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Gen 4: Werewolves 
Location: Moonwood Mill 
Complete aspiration: Werewolf Initiate and Cure Seeker (You might want to do one of the pack specific aspirations as well if you want more challenge and wish to play more with the pack dynamics). 
Career: unspecified 
Traits: unspecified 
Skills: Fishing IvI 10, Fitness Ivl 10 
Occult details: Become a werewolf, Find your wold family, Join a pack, Achieve Apex rank on werewolf powers Rules and other requirements: You grow up with a single mom in Moonwood Mill, not knowing you are a werewolf before transformation After transforming for the first time as a teen and being overwhelmed and scared, you decide to go search for your werewolf family.
Take the cure when you are an adult, not younger or older. Move to Oasis Springs to start over. Get ubducted by aliens and end up pregnant with an alien child.

Gen 4: Werewolves Location: Moonwood Mill Complete aspiration: Werewolf Initiate and Cure Seeker (You might want to do one of the pack specific aspirations as well if you want more challenge and wish to play more with the pack dynamics). Career: unspecified Traits: unspecified Skills: Fishing IvI 10, Fitness Ivl 10 Occult details: Become a werewolf, Find your wold family, Join a pack, Achieve Apex rank on werewolf powers Rules and other requirements: You grow up with a single mom in Moonwood Mill, not knowing you are a werewolf before transformation After transforming for the first time as a teen and being overwhelmed and scared, you decide to go search for your werewolf family. Take the cure when you are an adult, not younger or older. Move to Oasis Springs to start over. Get ubducted by aliens and end up pregnant with an alien child.

Gen 5.0: Aliens 
Locations: Oasis Springs 
Complete aspiration: Nerd brain 
Career: Scientist 
Traits: unspecified 
Skills: Logic Ivl 10, Handiness Ivl 10, Rocket Science Ivl 10
Occult details: Use each alien power at least once Rules and other requirements: You may choose to either hide behind a disguise or be an alien out in the open. Visit Sixam and get to know other aliens. Be best friends with at least 3 aliens. You may have a pertner, however, make sure this sim never has a child. Easiest option is to make the sim infertile in CAS. After completing all the goals and rules, move on with the next part of this generation: Gen 5.5 Ghosts.

Gen 5.0: Aliens Locations: Oasis Springs Complete aspiration: Nerd brain Career: Scientist Traits: unspecified Skills: Logic Ivl 10, Handiness Ivl 10, Rocket Science Ivl 10 Occult details: Use each alien power at least once Rules and other requirements: You may choose to either hide behind a disguise or be an alien out in the open. Visit Sixam and get to know other aliens. Be best friends with at least 3 aliens. You may have a pertner, however, make sure this sim never has a child. Easiest option is to make the sim infertile in CAS. After completing all the goals and rules, move on with the next part of this generation: Gen 5.5 Ghosts.

Gen 5.5: Ghosts 
Location: Ravenwood 
Complete Aspiration: Ghost Historian 
Career: Undertaker or Reaper 
Traits: Chased by Death and later Macabre
Skills: Thanatology IvI 10 
Occult details: Become a playable ghost, Haunt your house and nearby places, Achieve Transcendent Wraith rank, Choose alignment (Good/Evil) Rules and other requirements: Start this half of the generation by moving your alien sim to Ravenwood. Swap/gain the trait Chased by Death after moving in. Find/ buy a crow and provoke it until it attacks you and you pass away.
Choose to continue living as a ghost.
After you become a ghost, swap the Chased by Death -trait for Macabre.
Complete the Soul's Journey and be reborn after completing all other rules and goals. Once you are reborn, you have completed this challenge!

Gen 5.5: Ghosts Location: Ravenwood Complete Aspiration: Ghost Historian Career: Undertaker or Reaper Traits: Chased by Death and later Macabre Skills: Thanatology IvI 10 Occult details: Become a playable ghost, Haunt your house and nearby places, Achieve Transcendent Wraith rank, Choose alignment (Good/Evil) Rules and other requirements: Start this half of the generation by moving your alien sim to Ravenwood. Swap/gain the trait Chased by Death after moving in. Find/ buy a crow and provoke it until it attacks you and you pass away. Choose to continue living as a ghost. After you become a ghost, swap the Chased by Death -trait for Macabre. Complete the Soul's Journey and be reborn after completing all other rules and goals. Once you are reborn, you have completed this challenge!

Gens 4-5 (of 5)
#MCoL #magicalcircleoflife #thesims4 #thesims #occults #challenge

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Gen 1: Mermaids 
Location: Sulani
Complete aspiration: Beach life 
Career: Conservationist
Traits: Child of the Ocean 
Skills: Guitar Ivl 10, Singing IvI 10 
Occult details: Find/buy mermadic kepl and become a mermaid, Use each mermaid power at least once 
Rules and other requirements: Start with nothing to your name except an empty home lot that you build over time.
Complete the seashells collection.
Become best friends with a dolphin.
You may choose your partner/s and number of kids freely as long as you have at least one human child that will continue this challenge.

