Su Idle Games si semina e si raccoglie in Idle Farmer: automatizza campi, allevamenti e macchine per far crescere la tua fattoria anche mentre sei AFK.
YouTube: youtu.be/q0E3NtR83xA?...
#IdleGames #IdleFarmer #IdleTycoon #FarmingSimulator #MobileGaming #GamingITA
I hit a wall with #idlefarmer and took a break to work on another idea. The idea is a simple 2-4 player game where you spawn in a dirt world and have to find and destroy the other players. The only way to clear the terrain is by using weapons. inspired by worms/ leiro #gamedev #monogame
I procrastinated by building a Main Menu which of course led me to completely refactor my entire project to use a scene structure. Now I have a cool scene going on in the background. I also added a helpful little boxes that show context of where your mouse is. #monogame #gamedev #idlefarmer
actually I much prefer the items not disappearing when the workers are doing other actions. I think a little video game magic is ok if it looks good. #gamedev #monogame #idlefarmer
For fun i made the workers carry the items above their heads, then i increased their carry limit to 10 and sped up the crops. Looks cool but not sure what to do when they are doing other actions while holding items. but that's sort of the fun making it up as I go along #gamedev #monogame #idlefarmer
I used to get stuck at #gamedev whenever I hit a decision point—I’d stop everything to “think it through.” Lately, I’ve started just picking a solution and moving forward, knowing I can adjust later. Dev moves way faster and I often end up going in a different direction anyway #monogame #idlefarmer
Chickens have nests! The nest has 3 tiers which decide if eggs can incubate. The basic level holds 1 egg and the more advanced nests can hold 3. Just in case you don't want chickens laying eggs everywhere you can give them a spot to keep it organised! #gamedev #monogame #idlefarmer
Here is all the crops in the game now, I finally got multi tile crops working, eg crops that grow to be larger than 1 tile. Was a lot simpler than I envisioned! Next these chickens need a home! #monogame #idlefarmer #gamedev
I added job priorities to each job, each worker has their own priority order. Now you can make each worker focus on separate tasks. I also added 100 random names to ensure I Anthropomorphize them :P plus I added a follow cam for the active worker. it's been a busy day! #monogame #gamedev #idlefarmer
Finally I got my ui working. Ended up on a 5hr refactor to build an entire item database system so I can handle crops, placeable items and animal produce. Now you can buy more wells and chests to have somewhere closer to sell goods and refill your watering can :P #monogame #gamedev #idlefarmer
I added a chicken! the chicken will lay eggs I can sell, it may even mess up crops :P #monogame #gamedev #idlefarmer
Though once the crops progresses and grows to the next stage and dries out there is a chance a worker will approach from the side and we get to see another animation :P for testing I set the growth requirement to like 6 seconds. #monogame #idlefarmer
Finally got my animations working correctly and facing the correct way. But the problem is after the worker plants a crop, the job for watering the tile appears instantly which means the same worker picks it up. since they are standing on the tile already they always face up :D #monogame #idlefarmer