ways but wanted to try it myself. :3
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Only wanted to make a kind of blockade but a slight modification and I can use this to create a bridge as well. This will be really usefull. :D
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*crumble crumble*
Chain reactions are just so satisfying. :D
β₯
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Rewrote some components for #IsekaiTales that don't result in something to show off so I thought why not show some old stuff: I love those SNES DKC Games so much, so one of the first things I made in Gamemaker was this. :3
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Ouch, spikes do be hurting. π’
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Made it so that faling into pits and drowning now applies to objects/enemies as well. :3
Side note: All the positivity for #IsekaiTales over the years has helped me so much in my live. I now have lost 50kg of weight over 8 month. Thanks so much <3
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In order to acquire the sword you need to go its resting place. π
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I just realised a grave sin of mine. I don't have a fishing minigame. xD So, would you rather have a top-down or a sideview for that minigame? π€ππ£
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Started working on the intro cutscene. Still early but that is the rough idea. π½π¬π
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Hope everyone arived save in this new year. I am gonna give it my all for #IsekaiTales in order to get it to release in 2026. Wish everyone good luck and stay healthy this year as well. :3
While I won't couple achievements to statistics I still think it is fun to have them and I can just add some really stupid ones. Any Ideas for some funny useless ones? xD
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Aaaaand here is the improved version. Now you can also tuck it away a bit. :3
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Broke the 50 follower milestone. From the bottom of my heart thank every sinlge one of you for showing interrest in #IsekaiTales β€β€β€
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Dungeons got some extra infos the player needs to know. Basic map is working. Now onto refining it. π§πΊπ
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Squashed some bugs ππ
Refactoring multiple Objects πβ
Upgraded Bombwalls so I can use them easier π§±π£
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Got me some new building blocks for puzzles. :3
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Starting to plan the first dungeon and for some reason I put the first draft on paper. xD πΊπβ
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I want to thank you all for the support. β€οΈ
It has been a wonderful journey so far. All this has made me happier. :3
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Was sick this week so I had not much time. But here is the improved options menu now with 100% more scrolling action.
Seems like I can't let go of menus. π€
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Upgraded some menus in #IsekaiTales and thought why not release the library it. I just love the name for it.π
github.com/Shiori-Alpen...
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The snowy season has already begun in #IsekaiTales π¨βπ¨β
Should I pause weather effects whem the menu/inventory is open? π€ To me this feels somehow wrong but maybe that is only me.
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Massively expanded the debuging tools. That's gonna be super usefull now when shifting to adding the actual game.
Also savefiles now contain actual important stuff worth keeping track. :3
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I completely rewrote my notification library Howl. Adding it to #IsekaiTales and voilΓ : Achievements can pop up. ππΎπ
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Time to step on stuff. Sometimes it hurts, so be carefull.
π¦Άπ€
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