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Hey Pals πŸΈπŸ’š

I just reimplemented jiggle physics in Unity for Puddle Pals.

It was more challenging than I expected because Unreal has built-in animation support for this kind of secondary motion, while in Unity I had to script.

#gameev #indiedev #unity #jigglephysics #puddlepals

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Marvelous Marbles on Steam Build marble runs where your imagination is the only limit. Use a variety of shapes and materials. When they are not enough, use mechanical contraptions to lift, push and steer your marbles. Can't fin...

Check out Marvelous Marbles, a marble-run builder made with jME!

Use a variety of shapes, materials, and mechanical contraptions. You can even build pieces of your own!

store.steampowered.com/app/2244540/...

#gaming #puzzle #videogame #gameev #indiegame #indiedev

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bovinita - Twitch πŸ„ Checking out my project and making a plan to finish itπŸ„ still playing GMTK jam games and doing ratings: use !ADDGAME πŸ„

Loved playing everyones games yesterday! gonna take a look at my unfinished project and also play some more from the #GMTKJam today! #gameev #twitch www.twitch.tv/bovinita

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I! love! particle effects! They add real energy and their motion and variety really brings a game to life. So I was very excited for them to be first added to Tactichord's early builds a few months ago, starting with this funky lightning effect!

#gameev #indiedev #vfx

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Two weeks off-track, but progress resumed. Did a bit of excaliburjs today – figured out how to animate smoothly
#excaliburjs
#typescript
#gameev

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Ist der #gameEV schon hier?

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