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Stomach on Steam STOMACH is a first-person survival horror cooking game located in a cruise ship with PS1 inspired graphics to capture that retro horror feeling. Your task is to read a food order, search for food ingr...

Stomach is out now!

Download it on Steam: tinyurl.com/4sjpdp88

Trailer: www.youtube.com/watch?v=R94D...

Thanks to everyone who's played it so far!

#horrorgame #indiehorror #indiehorrorgame #indiedevhorror #indiehorrorgames #indiedevhorrorgame

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Stomach Trailer
Stomach Trailer YouTube video by Ethan Luong

Stomach - a Cooking Horror Game
No matter what... YOU. MUST. COOK.

Free on Steam, August 15th. More info regarding the game is on the Steam page: tinyurl.com/4sjpdp88

www.youtube.com/watch?v=R94D...

#horrorgame #indiehorror #indiehorrorgame #indiedevhorror #indiehorrorgames #indiedevhorrorgame

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Post image

Here's a CG that didn't make it into NeverHome: Tower of Vanity. Could you guess where this was supposed to be shown?

#neverhome #indiedevhorror #digitalart

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Video

How Tim from Krausers Lab creates tense atmospheres in their horror games. Full interview on our YouTube channel! #indiegame #indiedev #indiedevhorror

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Cartoony ogham stone glowing purple

Cartoony ogham stone glowing purple

Cartoony ogham stone

Cartoony ogham stone

The major update is still cooking but in the meantime, here's a look at some of the first ogham stones I've added. The glow and its colour will be based on in game events.
#solodev
#gamedev
#indiedevhorror
#celtic
๐ŸŽฎ

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Simple plastic box supported by a wooden beam with white pattern on front

Simple plastic box supported by a wooden beam with white pattern on front

Simple plastic box supported by a wooden beam with white pattern on front

Simple plastic box supported by a wooden beam with white pattern on front

Keeping today's update v small while I work on a bigger one I hope to be ready by next week. Here's a sample of what will hold the keys you need to collect. The pattern and its color matches to each player and will be settable in lobby.
#solodev
#gamedevelopment
#indiedevhorror
๐ŸŽฎ

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Humanoid Anglerfish Monster lit up by torchlight

Humanoid Anglerfish Monster lit up by torchlight

A WIP of the monster I'm using for the game.
The anglerfish inspiration is pretty important as the monster gameplay will be all about tricking people into giving themselves away. Though a bit more proactive than the actual fish.
#solodev
#gamedev
#indiedevhorror
๐ŸŽฎ

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Video

A late weekly update with all the Christmas stuff thats been going on.
Focused on doors this week.
Right now, the doors need to be closed slowly to avoid making noise, but haven't decided if that's too harsh or not.
#solodev
#gamedev
#indiedevhorror
๐ŸŽฎ

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Video

Had to split the networked voice showcase into two parts for bluesky length restrictions, so here's the second one.
#solodev
#gamedev
#indiedevhorror
๐ŸŽฎ

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Video

A longer update this week as I got a good bit done. Worked on a lot of back end connection stuff, but wanted something more visible so managed to progress it far enough to get some in game voice working, with the sound sphere system.
#solodev
#gamedev
#indiedevhorror
๐ŸŽฎ

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Shop Crush smal promo image

Shop Crush smal promo image

Made a new Steam art for my game, Shop Crush. What do you think about it?

#HorrorGames #IndieHorror #IndieDevHorror #ItchIoHorror #Gaming #IndieDeveloper #IndieGames #FollowFriday #GamesDay

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In game stone wall (cartoony filter over the stones)

In game stone wall (cartoony filter over the stones)

Actual Irish stone wall

Actual Irish stone wall

Making stone walls convincing and not repetitive was difficult, but happy with my current system. I wanted to get the feel of the more haphazard stone walls I've seen in rural Ireland, without looking like they'd fall apart.
#solodev
#gamedev
#indiedevhorror
#indiehorror
#eire
๐ŸŽฎ

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Image of the screaming Woman hidden under the wall decoration.

