Advertisement · 728 × 90
#
Hashtag
#lualang
Advertisement · 728 × 90
What is trx-control?

I just updated trx-control to use the latest version 5.5.0 of the Lua programming language. This gives new possibilities, especially using external strings to avoid unnecessary data copying.

trx-control.msys.ch

#trx-control #lualang #hamradio #moderntransceivercontrol

1 0 0 0
Lua scripting language

Lua scripting language

Lua 5.5.0 scripting language released geeks3d.com/forums/index... #LuaLang

1 0 0 0
Preview
GitHub - lumen-oss/lux: A luxurious package manager for Lua A luxurious package manager for Lua. Contribute to lumen-oss/lux development by creating an account on GitHub.

🌙 Lux: A luxurious package manager for Lua

github.com/lumen-oss/lux

#lua #lualang #programming

1 0 0 0
tl-pages - LuaRocks Teal library to generate html

Got my first Teal rock uploaded! ✨

https://luarocks.org/modules/andre-la/tl-pages

0 0 0 0
Original post on bitbang.social

Today I learned that attempting to recursively compute #Fibonacci numbers past the first twenty or so is enough to lock the #lua #lualang compiler up for several minutes, and I'm running this on a relatively fast machine. Fib(50) is going on nine minutes and counting. Perhaps this would be […]

0 0 1 0
Código em Lua mostrando a implementação dos caminhos virtuais, printando cada um dos valores, algo como:
print(filesystem.resolve('exec://')), mas para "root://" e "user://" também.

Código em Lua mostrando a implementação dos caminhos virtuais, printando cada um dos valores, algo como: print(filesystem.resolve('exec://')), mas para "root://" e "user://" também.

Aplicação rodando e mostrando no console os resultados dos prints em Lua

Aplicação rodando e mostrando no console os resultados dos prints em Lua

primeira atualização que faço na selene e que já queria fazer tem uns meses, acabou sendo no codeberg

reorganizei o projeto e adicionei caminhos virtuais

codeberg.org/canoi12/selene

#gamedev #indiedev #selene #lualang

15 4 0 0
Lua code showing some prints related to the implementation of virtual paths I made for selene, something like print(filesystem.resolve('exec://')), but for "root://" and "user://" as well.

Lua code showing some prints related to the implementation of virtual paths I made for selene, something like print(filesystem.resolve('exec://')), but for "root://" and "user://" as well.

The example running and showing the result of the Lua print in the console.

The example running and showing the result of the Lua print in the console.

reorganized the selene project structure (something I wanted to make have some time), and added virtual paths!! (something similar at with what Godot have with "res://" and "user://")

https://codeberg.org/canoi12/selene

#gamedev #indiedev #selene #lualang

11 6 2 0
Preview
GitHub - PlutoLang/Pluto: A superset of Lua 5.4 with a focus on general-purpose programming. A superset of Lua 5.4 with a focus on general-purpose programming. - PlutoLang/Pluto

🪐 Pluto: A superset of Lua 5.4 with a focus on general-purpose programming.

#lua #lualang #plt
github.com/PlutoLang/Pl...

3 1 0 0

🚨 Project Update 🚨
I'm working on two small projects in LUA:
1️⃣ A minimalist Factorio-like game (very early stage)
2️⃣ LAX – a custom LUA-based interpreted language with assembly-style syntax

Both are on my #github in #bio.

#GameDev #IndieDev #LuaLang #Programming #DevLog #FactorioInspired #Lua

11 2 0 0
libinput and Lua plugins First of all, what's outlined here should be available in libinput 1.29 but I'm not 100% certain on all the details yet so any feedback (in...

#LuaLang plugins coming to libinput.

who-t.blogspot.com/2025/05/libi...

0 0 0 0
Preview
Teal Teal is a statically-typed dialect of Lua. It extends Lua with type annotations, allowing you to specify arrays, maps and records, as well as interfaces, union types and generics.

「 Teal is a statically-typed dialect of Lua. It extends Lua with type annotations, allowing you to specify arrays, maps and records, as well as interfaces, union types and generics.

It aims to fill a niche similar to that of TypeScript in the JavaScript world 」

#lua #lualang

2 0 0 0
GitHub - pallene-lang/pallene: Pallene Compiler Pallene Compiler. Contribute to pallene-lang/pallene development by creating an account on GitHub.

