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A lowpoly 3D model of a battleship in Blender.

A lowpoly 3D model of a battleship in Blender.

First placeholder model of a ship, to be used in Loot & Roam's development! (https://codeberg.org/GameCircular/loot-and-roam

While it's nothing much, it's definitely a milestone and a half, compared to the pure ellipsoid 'ships' from the *prototype* ( [โ€ฆ]

[Original post on bark.lgbt]

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A lowpoly 3D model of a battleship in Blender.

A lowpoly 3D model of a battleship in Blender.

First placeholder model of a ship, to be used in Loot & Roam's development! (codeberg.org/GameCircular...)

While modest, It's definitely a milestone, compared to the pure ellipsoid 'ships' from the prototype (wallabra.github.io/proto-lnr).

#lootandroam #iindiegame #gamedev #indiedev #blender3d

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Video

I can finally finalize the basic physics development stage of Loot & Roam with the implementation of water physics! Next up, terrain.

#indiedev #gamedev #physics #lootandroam

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Video

I can finally finalize the basic physics development stage of Loot & Roam with the implementation of water physics! Next up, terrain.

#indiedev #gamedev #physics #lootandroam

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