Image of the screaming Woman hidden under the wall decoration.

The Core Mechanic of my #IndieHorrorGame Shop Crush #WIP is a Negative Space.

Try to Zoom Out of this image ๐Ÿ”Ž

What do you see?
๐ŸŽฎ๐Ÿ”ฅ

#HorrorGame #IndieDev #IndieGame #IndieGameDev #HorrorShowcase #IndieDevHorror #ItchIoHorror

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Video

A little bonus post from this week's update, here's one of the... less successful tests with pickups.
#solodev
#gamedev
#indiedevhorror
๐ŸŽฎ

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Video

Spent this week adding pick up items. I wanted to make it so hovering over items highlights them to give you a sense of what you're looking at, even in the dark. I'm pretty happy with the results.
#solodev
#gamedev
#indiedevhorror
๐ŸŽฎ

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Close up shot of cartoony human from the chest up

Close up shot of cartoony human from the chest up

Full image of cartoony human character standing (floating a bit in the air).

Full image of cartoony human character standing (floating a bit in the air).

Here's my first human character that I'm relatively happy fits the game.
Took a bit to decide on things that worked with the overall look of the game (especially hair). Also trying not to overthink it given a lot of the game will be in the dark.
#solodev
#gamedev
#indiedevhorror
๐ŸŽฎ

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Irish thatched cottage with slight cartoon effect

Irish thatched cottage with slight cartoon effect

Might try to stick to weekly Sunday updates for the game dev stuff, so I can pretend I have any form of consistency.
Spent this week building a procedural house. Does it need to be procedural? No. But some parts of the game are learning exercises.
#solodev
#gamedev
#indiedevhorror
๐ŸŽฎ

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Video

Here's an early look at my effect for seeing via sound.
The visible sphere stops in a given direction whenever it hits an object, to give a sense of the volume of the source's surroundings. Works through walls and other fun stuff.
#solodev
#gamedev
#indiedevhorror
๐ŸŽฎ

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I am plagued by both wanting to share progress on my game, and only wanting to show it as a finished product. #solodev #gamedev #indiedevhorror ๐ŸŽฎ

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Calling all horror devs/fans, can anybody name any good examples of first person horror games with good melee combat? Trying to avoid Skyrim syndrome. (Amazing game, floaty combat)

#indiedevhorror #gamedev #horror #indiedev

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A player holding a virtual pet in his hand in a forest.

A player holding a virtual pet in his hand in a forest.

A player holding a hunting rifle, in view of a dead rabbit.

A player holding a hunting rifle, in view of a dead rabbit.

A player in a forest holding up a virtual pet with a scary face.

A player in a forest holding up a virtual pet with a scary face.

Recently made a small hunting/virtual pet game for ld56. I think it turned out looking good!

Proud of the fact that when you open the pet while you are holding the rifle, the left hand leaves the rifle and pulls up the pet. That was a fun little challenge!

#godotengine #indiedevhorror #gamedev

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Hi everyone, Iโ€™m Shane, I make horror games with my friends using @godotengine.org . Excited to meet more horror devs/fans!

#indiedevhorror #gamedev #godotengine

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Video

Save your wife or whatever

#indiedevhorror #godotengine

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Sorry We're Closed | Launch Date Announcement Trailer
Sorry We're Closed | Launch Date Announcement Trailer YouTube video by Akupara Games

www.youtube.com/watch?v=GyvQ...

Did you know you can check out the demo for Sorry We're Closed over on Steam? I'm so hyped for this game, and it's releasing next month!
store.steampowered.com/app/1796580/...

#indiehorror #indiehorrorgame #indiedevhorror

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bsky.app/profile/did:...

Hey! I made a feed specifically for Indie Horror Games, so get to using the tags and let's make a space for this over here.

Plus: If you're an indie horror game dev, let me know so I can add you directly into the feed!
#indiehorror #indiehorrorgame #indiedevhorror

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