Hey Pals πΈπ
I just reimplemented jiggle physics in Unity for Puddle Pals.
It was more challenging than I expected because Unreal has built-in animation support for this kind of secondary motion, while in Unity I had to script.
#gameev #indiedev #unity #jigglephysics #puddlepals
Check out Marvelous Marbles, a marble-run builder made with jME!
Use a variety of shapes, materials, and mechanical contraptions. You can even build pieces of your own!
store.steampowered.com/app/2244540/...
#gaming #puzzle #videogame #gameev #indiegame #indiedev
Loved playing everyones games yesterday! gonna take a look at my unfinished project and also play some more from the #GMTKJam today! #gameev #twitch www.twitch.tv/bovinita
I! love! particle effects! They add real energy and their motion and variety really brings a game to life. So I was very excited for them to be first added to Tactichord's early builds a few months ago, starting with this funky lightning effect!
#gameev #indiedev #vfx
Two weeks off-track, but progress resumed. Did a bit of excaliburjs today β figured out how to animate smoothly
#excaliburjs
#typescript
#gameev
Ist der #gameEV schon hier?