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How to Make Players Want to Take Quests in Sandbox Games How Mount & Blade Warband’s merchant quest teaches organic quest design in sandbox games through tension, freedom and reward

You give players freedom but also want them to complete your quests 🤔

Mount and Blade had this issue, and this is how they GENIUSLY solved it!

#gamedev #indiegamedev #questdesign #videogamequest #missiondesign

jambuckett.com/how-to-make-...

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Rethinking How We End A Satellite's Mission At the end of their lives, most satellites fall to their death. Many of the smaller ones, including most of those going up as part of the “mega-constellations” currently under construction, are intended...

Rethinking How We End A Satellite's Mission #Science #Space #SpaceTechnology #SatelliteMission #SpaceTech #MissionDesign

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Let's talk plans.
#MDev showed me that mission 1 didn't have enough and mission 2 was too much.
Mission 1 has combat and a gather your crew storyline.
New Mission 2 that introduces planets gameplay.
Mission 3 will stay the same.
#gamedev #indiedev #Exosolar #RTS #Space #4x #Strategy #Missiondesign

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Mission 1 Revamp - Kuiper Belt
So last time this mission was a move to gate and win.
I expanded the map, added combat, and gathering the team mechanic to make it more interesting.
Top-down attached.
#gamedev #indiedev #Exosolar #RTS #Space #4x #Strategy #Missiondesign

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⚡️ NEW: Design engaging quests for a new Blizzard game! 🤔

💼 Senior Designer, Mission - Unannounced Game
🏢 Blizzard
🇺🇸 Irvine, CA
📃 Full Time
🎚 Senior
🏷 #GameDesign, #MissionDesign
💵 USD 80,800–149,400 per year

Link to apply below 👇

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Non ci sono più le missioni di una volta | TGM L'Opinione | The Games Machine Non ci sono più le missioni di una volta | Editoriale | Alcuni capolavori del passato, come StarCraft di Blizzard, hanno un mission design impareggiabile

In vista del gioco di miniature, il nostro Nicolò si è rilanciato sul primo #Starcraft, riscoprendo un #missiondesign che difficilmente riesce a trovare nel panorama odierno, anche in confronto ad altri caposaldi del passato. Ecco le sue riflessioni.
www.thegamesmachine.it/facce-da-tgm...

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GDC Vault

If you have GDC Vault access, you can check out my 2024 talk about how we built quests for #DIabloIV. I'm quite proud of how this talk came together. I tried to make sure it was packed with actionable info if you're interested in #NarrativeDesign or #MissionDesign! gdcvault.com/play/1034226...

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⚡️ NEW: Oversee Insomniac's team of mission designers! 💪

💼 Mission Director
🏢 Insomniac
🇺🇸 Remote US
📃 Full Time
🎚 Senior
🏷 #GameDesign, #MissionDesign, #RemoteJob, #PlayStation, #Wolverine
💵 USD 145,100–217,700 per year

Link to apply below 👇

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Senior Quest Designer - CD PROJEKT RED | Hitmarker To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out ou...

⚡️ NEW: Design engaging quests for an brand new CDPR IP! 💪

💼 Senior Quest Designer
🏢 CD PROJEKT RED
🇵🇱 Warsaw
📃 Full Time
🎚 5+ years exp
🏷 #GameDesign, #MissionDesign, #TheWitcher, #Cyberpunk2077

hitmarker.net/jobs/cd-pro...

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Project Manager (Missions) - Insomniac Games | Hitmarker Insomniac Games is looking for a Project Manager (Missions). The Project Manager (Mission) will lead and coordinate with vision holders to set Pod goals, ensuring the successful implementation of g...

🚨 ICYMI: A fully remote project management opportunity at Insomniac! 💼

💼 Project Manager (Missions)
🏢 Insomniac
🇺🇸 Remote US
📃 Full Time
🎚 Intermediate
🏷 #ProjectManagement, #MissionDesign, #RemoteJob, #Insomniac
💵 USD 62 per hour

hitmarker.net/jobs/insomn...

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Project Manager (Missions) - Insomniac Games | Hitmarker Insomniac Games is looking for a Project Manager (Missions). The Project Manager (Mission) will lead and coordinate with vision holders to set Pod goals, ensuring the successful implementation of g...

⚡️ NEW: A fully remote project management opportunity at Insomniac! 💼

💼 Project Manager (Missions)
🏢 Insomniac
🇺🇸 Remote US
📃 Full Time
🎚 Intermediate
🏷 #ProjectManagement, #MissionDesign, #RemoteJob, #Insomniac
💵 USD 62 per hour

hitmarker.net/jobs/insomn...

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Mission Designer - Insomniac Games | Hitmarker Why PlayStation? PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of pr...

⚡️ NEW: Help build high-quality missions for Insomniac's next game! 🔥

💼 Mission Designer
🏢 Insomniac Games
🇺🇸 Remote US
📃 Contract
🎚 5+ years exp
🏷 #GameDesign, #MissionDesign, #Insomniac, #RemoteJob, #PlayStation

hitmarker.net/jobs/insomn...

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Senior Mission Designer - Gearbox Software | Hitmarker The Gearbox Entertainment Company is an award-winning creator and distributor of entertainment for people around the world. Gearbox Entertainment develops and publishes products through its subsidi...

⚡️ NEW: Lead Borderlands 4's mission design team! 🎮

💼 Senior Mission Designer
🏢 Gearbox Software
🇺🇸 Frisco, TX
📃 Full Time
🎚 Senior
🏷 #GameDesign, #MissionDesign, #Borderlands4

hitmarker.net/jobs/gearbo...

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Jayce Diaz The portfolio site of Jayce Diaz, Video Games Designer

Welp, I’m joining the crowd and looking for new work! If you know of any team needing someone with over a decade of experience in #LevelDesign, #EncounterDesign, #MissionDesign, or #WorldDesign and #ActivityDesign, please let me know!

www.JayceDiaz.com

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For my 7th Level, we needed to explore the horror theme. I was inspired by dark fantasy stories. We explored a more mission driven level.
#leveldesign #missiondesign #gamedev #leveldesignerinthemaking

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