Move over Crimson Desert, the real next gen wind physics just dropped.😜
Okay, maybe Pearl Abyss doesn't need to be too worried about our two person indie team just yet. 😂😜
#indiegames #indiegame #gamedev #ashoreandaway #cozygamingcommunity #windy #indiedev
A first look at the Floating Islands. Dynamic POI's that can spawn in any biome. These aren't just landmarks, they're high altitude puzzles. #AshoreAndAway #GameDev #IndieDev #CozyGame #Exploration #WIP
wide-angle, third-person perspective screenshot from the video game Ashore & Away. In the foreground, a small, stylized male character wearing only white briefs stands on the edge of a jagged, dark volcanic cliff, looking out over a vast, desolate valley. The cliff face shows glowing orange embers and molten cracks. The valley below is filled with dark, craggy rock formations and craters under a bright teal sky with wispy, white clouds. Scattered throughout the landscape are glowing red resource nodes and distant, boxy structures. The game’s logo, "ASHORE & AWAY," is displayed in a playful, white font at the top center, featuring a small icon of a stylized sailing ship. The overall art style is colorful and low-poly, blending a harsh volcanic environment with a vibrant, tropical atmosphere.
It's #ScreenshotSaturday time! 📸
#AshoreAndAway #IndieDev #IndieGame #Cozy #GameDev #Screenshot #Exploration
A "before and after" comparison of a tropical 3D video game environment. The top image shows a basic, low-poly prototype with blocky rock formations, flat green textures for grass, and a simple yellow pill-shaped character standing on a cliff. The bottom image shows the same scene fully realized with lush, stylized graphics: vibrant green grass and bushes, detailed palm trees, fluffy clouds, a realistic human character, and a translucent blue water pool with reflections on a sandy beach.
How it started, how it's going ✨🏝️
We found this old screenshot of the game, we think we've made some progress, what do you think?
#IndieGame #CozyGames #AshoreAndAway #beforeandafter #Gamedev #Indiedev #Screenshot
A vibrant, low-poly tropical landscape from the game Ashore & Away. Lush green grass and clover-like bushes cover rolling hills leading toward palm trees and rocky cliffs under a bright blue, swirling sky. The game logo is in the bottom right corner.
Trying to capture the perfect tropical vibe. 🏝️📸
#indiegames #cozygaming #screenshot #gamedev #gameart #ashoreandaway #tropics
Meet the ‘Aerodynamic Spud.’ 🥔✈️
He’s surviving the Bermuda Triangle with a solid oak raft, a deadly glider, and absolutely zero pants. We call this look: Breezy Confidence.
#AshoreAndAway #Gamedev #IndieGames #CozyGaming #CozyGames
Testing the procedural island gen for Ashore & Away! 🏝️ By tweaking noise seeds, we can conjure infinite unique maps in seconds. No two shipwrecks are ever alike. 🎲
#gamedev #indiedev #UE5 #procgen #ScreenshotSaturday #AshoreAndAway
Gliders are mandatory!
Hot take: If your open-world game doesn't have a glider, I’m not walking. Change my mind. 🤷♂️
#monkeysmirror #indiedev #gamedev #gameart #unrealengine #ashore&away #AshoreAndAway #paradise #tropical #flying #glider #cozy #cozygames #wholesome #island
Who else finds environment interactions oddly satisfying? 🤤
Follow up on yesterdays post showcasing the environment interactivity in our upcoming game.
#monkeysmirror #indiedev #gamedev #gameart #unrealengine #water #physics #ashore&away #AshoreAndAway #paradise #tropical #interaction