「 Pallene is a statically typed and ahead-of-time compiled sister language to Lua, with a focus on performance. It is intended for writing performance sensitive code that interacts with Lua, a space that is currently filled by C modules and by LuaJIT 」

#lua #lualang

1 0 0 0

🔮 Introducing Lua for Elixir

#elixirlang #lualang

0 0 0 0
Preview
What do I think about Lua after shipping a project with 60,000 lines of code? Lead programmer talks Lua’s flexibility, challenges, and integration with Defold game engine after 60k lines of code in Craftomation 101.

🌙 What do I think about Lua after shipping a project with 60,000 lines of code? | Luden

blog.luden.io/what-do-i-th...

#lua #lualang #gamedev

4 1 0 0
Lua: a linguagem brasileira que fez o jogo virar
Lua: a linguagem brasileira que fez o jogo virar YouTube video by Nerdologia

Lua: the Brazilian language that turned the tables
#LuaLang
Originally in Portuguese, but an AI-dubbed version is available.
www.youtube.com/watch?v=XIEW...

9 2 0 0

Been having a lot of fun working with #lualang and #love2d, spent most of today working on an animation system, a collision system, and a state machine for the player

0 0 0 0

Thinking about adding Lua scripting.

How does one decide between Lua 5.4, 5.3, 5.2, 5.1 (yay, LuaJIT) or Luau?

#rustlang #lualang #luajit

1 0 1 0

Jogo feito em #LuaLang rodando sobre o framework Löve2D é a coqueluche do momento

0 0 0 0

Seria uma boa incluir em ementa de concurso público #LuaLang como requisito? Será que afastaria as pessoas, ou o pessoal gastaria os 15 minutos necessários para aprender?

1 0 1 0
Building Game Prototypes with LÖVE Chess, card games, and Lua.

🕹️ Building Game Prototypes with LÖVE
—Andrew Healey

#lualang #love2d #gamedev

2 0 0 0
Preview
Lua is so underrated The more I learn about Lua's design and implementation, the more impressed I am. It's very rare to see software that does so much with so little code. Un...

Lua is so underrated

https://nflatrea.bearblog.dev/lua-is-so-underrated/

#lua #lualang #plt

0 0 0 0
LuaLandia in Map of GitHub

LuaLandia in Map of GitHub

Visit LuaLandia on your next holiday! :)

anvaka.github.io/map-of-github/ #LuaLang

0 0 0 0

Vídeos de maçonaria estão "sugerindo" (o algoritmo do YouTube sugere após a pessoa assistir) a entrevista com Roberto Ierusalimschy, Arquiteto Chefe de #LuaLang?
Quem é Robson Gondim?

4 0 1 0
Preview
GitHub - canoi12/lua_json: C lib for encode and decode JSON to Lua C lib for encode and decode JSON to Lua. Contribute to canoi12/lua_json development by creating an account on GitHub.

projetinho aí bem simprão pra quem quiser dar uma olhada
github.com/canoi12/lua_...

eu tinha feito um parser que converte JSON pra uma estrutura em C, daí adaptei ele pra converter direto pra tabelas Lua, e hoje consegui fazer um encoder tbm

#lualang #clang

3 1 0 0
Preview
#2 Roberto Ierusalimschy - Criador da linguagem de programação Lua Periférico · Episode

Roberto Ierusalischy #LuaLang was interviewed by two Portuguese people in this podcast episode
open.spotify.com/episode/6fOg...

0 0 0 0

Bret Mogilefsky (Lucas Arts) on Lua: LUA rocks! (1997)
Joe Armstrong on Elixir: This is good shit! (2013)
#LuaLang #ElixirLang

0 0 1 0

The Eight Queens Problem
Solved with Lua. 🌙💻
#LuaLang
github.com/adolfont/cae...

1 0 0 0

The O=M Programming Language
Roberto Ierusalimschy’s PhD thesis
#LuaLang
bit.ly/4hmyo42

0 0 1 0
Luau code

Luau code

Unlike some languages, Luau uses 1-based indexing for arrays, so the first item in the array is [1], not [0].
#LuaLang
create.roblox.com/docs/en-us/l...

9 1 3 0

Um exército de programadores em #Lualang trabalhando de graça. Que delícia de distopia pós apocalíptica!

1 0 0 0