Roguefort 0.3.10 is out. Signposts and better navigation, and a boat load of bug fixes and polish.
timothyjgraham.itch.io/roguefort/de...
#indiegames #indiedev #roguelikedev #roguefort #turnbased
Before the weekend is here, #Roguefort will be getting a new feature: OG style leveling up XP system that feels like coming home to 2004
Look out for v0.3.9, coming to itch after I knock of work for the week
timothyjgraham.itch.io/roguefort
a nude character in an open world roguelike fantasy game being chased by a wolf through town
Last night I was playtesting #Roguefort
My character died,
was resurrected in a nearby village,
but lost all their clothes.
Now they are being chased by a wolf through town while I try to find the Beast Handler NPC so I can make the companion pet feature works
timothyjgraham.itch.io/roguefort
Surrounded by a ring of wild thyme and wild garlic, while a wolf watches on from the deep forest of Larchfen
Surrounded by a ring of wild thyme and wild garlic, while a wolf watches on from the deep forest of Larchfen
#roguefort
Roguefort 0.3.2: Forts are (properly) here, wyverns nerfed, and a pile of fixes
Also, you can wishlist #Roguefort on Steam now! store.steampowered.com/app/4274730/...
timothyjgraham.itch.io/roguefort/de...
#indiedev #gamedev #indiegames #roguelikes #roguelikedev
Huge #Roguefort news for the weekend.
v0.3.0 is now live and it brings two massive systems: NPCs have lives now and you can become a vampire. And a whole bunch of bug fixes and quality of life polish.
I hope you enjoy!
timothyjgraham.itch.io/roguefort/de...
tonight's work
- bug fixes for #Roguefort
- trying to finalise the NPC "Super Radiant AI" system (which has no genAI don't worry), meaning that NPCs in the world will have full lives they lead, including work, sleeping, habits, etc
- ... which leads to foundations for implementing vampirism
A field of flowers, two wolves approach, it is midday on day 1
#Roguefort
#Roguefort news! The farming and cheesemaking update is now live.
Play for free on itch.io and wishlist on Steam: store.steampowered.com/app/4274730/...
timothyjgraham.itch.io/roguefort/de...
#indiegames #games #steam #gaming #roguelike #roguelikedev
Burning the midnight oil a bit much here, but pleased to announce that Roguefort v0.2.1 is here!
A huge thanks to the community members who provided feedback and bug notifications. Hopefully it's all fixed in this latest patch.
Enjoy the world of #Roguefort
timothyjgraham.itch.io/roguefort/de...
The wraiths in #roguefort got a huge sprite upgrade thanks to @lorenschmidt.bsky.social's wonderful "phosphor" tileset
Some nighttime adventuring
lorenschmidt.itch.io/phosphor
#indiedev #indiegames #gamedev #roguelikedev #traditionalroguelikes
uh, #roguefort is the game. under massive development. this was last night - I forgot to post progress
cooking up a bit of lore for #Roguefort
Experiment with roads and paths making you walk faster - in this case two tiles per step. I think it works kinda well? Handy in a tight spot but always with the option for YASD
#ROGUEFORT #roguelikedev #roguelikes #indiedev #solodev #indiegames
experiments with procedurally generating continents and filling them with POIs
#roguefort #indiedev #gamedev #roguelikedev
The #Roguefort equivalent of the day 1 Minecraft dirt house
I'm trying to see if new players can get to the village reasonably without dying too much
#roguelikedev #indiedev #indiegaming #questforthevillagewithoutdying
> You rest and recover. > You rest and recover. * Footsteps crunch in the darkness outside... * A wet, slithering sound comes from outside... * Something scratches at the walls outside... * Something scratches at the walls outside... * Something scratches at the walls outside... * Eerie howling pierces the night... * Toads fall from the sky! ...Well, that's unusual. * Dire wolves snarl in the darkness outside... * You hear movement in the darkness beyond... > The creatures of the night retreat from the light... > You wake up as dawn breaks. > You wake up as dawn breaks.
Some of the dialogue from the console log in #Roguefort. Trying to give a sense of danger and things happening in the world at night. There's an event script with a probability table for stuff like toads falling from the sky. Some of the events matter, some don't, some have unintended flow on fx
Feeling under the weather still, but #Roguefort gets some sprite dev - here's the player and a wolf. 16x16 pixel and PICO-8 extended palette. Oh and also a world map with markers and POIs
#roguelikedev #indiedev #gamedev #indiegames
Presenting a roughly drawn tileset for #Roguefort.
ASCII or sprites in #roguelikes ... What's your poison?
#roguelikedev #indiedev #gamedev
Hello darkness my old friend
Testing the day to night transition in #roguefort
timothyjgraham.itch.io/roguefort
#indiedev #roguelikedev
Doing a sneaky Saturday update on #Roguefort, a traditional #roguelike with a tower defense vibe.
The current version on itch.io will get a flashy new update hopefully later tonight
timothyjgraham.itch.io/roguefort
You can now sail around in boats in #ROGUEFORT! Latest patch just dropped
timothyjgraham.itch.io/roguefort
Another request from TG
They got caught :)
#crob #cookierun #roguefortcookie #roguefort #cookierunovenbreak
I made a bunch of Genshin characters into cookies, I thought it was about time to make Cookies into Genshin Characters.
PT 1: Roguefort Cookie
Moineau Du Roguefort
Rarity: ⭐⭐⭐⭐⭐
Constellation: Noctem Corvus (Night Raven)
Element: Anemo
Weapon: Sword
#Art
#Digitalart
#Cookierun
#Genshin
#Roguefort
Sometimes my brain makes fake conversations and I drew this one.
#roguefortcookie #roguefort #darkcacaocookie #haley
Some #crob #roguefort stuff, bro #roguefortcookie is my favorite character and my favorite #cookierun character