TV flavored Pause Menu with the same "bones" of the other script! I wish my volume system was as easily portable! At first we were just going to add a few small QOL changes to the post jam update, but kinda want to revisit old ideas to add! 📺
#shroomjam #channel666dev
#indiegame #godotengine
Credits added to the game on the main menu screen. It lists third party resources we used to add sound to the game!
Screenshot of script editor, highlighted line was causing sensitivity to be way too high. Instead of a * I had a +...
Adding credits to our old #shroomjam entry from last year like #tireddev Was going to add sound settings but the sound system isnt as complex as Tired so we may skip it to move on sooner. Mouse sens is fixed, and it was all caused by a typo! Added instead of multiplied. 😭
#indiegame #godotengine
Can barely believe #shroomjam is over! Made a little collection of our favorites! 🦆📺
#gamedev #itchio #indiegame #gamejam
itch.io/c/6583065/sh...
#Linux Version added for our #ShroomJam entry!
#Devlog and #Download :
pandesoft.itch.io/channel666/d... 🦆
The "Boiga" in our #shroomjam entry #Channel666 was based after our lunch one day and a cacodemon from #Doom!
#indiegame #gamedev #godotengine
My first ever 3D game is out now (and my first public game not made in RPG Maker)! It’s pretty short, as it was made in 7 days for #ShroomJam 2025. Give it a shot if you like action-adventure / #metroidvania type games.
ct-zeal.itch.io/backside-of-...
shroomjam was a ton of fun this year! I took a few pics to show off the stuff we made now that I've had a moment to rest! (with a little placing some posed guys and lights in the editor) #shroomjam
Channel 666 made for #ShroomJam in one week! 📺
pandesoft.itch.io/channel
#indiegame #godotengine
Last day of #ShroomJam, hopefully! I'm worried we might need that extension but we're gonna power through as hard as we can!
#indiegame #godotengine
#gamedev #boomershooter
Day 5 of #ShroomJam 📺🦆
Still have a ways to go but the core gameplay is almost done and should be done tonight. That way we can blaze through the rest of the art we need!
#godotengine #gamedev #indiegame
What an unfortunate abbreviation. I always like to shorthand my animation players with the first letter of what it's animating and then AP for animation player.
#shroomjam #gamedev #godotengine
I'm pleased with how this is turning out. It'll be the first game I've released in like three years. #GodotEngine #shroomjam
Day ??? of #ShroomJam 📺
#godotengine #gamedev #indiegame
Day 2 of #shroomjam 📺
Ever since seeing Airdorf's way of using himself as a real life reference, I got inspired!
#indiegame #aseprite
First night of #ShroomJam 📺
#godotengine #gamedev
#indiedev
Now it begins... (Such a fun theme, we were hoping it could possibly be commercials but Retro TV is even better!)
#shroomjam #indiegame
#b3d #blender
Working on a update to #Multipaldevlog to fill in the gap between #ShroomJam! Hope we can release before it starts, but we'll have to see! If not we'll aim for late November!
#gamedev #indiegame #godotengine #didsky
#pluralsky
‘Crusty Proto’ – Retro Horror With Increasingly Goofy Glitches Crusty Proto sees you trying...
https://indiegamesplus.com/crusty-proto-review/
#Reviews #3DI70R #Browser #Crusty #Proto #horror #humor #ShroomJam #ShroomJam2024 #windows
Event Attributes
I still can't quite believe Birdlay and I won both judge's and Vinny's personal pick in the #Shroomjam.... It was an insane week working on it but totally worth it
itch.io/jam/shroomja...
There are a ton of other entries that are really fun, check them out too!
Very proud of our work and the recognition we got during the shroomjam. I still feel warm and fuzzy from seeing Vinny react live. The jam was a ton of fun and there were so many cool entries, I really enjoyed playing and seeing so many of them.
www.youtube.com/watch?v=xnIY...
#Shroomjam
Character and concepts I did for the #shroomjam game "Corrodia" with @nvliz.bsky.social. I knocked these out in about a week using Blender.
I'm glad @vinny.vinesauce.com got some enjoyment out of it! Thank you as well to @potajoe.page for hosting the jam, it was a blast to participate.
Title Card which reads: The Legend of Vine: Symphony of Meat. The title card is stylized in a way that mimics the N64 era of Zelda game logos.
A forest boss arena. There are rocks, bushes and trees/trunks framing the arena. As well as some mushrooms and a broken stone structure within the arena.
Desert Boss Arena. A circular arena surrounded by rocks and glass that frame the arena's shape.
A collection of assets, ranging from several different mushrooms, rocks, a tiled path, and lastly a pond/puddle.
Wanted to share some of the pieces I did for our Shroomjam game. I loved working on it with my team and I'm proud of what we created in the time allotted!!
[ 🌌🎨 #vinesauce #shroomjam #gamejam ]
MeatKeapr, a corrupted virtual pet, out now on #itchio!
Made for #shroomjam! #gamedev
pandesoft.itch.io/meatkeapr
I actually managed to make a game for the #ShroomJam
It's the first thing I made which feels like a proper game :D
itch.io/jam/shroomja...
Check out me & @carmenxero.bsky.social 's submission to #shroomjam nite-vision.itch.io/corrodia,
the results of the black magic I was doing with voxels last week
I contributed to the Vinesauce #Shroomjam! If only I was prouder of it, lol. Tried making a puzzle game loosely related to the theme of "Corruptions." Problem is most of the puzzles are scuffed first drafts. However, it was great to finally contribute to a jam! itch.io/jam/shroomja...
Just released my #shroomjam game, theme was "Corruption."
It gets VERY scuffed the longer you play...
Hey! I participated in the Vinesauce Shroomjam with the talented @smudgyink.bsky.social and @aravikusu.bsky.social ! I am very proud of it as my first ever game jam. Take a look if ya want!
#shroomjam #vinesauce
itch.io/jam/shroomja...