Got game jam swag! 😎🥳
Thanks @end3r.bsky.social for organizing it annually 🥰
100% my favorite game jam of the year ❤️
#BuildInPublic #GameDev #IndieDev #GameJam #SoloDev #js13kgames #gamedevjs #Swag
It's starting! Playing every games of
#js13kgames 2025!
Here is part 1, the first 24 games:
youtube.com/watch?v=3r3t...
Highlight of the bunch: CLAWSTRIKE
#js13kgames #BlackCat
"Miss Fortune" is up and live to play at #js13kgames
It is intended to be challenging and takes practice to master.
Let me know what you think!
Miss Fortune Update:
- Tweaked cat physics to play better on mobile
- Wrapping up tutorial mode (maybe one or two more floors) but it feels pretty good
- Started work on endless mode
TODOs:
- Add music and sound effects
- Improve scrolling
- Displaying final score
#js13k #js13kgames #gamedevjs
Miss Fortune progress;
- Fleshed out more of the level
- Added seeded number generator for replayability
- Add a score counter for breakable things
- Added lives and damage (no death screen yet)
- Experimented with some of the cat's animation (would love feedback)
#js13k #js13kgames #gamedevjs
Miss Fortune;
Good progress - core concept in place, now I'm designing a "tutorial level".
I am adding configurations which teach the player how survive as the difficulty increases.
I plan on adding an endless mode as well. Just trying to nail the experience first.
#js13kgames #js13k #gamedevjs
Good weekend progress. Need more weekends and less work days ha.
#js13k #js13kgames
Miss Fortune progress;
- Added help text cause nobody reads it behind a menu option
- Reworked the physics when jumping for a better experience on mobile
- Started working on refining the 1st minute of the game
Early build available to playtest, if you'd like to try
#js13kgames #js13k #gamedevjs
More progress on "Miss Fortune":
- Added pies
- Bumping items off window sills will earn you points
- Added a shader and accidently made it look nightmarish situation where you are climbing to avoid the water as the building slowly sinks
Next is level design
#js13kgames #js13k #gamedevjs #gamedev
#js13kgames #js13k - Progress on "Miss Fortune"
Added some random window generation, and a potted plant. I plan to make the window sizes differ on each floor, and add the ability to knock the potted plants off the window sills.
Breaking things, and disturbing the peace, will increase your score.
Anyone taking part in #js13kgames this year? I've just published my first devlog about my plan for this year's comptetition: youtu.be/udHFOKoGf0A
I'm building a webVR game for js13k this year. That means I can use an external library for the VR - in this case Aframe - but otherwise I'm still limited to a 13kb zip file when it's done. This little guy (spheres, cylinders, and cones) and more is at 6kb right now. #js13kgames #js13k #gamedevjs
#js13kgames #js13k #gamedevjs
Concept so far; "Miss Fortune", an alley cat, needs to jump between window sills, avoiding obstacles and causing a little chaos.
I also integrated www.npmjs.com/package/road... as a @vite.dev build plugin, which shrunk my code more by more than half. Big win!
A little black paw looms over two fishes. But fret not: its job is inspecting quality 😌 I'm working on an entry for #js13kgames. This year's theme is "Black Cat"
Three days' progress, currently sitting at 5KB (40% of 13KB)
some of the prizes
The #js13kgames competition is on!
Tons of prizes (100 t-shirts!), no entry fee, the challenge is to make a game in only 13kb! This jam has been around for over a decade. Join the fun. I am one of the #gamedev judges.
THIS YEAR'S THEME: "BLACK CAT"
js13kgames.com/2025/prizes
That time of year again - #js13k #js13kgames
I'm returning to #LittleJS from @frankforce.bsky.social, and @vite.dev as my build tool.
Working title is "Miss Fortune" - I want to lean in hard into superstitions as part of the theme, and gameplay.
Starting @ 7.66 KB compressed - lets go!
#js13k #js13kgames And on the first day Rob said, “Let there be cat,” and there was cat. Rob saw that the cat was good, and he separated the cat from the nothingness.
js13kGames 2025 prize: Jump Tracks
Win one of the TWENTY Jump Tracks game licenses by Bryan Perfetto in #js13k 2025!
js13kgames.com/2025/prizes#...
This is the game based on the #js13kGames 2018 entry, Off The Line!
#gamedev #gamedevjs #indiedev #indiegames #Steam #prize #license
Monthly Report for July 2025 is one of the shortest reports ever. TL;DR: #js13kGames 2025 preparations.
enclavegames.com/blog/monthly...
#MonthlyReport #EnclaveGames #gamedev #gamedevjs #monthly #report #js13k #indiedev #indiegames
The #js13kGames 2025 competition kicks off two months from now.
gamedevjs.com/competitions...
#js13k #gamedev #gamedevjs #HTML5 #JavaScript #indiegames #indiedev #gamejam #compo #competition #challenge #codegolf
Eoin McGrath @eoinmcgrath.com, long time participant of both #js13kGames competition and #GamedevJS Jam, released his #LittleJS #tutorial where you can learn how to build an example game, Little Ski.
gamedevjs.com/tutorials/li...
#gamedev #KilledByAPixel #LittleSki #JavaScript #HTML5 #js13k
My winning #js13k entry now supports mobile. You can try it out here: roblouie.com/13th-floor-dc/
As well as via the directors cut link on the #js13kgames webpage.
The #js13kgames game jam doesn’t feel so intimidating anymore.
I started playing through the #JS13kGames games!
youtu.be/lEs8BEMuI3I