You can read all about the #Procjam in the latest issue of Debug Magazine! @debugmagazine.bsky.social
www.teamdebug.com/magazine?gad...
And here's my actual #Procjam 2025 entry :
★FROST AND FURIOUS★
A fast, chaotic, physics driven and procedural "infinite roller", where you tear across mountains in an overpowered off-road car. Play it for free here :
alambik.itch.io/frost-and-fu...
#GameDev #IndieGame #IndieDev #Construct3
Here's my abandoned (and haunted) entry for #Procjam 2025 :
An infinite, psychotic, procedural backrooms generator that plays with your mind. It was a real pleasure to create some haunted ballroom music for it, The Caretaker way 👻
#Hauntology #LiminalSpace #Scary #Horror #Construct3 #Gamedev
For this year's ProcJam, I made a co creative tool to generate harmonies using genetic algorithm. The user first records a melody, and then acts as a fitness function by rating the harmonies. It is a little finicky but I had fun making it!
spiderassassin.itch.io/genetic-harm...
#PROCJAM
whipped up some soup for last week over thanksgiving break for my first #procjam
Just released a new game, Blue Pulse: a sub-zero financial survival simulator inspired by quantum wave function collapse
mattemade.itch.io/blue-pulse
Made solo (started way too late to look for a team, sorry!) in about a week for #PROCJAM and #GitHubGameOff
A simply coloured hex map of green tiles surrounded by blue ocean and water tiles
Didn't quite get my #procjam idea done in time (I know it's a soft time limit but wanted to upload it) but it's still a nice functional map generator in it's current state. https://lim-ak.itch.io/arctic-generator
updated for #procjam 2025 belimoth.itch.io/draugb
Finished my game for #PROCJAM 2025!
Last Voyage of the Tartarus is a procedural narrative horror game. It looks like a roguelike, but the real game is watching the captain's log and seeing how the story responds to what you see and do.
#Gamedev #pixelart
siofragames.itch.io/last-voyage-...
Last minute entry for #procjam. Definitely not a subtweet.
samgeen.itch.io/coincoin
I just released Chambre Espacieuse, my #procjam 2025 entry! Come and check my bedrooms (in space) at delca.itch.io/chambre-espa...
decided i wasn't gonna try for clouds so i guess it's done! https://xax.itch.io/procgen-landscape #procjam
if i say all soup is pcg then what #procjam
fiddlyfig.itch.io/soup-generator
a panel of text code that offers a number of sentences that are shown in the far right, which says "The carousel horse is made of powdered carnation, and the willow tree is made of celosia. The willow tree is covered in powdered lunaria and flax. powdered rose. The trolly is covered in fine-cut iris and limonium. The hippo is made of whole mini-carnation leaves, and the bear is made of citrus fruit"
work for my little generator is coming along quite nicely for #procjam - figuring out the best way to write the prompts to get the best (and efficient) result so this is lots of iterations
A late start to a #PROCJAM2025 entry.
A (second) first draft of generated meandering rivers, after discarding the original method. It has a long way to go but im pleased with the general shape of them so far
Now I have it running in the browser too, for more jam clicks
#procjam #procedural
super late start for #procjam but i made a simple 10print algo today...maybe i can turn it into something more interested within the 3 days left ? lets find out !
#gamedev #procgen
today's work on the vertical scrolling shooter i'm making for #procjam
Tile-based pixel art game screenshot. A large city to the south. Snowy ocean filled with little ships in the middle. The player is the brightest ship in the center. The edges of the screen are filled with nautical decorations.
Returning home after exploration in the Polar Ocean.
#PROCJAM 2025 #Gamedev #Pixelart
Tile-based pixel art screenshot of a sailing ship in an icy ocean. There are many giant squids and giant corals. A log at the bottom says: "Captain's Log Day 34. First Tallboots sighted strange bubbles under the ice. Rapidly the ice broke apart and we sighted a beast of legends, a gigantic squid. A dreadful eye lolled about in a peculiar fashion before slowly sinking beneath the water in a mess of tentacles."
The meat of my #PROCJAM 2025 entry will be these logs. As you sight different creatures and locations, different story tracks will move along in randomized ways. A limited set of crew members have random events and can die or be changed by the weird polar ocean.
#gamedev #pixelart
Part 3 of the #procjam series on making a text generator is out, and today we actually start looking at patterns and making things feel generative! Exciting!
www.youtube.com/watch?v=jhfX...
A screenshot of a game prototype, showing a scene made of irregular cuboids of rock. There is a gap in the floor ahead where one might fall down. The perspective character's hands are visible at the bottom of the shot as simple sprites.
Another screenshot, this one showing a rectangular hallway extending into the distance. The stone appears reddish in the light near the camera, while shifting into purple and then blue as it gets darker.
updates. #procjam #proceduralgeneration #indiedev
## BlueWhale 1 The men have spotted many whales spouting on our journey. They seem to be moving with us to the North. The mournful song of the whales is haunting to me. Though some of the men find it beautiful. [Man] has told me he is writing the songs down to bring back to Bastion. I will request Doctor Grungefall check on him. More blasted whales each day. That the council sent us without proper hunting equipment troubles me endlessly. Some days the sounds of endless sheets of breaking ice, and the dreadful wind, mixes with the songs of the whales to an odious degree. I can longer tell the three apart. [Man] has been looking somber and stops his work every time he hears them.
I am gonna have to write a lot of journal entries for my #PROCJAM 2025 game 😅
For lack of better ideas for #procjam, I was going to remake my old Fantasy Manor (basically, a roof generator). After spending a day on it, I realised that it was boring, so I still need to come up with something. But Dwellings are going to have better roofs now.
Collage image of a sailing ship in a land filled with icebergs and ancient ruins. The sky is full of images of undersea life. The title says "Last Voyage of the Tartarus".
Normally I do itch.io covers for video games using art from the game. For Last Voyage of the Tartarus I think I'm going to use collage instead.
#PROCJAM 2025 #Collage #Gamedev