Gen 1: Mermaids Location: Sulani Complete aspiration: Beach life Career: Conservationist Traits: Child of the Ocean Skills: Guitar Ivl 10, Singing IvI 10 Occult details: Find/buy mermadic kepl and become a mermaid, Use each mermaid power at least once Rules and other requirements: Start with nothing to your name except an empty home lot that you build over time. Complete the seashells collection. Become best friends with a dolphin. You may choose your partner/s and number of kids freely as long as you have at least one human child that will continue this challenge.

Gen 2: Spellcasters
Location: Glimmerbrook
Complete aspiration: Spellcraft & Sorcery or Purveyor of Potions 
Career: unspecified 
Traits: unspecified 
Skills: Gardening Ivl 10
Occult details: Become a spellcaster, Achieve Virtuoso rank on Spellcaster rank 
Rules and other requirements:
You grow up as the human child of a mermaid and blamed the ocean's magic for not making you a mermaid.
This sets you on the path of mocing as far from the ocean as possible and into the forests of Glimmerbrook where you find your own type of magic. You ask for the Rite of Ascension and become a spellcaster apprentice. You may choose your speciality freely. Visit the magical realm for duels and the market. Get yourself a broom, a wand and a familiar of your choice.
Remember that cats and dogs can also become familiars. After completing either of the aspirations and levelling up your rank to Virtuoso, you can start a family however and how ever big you want. The only requirement is that the next heir has to be a human child.

Gen 2: Spellcasters Location: Glimmerbrook Complete aspiration: Spellcraft & Sorcery or Purveyor of Potions Career: unspecified Traits: unspecified Skills: Gardening Ivl 10 Occult details: Become a spellcaster, Achieve Virtuoso rank on Spellcaster rank Rules and other requirements: You grow up as the human child of a mermaid and blamed the ocean's magic for not making you a mermaid. This sets you on the path of mocing as far from the ocean as possible and into the forests of Glimmerbrook where you find your own type of magic. You ask for the Rite of Ascension and become a spellcaster apprentice. You may choose your speciality freely. Visit the magical realm for duels and the market. Get yourself a broom, a wand and a familiar of your choice. Remember that cats and dogs can also become familiars. After completing either of the aspirations and levelling up your rank to Virtuoso, you can start a family however and how ever big you want. The only requirement is that the next heir has to be a human child.

Gen 3: Vampires 
Location: Forgotten Hollow 
Complete aspiration: Master Vampires (You may complete any additional aspirations if you wish but this is the only necessary one --Vampires GP has 3 in total. 
Career: Unspecified 
Traits: Unspecified 
Skills: Pipe organ Ivl 10, Vampire lore IvI 15
Occult details: Get turned into a vampire, Achieve Grand Master rank on Vampire powers Rules and Other Requirements: You were never interested in magic so you never learned about your spellcaster roots, spells or magic related things. Instead, you were endlessly fascinated by the darkness embodied: The notorious vampires. After turning into a vampire, choose your alignment: - either a good, plasma-pack drinking vampire who tries to bridge the gap between humans and vampires or... - be a nefarious vampire who only drinks from human sims and won't bother with asking permission and truly thrives in the darkness. Once you have completed all other rules, levelled up skills and your rank, you manage to get your hands on the cure and choose to become human again. Move to Moonwood Mill and cut ties with people you knew from your old life as a vampire. Family members may still stay in contact. Have a one-night-stand with someone from Moonwood Mill and end up pregnant with a werewolf baby, unknowingly. If you do not get pregnant on the first try, try again. This baby has to be a werewolf, cheat/ change it in CAS if needed.

Gen 3: Vampires Location: Forgotten Hollow Complete aspiration: Master Vampires (You may complete any additional aspirations if you wish but this is the only necessary one --Vampires GP has 3 in total. Career: Unspecified Traits: Unspecified Skills: Pipe organ Ivl 10, Vampire lore IvI 15 Occult details: Get turned into a vampire, Achieve Grand Master rank on Vampire powers Rules and Other Requirements: You were never interested in magic so you never learned about your spellcaster roots, spells or magic related things. Instead, you were endlessly fascinated by the darkness embodied: The notorious vampires. After turning into a vampire, choose your alignment: - either a good, plasma-pack drinking vampire who tries to bridge the gap between humans and vampires or... - be a nefarious vampire who only drinks from human sims and won't bother with asking permission and truly thrives in the darkness. Once you have completed all other rules, levelled up skills and your rank, you manage to get your hands on the cure and choose to become human again. Move to Moonwood Mill and cut ties with people you knew from your old life as a vampire. Family members may still stay in contact. Have a one-night-stand with someone from Moonwood Mill and end up pregnant with a werewolf baby, unknowingly. If you do not get pregnant on the first try, try again. This baby has to be a werewolf, cheat/ change it in CAS if needed.

Maybe some of you might just want to look at the picture versions here for quick and easy access so here are all the rule cards ✨ You can read more on my tumblr linked above too. Gens 1-3 (of 5)
#thesims #MCoL #magicalcircleoflife #occultchallenge

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J'arrive pas à savoir si je suis agacé ou satisfait par la mi-temps de L'OL. Parce que c'est quand même plus important de gagner contre Caen que contre Manchester City. Surtout si c'est pour aller déjouer contre Hoffenheim ou Donetsk comme des tocards. #MCOL #MCIOL

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